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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Good news!
  
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XPeter
Posts: 149/963
man i can't believe i used to hate Kyouji!
Pikachu025
Posts: 44/96
Oh. Guess I read too fast ^^".
Alastor the Stylish
Posts: 5490/7620
That's not what he asked, though. He asked how to change which tile it uses.
Pikachu025
Posts: 43/96
Look at my picture. The upper right tile of the wings, below the bullet bill. It gets flipped in-game.
Smallhacker
Posts: 1390/2273
Originally posted by skateboarder11
Maybe replace that double-sided arrow with the squished goomba GFX.

I'd like to know how to change which tile(s) the squished goomba uses. Please tell me.
Xkeeper 2.0
Posts: 259/1091
Maybe replace that double-sided arrow with the squished goomba GFX.
Magikoopa Myster
Posts: 81/553
Well, I've got a good Mario pallette, and I don't know to insert new backgrounds (yet) but some new foreground would be nice! E-mail me some new goomba gfx, foreground (normal, cave and castle (slopes too)) that would be great!!! Make sure you have the good pallettes, ok? Thanx!
XPeter
Posts: 148/963
i don't just mean goomba GFX, i mean i can send you a load of backgrounds and stuff. Even a new mario might look good too. Wha ya say?
Pikachu025
Posts: 42/96
Originally posted by Koopa Myster
Hey guys, does any1 know where the squished goomba gfx is? Or the beta squished goomba gfx? I don't wanna us ExGFx and I wanna have a squishable goomba. Could some one tell me?

It should be visible from that pic:
Magikoopa Myster
Posts: 80/553
Originally posted by skateboarder11
Originally posted by Glyph Phoenix
I have a question. If it's a temple of tomorrow, how can it be lost? How can you lose something that isn't here yet?


Maybe Mario went back a day in time.
Actually, the temple of tomorrow is a lost temple located on top of a high mountain/waterfall that has a mystical treasure deep inside it. The "Tomorrow Orb." It has time travelling powers. Mario has to locate it and destroy it before Bowser and his kids find it and rule the world with. That's basically the whole plot. He also has to get the 7 Keys of Destiny from the kids and unlock the doors to the orb.
Xkeeper 2.0
Posts: 258/1091
Originally posted by Glyph Phoenix
I have a question. If it's a temple of tomorrow, how can it be lost? How can you lose something that isn't here yet?


Maybe Mario went back a day in time.
Magikoopa Myster
Posts: 79/553
Originally posted by peter_ac
hey koopa myster, i'll help you out with some GFX if ya want? I have all the GFX from SMAS, and most GFX from YI. i think it could really brighten this hack up, how about it?
Sure! I could do with some good goomba gfx...just email me some good goomba gfx, like from YI.
Hey guys, does any1 know where the squished goomba gfx is? Or the beta squished goomba gfx? I don't wanna us ExGFx and I wanna have a squishable goomba. Could some one tell me?
||bass
Posts: 241/817
I dunno. It seems lacking something. It needs something that's going to make it different from "the other zillion hacks" to make anyone interested in playing it. It doesn't even have to be something insane like BMF's hack. Good level design can make any hack even with no special ASM hacks or anything be a class act.
Cruel Justice
Posts: 711/1384
Good boy! You're not using bmps!
Generally speaking, your levels and overworld need some spiffy decor. Everything else seems fine to me.
XPeter
Posts: 146/963
hey koopa myster, i'll help you out with some GFX if ya want? I have all the GFX from SMAS, and most GFX from YI. i think it could really brighten this hack up, how about it?
Glyph Phoenix
Posts: 118/745
I have a question. If it's a temple of tomorrow, how can it be lost? How can you lose something that isn't here yet?
Xenon Odyssey
Posts: 39/63
Whoa. Just clam down. It's just Kyouji. He's always like that. Even on people with their first hacks. So, if you aren't going to give us new screenshots, then the only thing we have to do is wait for your demo. Then we can decide whether or not Kyouji's right or not. Time is the factor here.
Magikoopa Myster
Posts: 78/553
Originally posted by Kyouji Craw
Originally posted by Koopa Myster
I'm too lazy.
And that's why this hack will suck. If you don't even put any effort in to something as easy as getting screenshots, where's the guarantee you took any time at all to test your level design?
Hey! Just shut up, ok! For your information, I'm trying as hard as I can to test my levels. In fact, I am testing my levels. So, please. Keep down the criticism, alright? I'm TRYING! Oh, and that "I'm too lazy." was just a measly little joke, ok?
Alastor the Stylish
Posts: 5470/7620
Originally posted by Koopa Myster
I'm too lazy.
And that's why this hack will suck. If you don't even put any effort in to something as easy as getting screenshots, where's the guarantee you took any time at all to test your level design?
Magikoopa Myster
Posts: 77/553
Originally posted by Golden Yoshi
I agree that a lot of the screens look too plain and boring, but that doesn't necessarily mean that's how it is. It's better to portray the most interesting areas of the levels through screenshots rather than the seemingly empty parts. Try taking screens of areas where there are plenty of enemies, or really kooky and twisted paths and stuff. However, if those screens are the most interesting parts of your levels, then...eh...

It doesn't look bad though, we just need to see more action in it .
You're right. Those are boring screenshots. I would make new ones, but frankly, I'm too lazy.

Well, it needs a little bit of work to finish the demo, and I still haven't put the finishing touches on the overworld. It's going to be good though. (I hope.) Remember, it is my first hack.
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Acmlm's Board - I2 Archive - Super Mario World hacking - Good news!


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