User | Post |
Schnauzer
Posts: 102/148 |
Originally posted by peter_ac Yes, just open YY twice...
Thank you so much! I'll try with the YY.
This will my first time using that tool.
Originally posted by Aioria sorry for being off-topic, but aren't you the author of Super Carlos World?
You are right!
But now the game is called Mario Alias Carlos but just until I learn to edit the Title.
Where I can get the las version of YY-Char? |
Smallhacker
Posts: 1579/2273 |
Originally posted by BMF3PO but whoever said ROM hacking was supposed to be easy?
Uh... Me? |
BMF98567
Posts: 855/1261 |
Originally posted by smwedit if you want me to do it, just send me a screen shot of the BG
*sigh*
smwedit, if you do it for him, he'll never learn how to do it himself, and we'll see this same topic again and again. He needs to figure it out, as do a lot of other people here. It may not be easy, and it may take a while, but whoever said ROM hacking was supposed to be easy? |
ExKeeper
Posts: 287/512 |
if you want me to do it, just send me a screen shot of the BG |
Aioria
Posts: 1446/1567 |
sorry for being off-topic, but aren't you the author of Super Carlos World?
|
XPeter
Posts: 436/963 |
Yes, just open YY twice, one holding the rom and the other holding the ExGFX file. Then highlight the tiles you want in the rom, copy them, and then paste them the ExGFX file. By the way, make sure the ExGFX file says 4BPPSNES and not MSX. Then save, make sure the ExGFX file is in the ExGFX folder which is in the same folder as your rom. Then insert. |
Schnauzer
Posts: 101/148 |
The YY-Chr have the option to copy all the tiles?
When I insert those tiles to my ROM Lunar Magic identify them correctly? |
XPeter
Posts: 435/963 |
Open the rom with YY-CHR and find the tiles, then copy them to a ExGFX file, then insert that to your rom. |
Schnauzer
Posts: 100/148 |
The star? Obviously! I start editing the game two years ago.
But now I only can work on vacations.
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How can I rip tiles from other games without save them in a gif? |
Smallhacker
Posts: 1566/2273 |
1) Ever tried pressing the star in LM's toolbar? 2) 4*128, assuming that you wouldn't like to have any room left for the actual level. |
Schnauzer
Posts: 99/148 |
But how abot the pallette?
How many tiles can I use? |
Smallhacker
Posts: 1565/2273 |
Rip the tiles and assemble them in MAP16 and LM's Background Editor. |
Schnauzer
Posts: 98/148 |
How can I add them to my hack? |