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11-02-05 12:59 PM
1 user currently in General Gaming: supernova05 | 4 guests
Acmlm's Board - I2 Archive - General Gaming - FF Legendary Creator to work for Microsoft
  
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Colin
Posts: 7067/11302
Yes, yes, yes and yes, although some people believe that the Square/Nintendo split wasn't exactly peaceful... look how long it took for them to come back to the fold.
neotransotaku
Posts: 2467/4016
So, to get all the facts straight

1) FF Creator is now working with/for Microsoft

2) Square didn't develop for N64 because there was something about N64 that was restrictive

3) Sony couldn't have stolen anything because Nintendo never owned Square nor the Final Fantasy rights AND it was Square's decision to leave Nintendo

4) People need to think about the connotations of words before they post
windwaker
Posts: 1227/1797
Originally posted by Valcion
Oh JESUS CHRIST.

Its not the point, its the motherfucking principle. Are you really that fucking dense? Or are you just trying to look cool?

Either way, you lose. Do not pass go. Do not collect 200 motherfucking dollars.


So basically it's "no iz d0nt c4r3 if im wr0ng u sux".

Seriously, just drop it, dude. It has nothing to do with anything.
The Kins
Posts: 297/595
Originally posted by Kario
And yet for some reason, the illiterate here at the board still think I said someone stole the guy.


--My Joke--











--Your Head--

On a less negative note, I must confess a liking for Valcion.
Ailure
Posts: 8159/11162
Originally posted by Colin
*goes past all the "he said this/said that" arguments*

The N64 was a bad system to develop games on and everyone knew it. I'm pretty certain Nintendo just sent the kits out one day and told everyone to have fun exploring them. And I'm sure they did.
So that's why Nintendo is going into the opposite direction now. Nintendo jokingly called DS for the Devolopers system, as it was apparently easy to devolop for.

I should check out the SDK's I have... *cough*
Valcion
Posts: 752/1139
Oh JESUS CHRIST.

Its not the point, its the motherfucking principle. Are you really that fucking dense? Or are you just trying to look cool?

Either way, you lose. Do not pass go. Do not collect 200 motherfucking dollars.
windwaker
Posts: 1222/1797
Yeah, I think Nintendo did that solely because people hated memory cards.
Colin
Posts: 7048/11302
*goes past all the "he said this/said that" arguments*

The N64 was a bad system to develop games on and everyone knew it. I'm pretty certain Nintendo just sent the kits out one day and told everyone to have fun exploring them. And I'm sure they did.

A *lot* more data could go on a PSX CD than a N64 cart, and the CD's were cheaper to produce as well. Cartridges are *not* cheap.
windwaker
Posts: 1221/1797
Valshun said that 'i find it funay when u talk about how he was st0lz', and Kario was referring how FF was 'stolen', not him.

Now, I have to say, I don't think Hironobu Sakaguchi could really do that much if he leaves. As NSNick pointed out, some people can affect the gaming market, I just don't really think it could be him.
alte Hexe
Posts: 3106/5458
Originally posted by windwaker
Originally posted by Valcion
1. Read Kairo's post.

2. Read Kario's post.


Originally posted by Kario
Yahoo is minformed. He created the FF series for Nintendo, then Sony stole it from them. That is how Sony did well with their console.


3. Read the actual thread.


4. Read your own post in the context in which Phil is posting
windwaker
Posts: 1218/1797
Originally posted by Valcion
1. Read Kairo's post.

2. Read Kario's post.


Originally posted by Kario
Yahoo is minformed. He created the FF series for Nintendo, then Sony stole it from them. That is how Sony did well with their console.


3. Read the actual thread.
Valcion
Posts: 747/1139
Originally posted by Kario
And yet for some reason, the illiterate here at the board still think I said someone stole the guy.



pot, meet kettle.
Xeolord
Posts: 1407/3418
I'm sure the story here would have been different if Nintendo were to simply go with CD's, over cartridges "again".

