Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Iggy's lava platform
  
User name:
Password:
Reply:
 

UserPost
Sukasa
Posts: 69/1981
Hey!

I am simply shooting in the dark here, but what if you just tried rearranging bits to find out how the SNES reads mode 7 GFX. I don't know for sure, though.
mikeyk
Posts: 38/110
I think I can help you guys out with getting gfx27 open in a tile editor if someone cares to explain how formatting of 4bpp SNES differs from 4bpp MSX.
Glyph Phoenix
Posts: 57/745
Dang. I wish I knew that existed earlier... Anyway, if it's not too late to say so, Smallhacker did an awesome job on that editor. Now all we need is an easy editor for the graphics part and SMW will be that much closer to be completely point-and-click editable.
UnsurpassedDarkness
Posts: 496/746
thread.php?id=9187&ppp=20&page=0#180618
Glyph Phoenix
Posts: 56/745
I really want to edit the graphics for the platform Iggy and Larry and co. battle you on, but I don't know how. I probably wouldn't even ask if I didn't know it was possible; MikeyK used it in his latest hack. But how?

You guys should know the drill by now; no editors I have are capable of displaying and editing the graphics correctly.

If this requires extensive knowledge of ASM, nevermind then... I don't even have basic knowledge of ASM. But this is a question worth asking.
Acmlm's Board - I2 Archive - Super Mario World hacking - Iggy's lava platform


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.003 seconds.