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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - Video Game Industry Faces 'Crisis of Creativity'
  
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cpubasic13
Posts: 144/1346
Originally posted by Utilityman
Originally posted by Ailure
All I can say, I never found Donkey Kong Country fun. But then I never played it any longer than five levels.


Well, that says a lot then, doesn't it.

And if you're looking for overrated titles you can definately find a lot worse.


*cough*Enter the Matrix*cough*

Seriously. That game wasn't one of the games I would play for a while or in years. Good title, bad game.
Utilityman
Posts: 388/813
Originally posted by Ailure
All I can say, I never found Donkey Kong Country fun. But then I never played it any longer than five levels.


Well, that says a lot then, doesn't it.

And if you're looking for overrated titles you can definately find a lot worse.
Banedon
Posts: 349/1408
Proof of this would be the fact that, even though the GBA has been out for almost three years, no original Mario game has been made for it...and all the remakes have the same exact Mario Bros. minigame. Sheesh. How hard is it to design new levels? (Yes, I know there's more to making a game than level design, but in the time Nintendo made those four remakes, they easily could have made two new Mario games instead.)
Ailure
Posts: 784/11162
Donkey Kong Country was listed as one of the most overrated game through time.

All I can say, I never found Donkey Kong Country fun. But then I never played it any longer than five levels.
Keitaro
Posts: 139/1342
Originally posted by JaCory
This is very ture, theres no more original games that become true classics, the last one I can think of would probly be Donkey Kong Country (SNES)


which has been remade, what...3 times now?
Zerodius
Posts: 121/2036
I don't think they face a lack of creativity.

The players don't want creativity, they want rehashs of old games or good GFX.

Seriously... I'm kinda sad to see that gamers tend to fit into two categories today...

Those who will play anything, as long as it got good GFX and those who will play anything, as long as it's old or that it's a remake of a old game.
Ran-chan
Posts: 271/12781
Yeah, i believe they have a lack of Creativity. Mostly these days, the games are made in the same concept but there are some good games though, which is good.
Hmm...i
Colin
Posts: 626/11302
Oh, phew. I was really worried for a second there.

Daikatana would be a perfect example of an ambitious game that ended up underperforming despite the high standards it wanted to set.
cpubasic13
Posts: 127/1346
Games aren't the way they used to be. You used to be able to buy a game for its fun gameplay. Now the companies think, "We have the technology. Let's make the game as real as possible!" Then they make the splendid graphics and forget about the gameplay. Then they realized that they fogot the gameplay and put a crappy control scheme and even more crappy gameplay in it. They think they have a game since you interact with it. If that is the case, then the whole site of Homestar Runner can be a game since you interact with it.

Yeah, the companies are running out of creative ideas. They are more focused on good graphics and suffer from poor gameplay.

And Ailure, the game was an online game. Forget the name... but anyway. That is a good idea. More cross-over concepts would be good.
Ailure
Posts: 764/11162
Virtual reality is an quite unused concept. It was hot for ten years ago but never striked through...

It would be better now with out powerful graphics card but, almost no intrest. But then people got ill all the time with thoose helmets so...

I would like to see more cross-over concepts. RTS with FPS have been done, but I would like to see it more propoly made...
Toxic
Posts: 588/2857
Originally posted by Colin
A VCR-based game getting 88%?!? WTF was that game's selling point?



I was joking (in case you missed that ) But serisously, it could run on a comp from 10 years ago.

It was a RPG that took 100+ hours to beat Geforge or something like that.
Colin
Posts: 617/11302
A VCR-based game getting 88%?!? WTF was that game's selling point?

I routinely see interviews where the game gets an average rating, with props given to the graphics and points taken away for bugs or gameplay flaws. The days where graphics would count for 40-50% of a review score are long gone.
Toxic
Posts: 582/2857
Originally posted by Banedon
Modern games have been lacking...all they care about these days is graphics, and not gameplay, which is more important.


That's not really true. In last month's PC gamer, a game got a 88% or something, and you could run it with a VCR.

After Dikatana, people started to say stuff like this more and more.
Banedon
Posts: 333/1408
Modern games have been lacking...all they care about these days is graphics, and not gameplay, which is more important.
Utilityman
Posts: 364/813
I was getting the assumption that it was mentioned solely because it featured women as opposed the usual rosters, there are great wrestling games, sure... I'm sorry if I made it sound like otherwise
JaCory
Posts: 133/323
This is very ture, theres no more original games that become true classics, the last one I can think of would probly be Donkey Kong Country (SNES)
Colin
Posts: 609/11302
Before anyone gets confused, we're looking for creativity and substance.

I... don't follow. There's been some wrestling games with a lot of substance - the Fire Pro series comes to mind. Unique fighting system, unique edit mode, unique features...
Chickenlump
Posts: 83/722
Originally posted by Utilityman
Originally posted by Jarukoth
WWX: Rumble Rose (Doesn't an all female wrestling game count for ANYthing?)


Before anyone gets confused, we're looking for creativity and substance.




We? *snicker*


No no no, I require very little to keep me entertained, and creativity in the form of all female wrestling suits me just fine, as I'm sure it does others. Creativity and substance in all games would mean that every game would be a block buster hit. Thats not going to happen, thankfully. If every game were just bursting with both creativity and substance, and was a must have, how would my poor wallet cope?
Utilityman
Posts: 362/813
Originally posted by Jarukoth
WWX: Rumble Rose (Doesn't an all female wrestling game count for ANYthing?)


Before anyone gets confused, we're looking for creativity and substance.
Colin
Posts: 601/11302
There is innovation and creativity in games, but let's be honest - if you come up with something original these days, it has to put a new spin on gaming - period. See the EyeToy, Bemani dance games, online gaming, etc.

If you don't think your original concoction will amount to anything on the shelves, then it's safer to go with a tried and true formula - but put a new spin on THAT. Take RPG's for example - there's hundreds of them on the market, and at least half of them follow a cookie-cutter formula or borrow innovations off other games. The rest at least try to come up with unique storylines, unique attack systems, replay value, etc... And in a few of those cases, you get a mega-hit.

WWX: Rumble Rose (Doesn't an all female wrestling game count for ANYthing?)

Been done in Japan.
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Acmlm's Board - I2 Archive - General Gaming - Video Game Industry Faces 'Crisis of Creativity'


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