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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - RAM adresess
  
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HyperLamer
Posts: 4900/8210
Wow, you're way off. SuGAR is for Genesis, not SNES.
andrés
Posts: 23/58
I need a program to change the RAM adresses (or the PAR code). I try SuGAR, but I can
Squash Monster
Posts: 587/677
Hmm, it does look like that. I'll finish it now I guess:

You can either edit RAM adresses by PAR code (Adress then two digets for the value to set it to each frame), or by assembly hack. For assembly hacks, just write a value to the adress. If you have a RAM adress, you can use any debugger with break points (we have one for SNES, right? It's been a while) to find any place that value is written or read from. Then just find a reasonable place in that area of code to jump to a subroutine, find a place to put the subroutine, and put any code that's being jumped over into the sub along with your new or modified code. Sometimes you won't need to jump to a sub, but that does take more careful consideration of the code size.
HyperLamer
Posts: 4697/8210
Squash Monster's post doesn't seem to be finished. Anyway, to try again:

-You shouldn't need .Net installed. Just run the debugger.
-RAM addresses are temporary memory. They aren't actually in the ROM. You would need to find the ASM that deals with those addresses and modify it (or for a really hackish way to 'lock' an address, just put some code in that updates the value every frame ). If you don't want the effects permenant then you can use the debugger's memory viewer or a PAR code.
Rainbow Yoshi
Posts: 212/496
I believe chicken lump and Squash Monster did answer your question.
andrés
Posts: 22/58
well, someone can answer my question?
BMF98567
Posts: 888/1261
Originally posted by RR
I dont think it should take even that long.
You ever consider the fact that not everyone has broadband?
HyperLamer
Posts: 4668/8210
Wait, wait... Since when did GSD require .NET? I've never come close to installing that crap and it works just fine for me.
andrés
Posts: 20/58
I have finished of download it. Now, I have install NET but, what I have to do now?
Rainbow Yoshi
Posts: 200/496
I dont think it should take even that long.
andrés
Posts: 19/58
Well, it doesn
Rainbow Yoshi
Posts: 184/496
Originally posted by Juggling Joker
RR, we've spoken about this before, I believe.

Uhh actually we havent.
And something 23.15 MB file size shouldnt take days...
andrés
Posts: 18/58
eh, 23.15 MB???????!!!!!!!!!!!!!

I can
Chickenlump
Posts: 573/722
Try Geiger
Juggling Joker
Posts: 868/1033
RR, we've spoken about this before, I believe. If you have no valuable information to share, do not post at all. Fluff your post count at someone else's expense.

This isn't mentioning that you are way, way wrong, by the way.
Squash Monster
Posts: 584/677
You can either edit RAM adresses by PAR code (Adress then two digets for the value to set it to each frame), or by assembly hack. For assembly hacks, just write a value to the adress. If you


(RR, if you don't know what you're talking about, don't post.)
Rainbow Yoshi
Posts: 149/496
You need a hex editor.
andrés
Posts: 17/58
One question: From where I can change the RAM adresess from SMW by hex?
Acmlm's Board - I2 Archive - Super Mario World hacking - RAM adresess


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