User | Post |
gnkkwinrrul
Posts: 590/647 |
Nobody knows how to do demo world pipes besides FuSoYa!. You can use directional custom blocks though!. |
Bowser_k
Posts: 23/70 |
No need ta be talking like ima newbie!. Ya i know they're exgfx but what i wanted ta know is how everything else is done like the overworld thats exgfx isn't it?. And btw has anyone found how the demoworld pipes are done, I'm dying to find oot It'd be great if we all knew how
thx. |
The Kins
Posts: 420/595 |
Originally posted by Bowser_k Gasp, i cannot beleive this!. How the fook do you make it so well and exactly if not perfectly like SMB3!. BTW do you rip the gfx from Smas? cause I'd love ta know.
Very Good!.
1.) Believe it. 2.) We can say "fuck" here, ya know. 3.) It is called ExGFX and Custom Palletes. They are love. 4.) No, he faithfully reproduced every pixel in MS Paint. 5.) DRRRRGH.
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Bowser_k
Posts: 22/70 |
Gasp, i cannot beleive this!. How the fook do you make it so well and exactly if not perfectly like SMB3!. BTW do you rip the gfx from Smas? cause I'd love ta know.
Very Good!. |
HyperLamer
Posts: 4069/8210 |
Originally posted by peter_ac quit your complaining pikachu025
His complaint was quite legitimate, the palettes are messed up. Other than that though, if not for the occasional SMW graphics and scorebar, I'd swear it really was SMB3. |
Shadow
Posts: 52/125 |
Nice to meet you too Cirvante! I will post soon a new shot from my hack of a really familiar and special place
About the sun,yeah it atacks Mario! How? you will see how when I release another demo or when we finish the game. |
Rainbow Yoshi
Posts: 3/496 |
Nice just one Question does the sun by any chance attack you? |
Sketchie
Posts: 114/356 |
This hack is looking sweet.
Can't wait until I can try it. |
Cirvante
Posts: 2/80 |
Ah, a fellow Puerto Rican hacker! Nice to meet you. BTW, that looks pretty awesome. I really like the Bowser's Tower graphics. |
Shadow
Posts: 51/125 |
Originally posted by peter_ac looks excellent, Shadow! sorry i forgot to change those level names for you!
that castle looks really cool! nice use of SMB1 GFX there!
Thanks,no problem about the names,I will change them someday! |
gnkkwinrrul
Posts: 583/647 |
That looks beautiful! Can't wait for the next demo |
XPeter
Posts: 274/963 |
quit your complaining pikachu025 |
Peardian
Posts: 534/1696 |
That looks good, Shadow. The only thing I see is that the waterfall is to high up. |
Pikachu025
Posts: 47/96 |
Ouch at ToadHouse & BowserCastle Status Bar. Looks good otherwise. |
Super Koopa
Posts: 19/39 |
Looks really good, can't wait for the next release |
XPeter
Posts: 271/963 |
looks excellent, Shadow! sorry i forgot to change those level names for you!
that castle looks really cool! nice use of SMB1 GFX there! |
Shadow
Posts: 50/125 |
Thanks,for those who hasn't played the demo you can download it from here:
http://www.freewebs.com/shadow2050/M32QDEMO.zip |
Kario
Posts: 1723/2082 |
This is really coming along. Cant wait for a/the release or you let me beta test it. *wink wink
Link from post below: http://www.freewebs.com/shadow2050/M32QDEMO.zip |
Shadow
Posts: 49/125 |
Here are some pics of what I'm working with:
Yeah! New Toad's House!
new bg thanks to peter_ac!
in progress!
Doomship!!
A perfect palette OW thanks to peter_ac!
Outside of Bowser's Tower!
I hope you like it!
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