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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Questione about the overworld
  
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turtleman
Posts: 30/119
hm....
gewd idea
Chickenlump
Posts: 511/722
Try daving the file and renaming the extension to .bin
turtleman
Posts: 27/119
well look on page 33 on the ExGFX workshop topic

Chris found a program that i tried out that looks really good

the problem is i dont know how to dave in bin format!

can someone please help?
gnkkwinrrul
Posts: 473/647
Ripping the SMAS graphics is about as easy as it gets, sorry to say.

Get a copy of SMAS and open it up in a tile editor. Then its up to you to go and find the graphics you want and put them into your hack. So, copy the ones you want to a new file, and then name it ExGFX__.bin
turtleman
Posts: 23/119
kool but one question!

Lets say I select it,Copy iy,then paste it into my game (With the ExGFX already imported of course) Would that work if i changed the header and stuff like that?
(I'm talkin bout using only the tiles and stuff for makin my own custom one)
XPeter
Posts: 157/963
No way! Ripping the SMB3 overworld was the hardest thing i've ever done!! My hack will be unlocked though so just wait until i release it, and you can take my OW.
turtleman
Posts: 19/119
turtleman = Super n00b to graphic editing and ripping

ehm is it easy to assemble things?

jsut askin.
Smallhacker
Posts: 1398/2273
Just rip the graphics from SMAS and assemble the tiles in the overworld editor.
turtleman
Posts: 18/119
well not to sound like a butthead o anything

but if i drew them it would look like

it was drawn by a 3 year old....

any way it would be greatly appreaciated
Smallhacker
Posts: 1397/2273
How about making it yourself?
turtleman
Posts: 17/119
thnks sooo much!

btw does anyone know where i can get the world for SMB3?
Smallhacker
Posts: 1396/2273
After importing the ExGFX, enter the overworld editor and click on Overworld>Change Submap FG Graphics. Make sure to read the note at the bottom!

Edit: Crap. Beaten to it...
ExKeeper
Posts: 26/512
make the gfx in a tile editor, insert them, and go to "change submap graphics" and set the gfx to the correct hex values
turtleman
Posts: 16/119
I was just wonderin....
How do i import ExGFX into the overworld?
Acmlm's Board - I2 Archive - Super Mario World hacking - Questione about the overworld


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