Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - New program: SMW Enemy Names Exporter/Importer
  
User name:
Password:
Reply:
 

UserPost
Alastor the Stylish
Posts: 5231/7620
Wow you made this fast...

Note to all: This program was my idea.
Smallhacker
Posts: 1336/2273
Originally posted by Juggling Joker
I'll wait for the megamondo version that lets you change the sprites and text positions. Didn't someone (I'm thinking mike or maybe BMF) post where all the data is located? Let me check.

Hmm... a quick search isn't turning anything up.


I might do some research on sprites/text positions, but not until the other program I'm working on is finished. (But then again, I told Kyouji on AIM that I wouldn't even start making these programs until that other program (don't ask about it) is finished, so there might be some hope.)

ALso, I do recall that someone posted such data, but I'm pretty sure that it was posted before the crash.
Juggling Joker
Posts: 525/1033
I'll wait for the megamondo version that lets you change the sprites and text positions. Didn't someone (I'm thinking mike or maybe BMF) post where all the data is located? Let me check.

Hmm... a quick search isn't turning anything up.
XPeter
Posts: 57/963
thanks dude, real cool. now all i need is a tool for editing the levels they appear in( as anyone who's finished my SMB will know.
Smallhacker
Posts: 1335/2273
Master M: If you can fit the name "FRANK" into three tiles, then it would work... It's not yet possible to change the amount of tiles used.
The Kins
Posts: 291/595
YURBIPBG!!!!!!!!!!!!! (and other untranslatable sounds of glee)

Just what I wanted for my hack! Oh schweet jesus do I owe you one.
Shyguy
Posts: 55/1998
Right when I named my new Rex sprite Frank, too! Coincidences are AWESOME! I'm gonna download it now! EDIT: Oh, boo! Can't name Rex Frank because of name limit.... Oh, well! This is a major feat! You are awesome!
Smallhacker
Posts: 1334/2273
Ever wanted to rename the enemies shown during the ending? Well, it's possible! I threw together two programs last night. One that exports the enemy names to a file and one that imports them back to the Rom. For information about how to use them/limitations, look in the read me file.

How to download:
Click here and then on "SMWEN.zip".

Have fun!
Acmlm's Board - I2 Archive - Super Mario World hacking - New program: SMW Enemy Names Exporter/Importer


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.010 seconds.