User | Post |
tuna
Posts: 334/2 |
So if you had VBA, just go to the map and find C163 and change it to something.
Although I thought that stuff was in the Dxxx to FF00 range, not in the Cxxx's.... |
HyperLamer
Posts: 4570/8210 |
Yeah, I actually made that code a while ago. Interesting note, it skips one of the letters (C I think), so D-4 actually says E-4. |
HammerGuy
Posts: 24/26 |
You could search out the pointers if that might be the problem to why it won't load. This Gameshark Code may help. Gameshark Code: 01??63C1(You replace the "?") (If you use the code in SMB)
00-1F Normal Levels 20 Test Level? 21-33 Bonuses and stuff 34+ Repeats
(If you use the code in SMB For Super Players)) 00-1F Normal Levels 20-33 BETA Hidden Levels (Worlds 9-D) 34 ???
You turn it on while on the map after Mario(or Luigi) moves to another dot(level). This proves they're in-game. Got the code from here. http://www.gscentral.com/codes.pl?dev=gs&sys=gameboy&game=supermariobrosdx |
XPeter
Posts: 466/963 |
oh i have no doubt they're in the game. the readme stated that they could be opened and edited.
the editor was able to open all of the bonus and underground areas etc of Worlds 9 to D, but not the main parts. it just crashes whenever i open them.
I would really appreciate if anyone has any info at all on this. |
HammerGuy
Posts: 23/26 |
I manage to play through the Lost Levels in SMBDX (Some levels were hard since they needed wind and there was none if I recall). As soon as I beat 8-4 the game ended(and gave you the Yoshi Badge). No World 9,A,B,C, or D. So they might not even in the game. |
XPeter
Posts: 464/963 |
after a long time i managed to get the editor to open the lost levels, but i came across problem.
whenever i try to open any of the levels between w9-1 and wD-4, the editor crashes. i think it says "runtime error" or something like that. i tested it on two different computers, one was XP and the other was 2000, and i got the same thing. anyone know what's wrong? |