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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Screenshots
  
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Cruel Justice
Posts: 672/1384
The second one is the only one I find in any way appealing. The rest need better palette work and background graphics. Nuff said...
The Kins
Posts: 296/595
What did you make the stats graphics in, NESticle?
Alastor the Stylish
Posts: 5247/7620
Originally posted by Sketchie
Crono is another word for time. Latin, I think. Or even spanish. Dunno... =X

But, really, Time is better than Crono. Not everyone knows what the heck Crono is, so...
"Crono" is gibberish. The word you want is Chrono.
Kario
Posts: 1335/2082
Originally posted by HyperHacker

2: Random green and purple looks like crap. Why is the window green?


If you look at the background and the window, its transparent, it is showing the background behind it.
Sketchie
Posts: 25/356
Originally posted by HyperHacker
1: Level graphics are painful and gross. Numbers on scorebar are inconsisent sizes. Replacement for 'time' text just plain sucks. Only thing good in this pic is the item box.


Crono is another word for time. Latin, I think. Or even spanish. Dunno... =X

But, really, Time is better than Crono. Not everyone knows what the heck Crono is, so...

1. Ugh. Just... ugh. But the koopa in the robotic walker is kinda creative. Maybe work a little more detail into it?

2. Work a little more variety of shading into the castle. It looks just... flat.

3. White and then suddenly red? Espically when the majority of that level is white and gray? That'd really pop it out, but it's still quite weak. Maybe change the red platforms to white or grey.

4. Just HOW do you get through there? If there's a star before that part, then that would be easy to get through... but otherwise, it looks almost impossible. The plattes (sp?) are extremely plain.

5. AH! TOO BRIGHT! Trees aren't THAT green unless they've been dipped into acid or has been grown radioactively.

Otherwise, it looks good. If you can work those things out, then I would look forward to trying it out.
HyperLamer
Posts: 3462/8210
1: Level graphics are painful and gross. Numbers on scorebar are inconsisent sizes. Replacement for 'time' text just plain sucks. Only thing good in this pic is the item box.

2: Random green and purple looks like crap. Why is the window green?

3: Colour choices are just nasty. Nice shy guy though.

4: Koopa looks like he got smacked in the face. Shyguys' palettes are way off, they look like they're totally black and on fire. I'm not even going to try to guess what that thing above the score is. Not to mention, how the hell are you supposed to get through there?

5: Eww. The background looks glitched, the green burns, the scorebar is unreadable.
Boom.dk
Posts: 267/392
Am I the only one who thinks that these pictures would be better in original SNES resolution (256x224) and without that graphics processing engine turned on?
blackhole89
Posts: 559/971
Am I the only one so far who likes the tunnel tileset in the simplistic way it is?
Sendy
Posts: 66/93
I'd advise picking more complimantary colours.. As it stands it's quite discordant... Or maybe you just magically picked all the colours that I don't like

Other than that it's good.
Shyguy
Posts: 41/1998
How cartoony! I can't wait to play this one!
ExKay
Posts: 501/1114
I think so , anyways you need to do alot BookReader.
Chris
Posts: 343/922
Originally posted by Ice Man
This is a Rex replaced by a ShyGuy, Chris. He only needs to fix the heads position.
Oh, I know that Ice Man. I was just asking though if that was hangs and legs that the shyguy was using.
ExKay
Posts: 500/1114
This is a Rex replaced by a ShyGuy, Chris. He only needs to fix the heads position.
Chris
Posts: 342/922
1. Pal problem, of course.
2. Heh, that I admit looks quite nice.
3. Is that some shyguy with hands and legs? Heh, that caught my eye.
4. Kinda plain if you ask me.
5. Not quite bad.

Hack overall looks decent to me.
ExKay
Posts: 498/1114

Fix the palette, but otherwise I like it.


This one is quite good.


Fix the ShyGuy, which is replaced by Rex, the head doesn't fit.


Not much colors there, it looks plain and change the white border to black.


I like the BobOmb, but the rest isn't good.

All in one: It looks good, but I don't like the palettes.
BookReader
Posts: 212/232
A few screenshots from my hack which I will call something like, "Mario and the Pool of Time," or "Bowser Wastes Time," or "Find Mario Quick, Because Being Mushrooms We Lack Arms and Thus are Unable to Defend Ourselves." :


Castle tileset. Loosely based on the castles in Yoshi
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