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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Ripping from other systems...?
  
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Bowser_k
Posts: 68/70
Smwedit: you should've mentioned that it needs to be version 2 PCX or it won't work!!. Paint shop pro is the only one i think that saves them as v2. Its a pitty there wasn't another program that makes BGs and inserts them into LM for you like so. Aaarrgh! but there isn't

BTW, Gravieth where is that BG ripping thread?. Can you please link it. Thx
ExKeeper
Posts: 288/512
Originally posted by RR
I know this is off topic but is there a version of pic2snes that is for windows because i have looked in Zophar's but all I found was the DOS version.
click on the start menu, go to run, type in cmd or command, place pcx2sopt and the pcx file on the desktop, type in cd desktop and hit enter, type in pcx2sopt and hit enter, type in (filename) and press enter and do the rest.
Rainbow Yoshi
Posts: 115/496
I know this is off topic but is there a version of pic2snes that is for windows because i have looked in Zophar's but all I found was the DOS version.
Graviteh
Posts: 100/500
I believe that you CAN infact use two YY-CHR windows (Read the background ripping thread) and copy one tileset from one rom to the other.
Cirvante
Posts: 24/80
I need to know if I can rip a tileset from, say, a GBA game to put in my hack. If I take a snapshot using VBA and use pic2snes, would the resulting file be too big to insert in LM? Also, how would I rip palettes from GBA games? (YY-CHR doesn't support .sav or .sgm states.)
Acmlm's Board - I2 Archive - Super Mario World hacking - Ripping from other systems...?


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