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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Mariostrocity! [SS, demo]
  
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Glyph Phoenix
Posts: 129/745
Sorry, but I already have given up on this completely. I have already started on a better SMW hack called 'Timeless Wasteland".
Chickenlump
Posts: 508/722
You can use my old Goomba mario replacement if you wish (unless you have given up on this completely). I'm not saying your goomba looks bad, far from it. I really like handmade art.
Glyph Phoenix
Posts: 128/745
When you have to make slight alterations of the image again and again and again over a sheet of graphics just for a game you aren't sure why you started in the first place and a title screen which glitches up with this strange white tile every time you start making the graphics look good isn't one of your priorities. Your sanity is.
Kario
Posts: 1509/2082
Looks like a brown mushroom, not a goomba.
ExKay
Posts: 563/1114
Then the thing, which should be Goomba.
Glyph Phoenix
Posts: 127/745
You must be mistaken. Mario wasn't in this hack.
ExKay
Posts: 562/1114
The only thing I like was the music that is played when Mario died, the hack itself was crap.
Glyph Phoenix
Posts: 126/745
Trade secret.
turtleman
Posts: 15/119
srry to sound n00bish BUUUUT
how did u edit the status bar to show the level and junk like that
Glyph Phoenix
Posts: 112/745
Yes. You all should be able to see by now why I called it a Mariostrocity.
Sukasa
Posts: 203/1981
I'll make a guess. the level counter is the coin counter. Am I right?
Shyguy
Posts: 282/1998
Too late! Phphphthth!
Glyph Phoenix
Posts: 108/745
Yeah, it could use a lot of improvement. This was more of a boredom thing then something I'd be willing to improve on.

Originally posted by HyperHacker
1) Nice BG. Goomba needs some work, and the score bar is a bit lacking... A level counter is a neat idea, how'd you do that?
2) ...WTF?
3) Not bad. The green block doesn't fit in well though.


No one will ever figure out how I implemented the score bar. Never ever.

Wait, I forgot to lock the hack...
Sketchie
Posts: 63/356
I've played this, er, "interesting" hack.

And I beat it in like 2 minutes. That must be the shorest demo ever. :p

Of course, it would need a lot of improvement.
HyperLamer
Posts: 3758/8210
1) Nice BG. Goomba needs some work, and the score bar is a bit lacking... A level counter is a neat idea, how'd you do that?
2) ...WTF?
3) Not bad. The green block doesn't fit in well though.
Kario
Posts: 1486/2082
Um, Mario levels are run, run, run when you are doing speed runs and stuff. If you actually want to enjoy a game, there is ample time and fun stuff to do along the way,
Glyph Phoenix
Posts: 107/745
And tell me, how many Mario levels have you played that aren't 'run, run, run'?

But yeah, I didn't do much with it. I just got bored and decided to make, well, a Mariostrocity.
Kario
Posts: 1478/2082
Well, played it. (Thanks for fixing the link) The idea is good, but there is no real difficulty. Its basically run run run. Whoo thats boring. You do have some ExGFX in it, but the first level BG is the only thing that actually looks good.
Glyph Phoenix
Posts: 104/745
Don't underestimate my impulsiveness. When I pick a random word and decide to make a hack about it, I pick a random word and decide to make a random hack about it, dang it!
Chickenlump
Posts: 504/722
I thought you were joking when you mentioned you were going to borrow the name and run with it for a hack.


Looking unique, and your character certainly is a Mariostrocity!
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Acmlm's Board - I2 Archive - Super Mario World hacking - Mariostrocity! [SS, demo]


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