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asdf
Posts: 302/303 |
Originally posted by SoNotNormal Umm, none of those are his signature. Under the big, ----------------------- line are siggys. Those are in his post.
*signatures
And the best way to change the palettes so they look nice is in an orderly fashion. For example, increase the red value by 150%, zero out the green value, and half the blue value. And if you're making one from scratch, be sure to use gradinents (Hold Alt, Click on first color, click on the last color) |
SoNotNormal
Posts: 787/793 |
Umm, none of those are his signature. Under the big, ----------------------- line are siggys. Those are in his post.
What asdf said is how to import palettes from files - if you wanna make your own colours and stuff, go into Level -> Edit Palettes and Colors (something like that) and play around with those colours and see what changes what - I think I'll compile a list of the palettes and make a post about it
EDIT: Oh, I see what you mean now asdf..sorry for my misunderstanding |
Mariofan05
Posts: 27/34 |
Theres another problomb check the ExGFX Are A Pain thread |
asdf
Posts: 300/303 |
Originally posted by SoNotNormal Why do you post a screenshot of your hack in EVERY SINGLE POST you make? The least you could do is put it in your siggy, or get some new screenies.
Well, what kind of palette would you like? A palette someone else made that you can insert, or your very own palette from scratch? Post with that, and I'll try to help the best I can.
*signature *screenshots
And to insert a palette, in Lunar Magic, go File -> Palettes -> Import Level Palette from File... and select the palette that will be used.
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Mariofan05
Posts: 23/34 |
currently in just looking to insert one someone elce made
Heres A Screenie of my hack i just love to put them up it adds to decoration
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SoNotNormal
Posts: 781/793 |
Why do you post a screenshot of your hack in EVERY SINGLE POST you make? The least you could do is put it in your siggy, or get some new screenies.
Well, what kind of palette would you like? A palette someone else made that you can insert, or your very own palette from scratch? Post with that, and I'll try to help the best I can. |
Mariofan05
Posts: 21/34 |
How Do You Insert A Platelet
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Schwa
Posts: 2213/2214 |
I'm not looking for a tutorial. I know how to set up ExGFX just fine. My background is completely finished, and I'll be sending it to the Workshop for you guys at the same time I release my hack. All I need is an 8x8 Tile Sheet of the native YI W6-1 FG graphics. I want to use YI W6-1 GFX for the foreground of my level. It's a desert-level, by the way.
You supply me with the W6-1 Tile Sheet and I can set up the ExGFX all by myself, I promise. Thanks. |
Bio
Posts: 457/458 |
here a link to a small tutorial I made: link If you need other help, you can contact me on MSN, my mail is Badluckman@hotmail.com and, yes, ExGFX are very confusing If you don't know how they work |
Schwa
Posts: 2211/2214 |
Hi guys! I'm attempting to overhaul an old SMW hack of mine, and at the same time I'm adding ExGfx to every level. I have a huge surprise for you guys in store, but it's only half-complete, and I kinda need your guys' help with something...
You know SMW2:YI World 6-1, "Scary Skeleton Goonies"? The foreground is PERFECT to match the background I've picked out for my first levels, and after trying and trying to find the program that'll allow me to rip those graphics, I'm at a standstill. I'm wondering if anyone here has the free-time to do the dirty work for me...
All I need are the native 8x8 terrain tiles from W6-1. The universal YI graphics found in that level and the BG are unnecessary. If someone can get those for me, .BIN or no .BIN (it hardly matters), I would be very grateful. In the meantime, I will be attempting to continue to do it myself and hope for success.
