User | Post |
Alastor the Stylish
Posts: 6447/7620 |
So did they. |
Time Rebellion
Posts: 12/15 |
Well I said in a way you can understand... |
Smallhacker
Posts: 1605/2273 |
Uh... That has already been said... |
Time Rebellion
Posts: 9/15 |
Set the GFX header (poison mushroom) to a 'Gohst house' Doesn't matter which, then bypass the gfx to the level gfx you want. |
Juggling Joker
Posts: 806/1033 |
Well, you can still set the Graphics index to whatever you want using the Super GFX Bypass, and the Layer 3 settings will still think you're using the old sets even though you're not.
PS: I saw the request to close this, but figured there may be some discussion left to be had. |
Sukasa
Posts: 516/1981 |
WAIT WAIT WAIT! I know how you might be able to get around this. Use the older GFX bypass, and then copy the MAp16 tiles youneed to a page other than 0, 1, or 2. Then., change the tileset and try that. |
Sketchie
Posts: 277/356 |
I see. Well, thank you for your help.
A mod can lock this thread. |
Alastor the Stylish
Posts: 6368/7620 |
No. It's fairly hardwired. |
Sketchie
Posts: 275/356 |
Ooooh... it only works on tilesets 5 and D, and the tileset I'm working on is a C one, so it doesn't have the mist option.
Is there a way to override that without having to change the tileset? |
Rainbow Yoshi
Posts: 114/496 |
I am not sure I know it uses layer3 though |
Sketchie
Posts: 274/356 |
Well... just thought it'd be a catchy topic title
This is just a quick question.
I want to be able to add mist to my levels. I've looked in the LM help, and even the newbie/helpful resources topics, but it doesn't say anything about it. So how do I add mist to a certain level?
Thanks for any help. |