I remember one thing I hated, was that brand new N64 games went about for $70 because the cartridges alone were like $5 to produce, compared to the what, 5-20 cents to make a CD?

But yeah, I think this topic has gotten a little too off-topic guys.

Sorry, I contributed.
Ailure
Posts: 8149/11162
And sometimes a game dosen't get released in US becuse of deemed offensive, but still released in Europa. A certain NES game with a few relgious ingridents is a such example. I forgot it's name, but it have a Trophy in the japanse version of SSBM.

CD would allow better sound, N64 had to use heavy compressions for it's sounds. While PS could be crystal clear, thought the PS was lacking at almost everything compared to the N64. Expect for space. 650 megabytes instead of like... 30 megabyte (some of the biggest N64 are around that, at least in my collecion...) or so.
Xeolord
Posts: 1405/3418
Originally posted by Fyxe

Xeogred, the reason we didn't get those games is down to Nintendo of AMERICA, not Nintendo of Japan or Square not wanting to release them, I believe. Nintendo of Japan didn't censor the games and released all of them. Obviously. Blame NoA for that (at least for the censoring, although that might be more down to the ESBA). And maybe Square USA.


Guess I can't argue with that.

*bows*
Fyxe
Posts: 766/1160
Originally posted by Ziffski
...Fyxe.

The N64 was impossible to program for and Square thought that A) it was a bad system to work for that could harm them and B) Nintendo's poorly thought out business practises and management were just too much for them. At that time Sony was the bright new comer without aggressive purchase policies. See how that has changed, eh?


Clearly the N64 wasn't *impossible* to program for at all. Not easy but you're exaggerating. I think if I remember reports at the time, Square's main problem was with the whole cartridge system. They wanted to use Cds that hold more data and allow for FMVs and suchforth. That was what was said at the time, anyway.

And yes, I KNOW Nintendo had poor business practices back then, I said that they were a difficult lot to work with in those days.

Xeogred, the reason we didn't get those games is down to Nintendo of AMERICA, not Nintendo of Japan or Square not wanting to release them, I believe. Nintendo of Japan didn't censor the games and released all of them. Obviously. Blame NoA for that (at least for the censoring, although that might be more down to the ESBA). And maybe Square USA.
Xeolord
Posts: 1402/3418
Originally posted by Ziffski
...Fyxe.

The N64 was impossible to program for and Square thought that A) it was a bad system to work for that could harm them and B) Nintendo's poorly thought out business practises and management were just too much for them. At that time Sony was the bright new comer without aggressive purchase policies. See how that has changed, eh?


Yes'm.
Nintendo troubles also caused us to not get "FF2j, FF3j, and FF5j" back in the day.

Kario: Nothing compared to KOTOR ...
alte Hexe
Posts: 3102/5458
...Fyxe.

The N64 was impossible to program for and Square thought that A) it was a bad system to work for that could harm them and B) Nintendo's poorly thought out business practises and management were just too much for them. At that time Sony was the bright new comer without aggressive purchase policies. See how that has changed, eh?
Kario
Posts: 1331/2082
Originally posted by Xeogred
But this was a smart move by Microsoft, since it's clearly been seen, they can't make RPG's worth crap.


Aww, Fable was pretty good.
Xeolord
Posts: 1400/3418
Originally posted by Colin
He doesn't even work for Square anymore, Ailure.


Exactly. So how did they "steal" him? (For the others argueing)

But yes, if you've looked around before, there are N64 images of a "3D FFVI" that Square messed around with, before they decided to go with Sony.

But, besides that ... I don't really care too much. Honsetly right now, I'm looking more forward to the PS3 and "Revolution". But this was a smart move by Microsoft, since it's clearly been seen, they can't make RPG's worth crap.

And this doesn't surprise me, I heard rumors that Square was going to develop games for the next Xbox system, this is almost the same concept.

And it's not like developers are even that exclusive these days.
RE4? You can expect to see that for the PS2 in a couple of months.
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Acmlm's Board - I2 Archive - General Gaming - FF Legendary Creator to work for Microsoft


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