Thanks. --Schwa
P.S. By the way, my opinion of ExGFX is that it's VERY hard and annoying to get set up correctly, but it's worth the wait. You just wait until my FG and BG are side-by-side... Boy, do I got a surprise to show you! |
Cirvante
Posts: 77/80 |
'Sup guys. I'm back from my uh... (checks date) two-month leave, and I am proud to present this:
It's the FG from Gravity Beetle's stage (MMX3) ripped by hand with MSPaint. |
asdf
Posts: 296/303 |
Perhaps streetlamps or some other light could work. Perhaps something to be added onto the bricks, such as a regular window or some other window. |
Juggling Joker
Posts: 1029/1033 |
Yeah, I normally take screenshots with a filter turned on, mostly because back in the day everyone used to complain when I took regular old screenshots. They work well with my sets because everything is always so flat shaded (a style I do on purpose). You can't please everyone.
Nothing major to see here, but notice the slanted edge pieces and the bend in the grate. Both don't really serve much function (well, the grate does if you choose to make the grates climbable like I did in this screenshot), but they look nice and add flavor to the overall set. I especially like how the jagged piece on top of the blue platform worked.
Oh, and does anyone have any ideas for other little doodads you'd like to see in this set? I've still got some room to squeeze other things in. Not much, mind you, but I'll do what I can if your suggestion totally rocks. |
asdf
Posts: 295/303 |
It's a screen filter. They look good in the case of something like JJ's graphics, but tilesets that use more colors nearby could look ugly. |
Cruel Justice
Posts: 1354/1384 |
The set's aren't bad but I hate how some people have blobby watercolor images. |
Sukasa
Posts: 1980/1981 |
*Sees pictures* *Has heart attack* *Dies* *Comes back to life to droll over pictures*
Radical screens, JJ. |
Xkeeper 2.0
Posts: 1029/1091 |
Originally posted by Juggling Joker A new set I'm working on while bored at work (no, I haven't abandoned those other ones I was working on a while ago, they're just on the back burner for now). I call this new set the Semi-Futuristic Set. Check out some screens below.
The basic platform scheme set up in Vanilla SMW is so good that I can't improve on it. This benefits the level designer because you don't have to relearn any new tricks of the trade. Blue plaftorms work like ledges in SMW. The little fence dealies are mostly climbable.
Not much to see here besides the slopes I set up. Notice how they sorta curve before leveling off. Nifty. Red platforms are like cement blocks in that you can't jump through them like you can with the blue variety.
Holy shit, those are awesome.
Don't hold off on this set like you have all the others... |
Juggling Joker
Posts: 1025/1033 |
A new set I'm working on while bored at work (no, I haven't abandoned those other ones I was working on a while ago, they're just on the back burner for now). I call this new set the Semi-Futuristic Set. Check out some screens below.
The basic platform scheme set up in Vanilla SMW is so good that I can't improve on it. This benefits the level designer because you don't have to relearn any new tricks of the trade. Blue plaftorms work like ledges in SMW. The little fence dealies are mostly climbable.
Not much to see here besides the slopes I set up. Notice how they sorta curve before leveling off. Nifty. Red platforms are like cement blocks in that you can't jump through them like you can with the blue variety. |
stag019
Posts: 298/299 |
Beb made this, I think it's in here. Download here Also, my request was never done. But...
Originally posted by stag019, at The 019 Board The BG's are missing, because VL-Tones site was deleted. http://stag019.st.funpic.org/M64WetDryWorld.png http://stag019.st.funpic.org/background 8.png http://stag019.st.funpic.org/background1.bmp http://stag019.st.funpic.org/background3.bmp http://stag019.st.funpic.org/background2.bmp http://stag019.st.funpic.org/background5.bmp http://stag019.st.funpic.org/background4.bmp http://stag019.st.funpic.org/background6.bmp http://stag019.st.funpic.org/background7.bmp
Edit: Can't externally link. Copy and paste into the address bar. Sorry for the bitmaps, but that's the way I uploaded them. |
Xkeeper 2.0
Posts: 1024/1091 |
Originally posted by Lemon de man I need the background from Super Mario Bros. 3 level 6-6 & 6-9.
The below-ground one, I'm assuming? |
This is a long thread. Click here to view it. |