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Main - Posts by Ailure |
Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2064/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Blackhole talked with me yesterday, and said we needed a RAM map.
As you can see, I suck at making tables. And cocks is just a dumb placeholder. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2065/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Posted by KawaWhy not make a function with a lose cash formula pulled out from your ass? Then replace it with a more proper one later? ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2066/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Not that kind of RAM map.
It's for custom hacks and stuff. Not for stuff that is already in the game. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2070/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
In the case of Mother 3, it seemed like NOA was afraid that it would flop like Earthbound... which I don't really understand as there's been crappier and floppier games coming from Japan than that. ._.
And when NOA don't bother with it, so does NOE usually. Meh. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2071/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
And we have to make sure it's actually a fun boss. If it's repetitive as hell, or bland there's no point implementing it.
So far we only brainstormed a few potentional characters as bosses, but not their mechanics. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2072/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
They... stand a bit out too much. As in, doesn't really fit in with the other SMW enemies. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2073/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Despite having a tendancy to forgot brushing my teeths, they are always perfect according to the dentist.
Funny. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2074/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Polybius is not a real game... therefore the joke.
It's a old urban legend. Look it up on Wikipedia. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2076/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
The external LAN adapter, if you don't have wireless is also connected there.
Intresting about the USB keyboard support though. Looked it up, and it said only the Wii firmware itself supported it, and not Opera... but Opera might have support for it added recently. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2077/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Well, there's the test ROM earlier in the thread...
I probably could show progress of the next level I'm working on. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2079/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Posted by blackhole89I belive the level formats are pretty much the same (which is why SMB3 editors supports both in the past). I actually wonder if some things from SMB3 is in SMAS version as well, but ignored... such as clouds. Only problem might be some SNES spefic stuff, such as graphics being a bit more or two. :p As you can see, the cloud object is missing from the SNES version. But I suspect it's simple not rendered... and isn't really removed. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2082/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
I look forward using that tileset. I'm kinda waiting for a tileset to use... before making my next level. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2083/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Best remake ever~ ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2084/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
www.java.com is where non-developers (non-SDK users) should download Java. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2085/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Like the autopatch feature of ZSNES ever been reliable... ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2086/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
That would be a boring way of listening. D:
I probably would prefer to be deaf, but only because my whole life is kinda based around being able to see stuff on a computer monitor. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2087/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Well, I'm happy seeing that they brought back Onett.
Heh, that SMW stage. I remember reproducing it once in SMW. xD It's not as intresting in the orginal game... ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2088/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Hell, the whole purpose with the project was it's open-ended nature. You can just drive by and contribute a single level, and it's fine.
I was inspired by a 2ch hack blackhole kept talking about. Which is apparently soon done, though it's been in the works for awhile too. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2089/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
Maybe, if it looks good.
I prefer original artwork over rips though. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Ailure |
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Hats Steam Board2 group Level: 121 Posts: 2090/3965 EXP: 19734335 Next: 322361 Since: 02-19-07 From: Sweden, Skåne Last post: 3273 days Last view: 2024 days |
And you rarely need to rename a thread anyway. Something along of daily renaming a thread simply just get's annoying, and if you have some info that needs to be changed now and then... then you just keep it in the first post. ____________________ AIM: gamefreak1337, MSN: Emil_sim@spray.se, XMPP: ailure@xmpp.kafuka.org
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Main - Posts by Ailure |
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