User | Post |
Sukasa
Posts: 258/1981 |
Sure. It all depends on the boos, in the end. |
PumpkinPie
Posts: 86/1158 |
I think it would make more sense to make a custom block like that and add it in Layer 2, that way you could do things like "Layer 2 scroll" or whatever to make it move back and forth. Hm? |
Sukasa
Posts: 256/1981 |
Originally posted by ||bass Why would anyone wan't to have an enemy as a layer 1 object anyway?
Well, maybe as a new final boss like bowser, I dunno. It's up to whoever's imagination. |
HyperLamer
Posts: 3875/8210 |
Tsk tsk, all-caps thread titles. Layer 1 objects can only move 16 pixels at a time, or move the entire layer (which seems to be rather unreliable in SMW), so I really don't think you're going to get anywhere with this idea. |
||bass
Posts: 258/817 |
Why would anyone wan't to have an enemy as a layer 1 object anyway? |
Sukasa
Posts: 250/1981 |
The only way I can think of to do that is like with bowser==>Mode 7, with a hellish amount of ASM, which you said you know nothing about. Sorry, dude. |
Alastor the Stylish
Posts: 5512/7620 |
Not really, no.
Well, the not-moving sprites and sprites that go back and forth very quickly could be done with animation and things that trigger on specific frames, but, in general, no. Definitely no with your first example, a Koopa. |
Nad-Gob
Posts: 27/94 |
I know what u mean guy, thanx , but I meant if there's anyway of making a custom block which is based on sprite. |
Magikoopa Myster
Posts: 88/553 |
Originally posted by UnsurpassedDarkness Objects can
UnsurpassedDarkness
Posts: 545/746 |
Objects can |
ExKay
Posts: 565/1114 |
I don't understand, you want to make a Koopa based on Layer 1? |
Kyoufu Kawa
Posts: 1352/2481 |
Originally posted by Nad-Gob
No, I meant: is there any way of making a layer 1 act like a sprite (like say for example I wanna make a koopa but in layer 1 format, basicly to make the koopa act like a custom block.)
Or do you mean "to make a custom block act like a koopa"? Eh? EH!? |
Nad-Gob
Posts: 24/94 |
No, I meant: is there any way of making a layer 1 act like a sprite (like say for example I wanna make a koopa but in layer 1 format, basicly to make the koopa act like a custom block.) |
Juggling Joker
Posts: 637/1033 |
Well, you could just copy the 8x8 graphics of the sprite you wanted on Layer 1 into one of the FG graphics files. But... I'm not sure that's what you mean. Please be a little more clear what you want. |
UnsurpassedDarkness
Posts: 541/746 |
No. Objects are on layer 1, and sprites are on their own layer. I think |
Nad-Gob
Posts: 23/94 |
Hi, does anybody know if there's any way of : "CONVERTING SPRITES INTO LAYER 1" |
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