User | Post |
turtleman
Posts: 11/119 |
yah i know i was lookin at ur sig
but can someone give me a screen shot of a before backroun (before you re-arrange it)
so I know that I'm doing this rite? |
blackhole89
Posts: 591/971 |
No. That's a feature of Lunar Magic. |
turtleman
Posts: 10/119 |
Edit:oops I was lookin at ur sig |
blackhole89
Posts: 589/971 |
You, of course, need to reassemble the background tile map using (Editors -> Background Tile Map Editor Window). |
turtleman
Posts: 9/119 |
Originally posted by Kyouji Craw And the answer to your question is yes.
ehm thank you for this good news but I tried what i said I would do and alls it did wsas give me a garbled version of my currnet backround
Heres an example of what i did: I inserted it into my game,(it was ExGFX 89) I whent to super graphics Bypass i changed BG1 to 89 and i got my aboce results -.-
did i do somthing wrong?
it would be greatly appreciated for help |
Juggling Joker
Posts: 627/1033 |
The marvelous thing about Lunar Magic is that you can pretty much undo whatever stupid mistake you make. Unless it's a super huge mistake, like loading graphics before the 4bpp graphics hack is inserted. |
Alastor the Stylish
Posts: 5501/7620 |
And the answer to your question is yes. |
||bass
Posts: 251/817 |
Originally posted by turtleman normaly i would experimant and see if it works first
but now i need to know before i mess up my game
How can you "mess it up"? If you break the rom, just make another copy. |
turtleman
Posts: 7/119 |
normaly i would experimant and see if it works first
but now i need to know before i mess up my game
lets say i import a baqckround ExGFX
do i go to super GFX brpass and change the BG to whatever # my Ex GFX is? |