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Main - Posts by Ailure

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Ailure
Posted on 01-09-12 09:32 AM, in What's the point to having levels, stats, items, etc. here? Link | Quote | ID: 149398

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Posted by blackhole89
The board has an RPG battle system; it just never left alpha and so is not trivially accessible to the regular user.
If it wasn't for the circumstances at the time making a Acmlmboard 2.0 board necessary, the RPG feature most likely would been a release feature.

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Ailure
Posted on 01-09-12 09:33 AM, in Forced theme Link | Quote | ID: 149399

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The orange part reminds me about halloween.

I'd say keep it, but fix the black on orange thing. It does make it slightly harder to read.

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Ailure
Posted on 01-09-12 04:54 PM, in OpenTTD - 81.225.80.29 game is paused. Link | Quote | ID: 149406

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Alright keep in mind that the game I have ongoing is with rather complicated mods so it's harder than the basegame. Otherwise there is basic lines set up so running out of money is not a immediate concern. Plus I usually run games on weekends.

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Ailure
Posted on 01-10-12 11:05 AM, in Apparently Super Metroid has a Chrage Beam and a Spring Ball Link | Quote | ID: 149423

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World 4 have probably my favorite secret level in Yoshi Island. So I suggest really try to finish that level to 100%.

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Ailure
Posted on 01-13-12 02:10 PM, in Apparently Super Metroid has a Chrage Beam and a Spring Ball Link | Quote | ID: 149506

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Haha, I loved the Maze level when I found it the first time as it takes a very long time to figure out how to solve it too (involving a mechanic that is only used on that level). If it wasn't optional or if it was a level occurring more than once though, yeah I'd be pissed.

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Ailure
Posted on 01-13-12 02:16 PM, in OpenTTD - 81.225.80.29 game is paused. (rev. 3 of 01-14-12 12:11 AM) Link | Quote | ID: 149507

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Game is going to continue in about ten hours from this post (time in title).

Just keep in mind that the ongoing game uses non-default settings. It's slightly more complicated although not necessarily harder.

Compared to a default game:
Road vehicles: More profitable and a lot of vehicles, but still really easy.
Trains: Less profitable, more complicated with way more choices
Ships: More ships but more profitable too so still easier.
Aircraft: Less profitable, encourages variation so you just can't spam jumbojets and concordes. Still very easy though.
Industries: Harder and more variable but it's not punishing like some industry sets. You're rewarded with extra cargo if you transport different raw materials to a industry, but you aren't punished if you don’t bother. For example you get the most out of a steel mill if you provide both coal and iron ore, but you still get steel if you only provide one raw material (even if steel out of only coal is a bit absurd .

If you have any questions, just ask!

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Ailure
Posted on 01-14-12 08:37 PM, in Lego Wii Casemod Project (rev. 2 of 01-14-12 08:37 PM) Link | Quote | ID: 149521

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Oh, any idea how much heat lego pieces can take? That's something to consider when it comes to electronics.

I don't think they provide shielding so someone owning this would have to be careful with not have anything near that is sensitive to interference.

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Ailure
Posted on 01-15-12 12:47 AM, in Ragetoons... FFFFUUUU- Link | Quote | ID: 149524

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I just stumble across my daily ragecomic dose on reedit, although to be honest most of those stories i see would probably just do better in pure text form.

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Ailure
Posted on 01-15-12 12:49 AM, in What games are you playing right now? Link | Quote | ID: 149526

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Posted by blackhole89
I've been egged into several nights wasted on Terraria. It's pretty fun at first, but I don't see it having a lot of replay value...
The replay value mostly comes from the updates the game get time to time as far I could tell. It's nice, although when it comes to it's type of game, Minecraft does a bit better in the replay value section (more room for creativity).

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Ailure
Posted on 01-15-12 12:50 AM, in A button for hiding content. Link | Quote | ID: 149527

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Wouldn't it be better to hide those images as links then?

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Ailure
Posted on 01-17-12 01:25 AM, in OpenTTD - 81.225.80.29 game is paused. Link | Quote | ID: 149565

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From the sound of it, you just got a corrupted download. :/ You can dig through the openTTD folders and delete it manually i guess if you got it from bananas (the automatic download thingy).

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Ailure
Posted on 01-27-12 04:55 PM, in Favorite Call Of Duty Game... Link | Quote | ID: 149704

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Weapons in TF2 is worth so little it's actually hilarious. You should get everything really easy in trading if you just bother with it a bit, or just use tf2warehouse (ignore the mannco store for weapons seriously, not worth it).

Also no, I disagree with bought guns being better than the "simple guns". I still use the default weapons in many cases as I consider them way way better. The best rocket launcher IMO is still the default one, I still just use the plain shotgun on soldier, I still play demoman with just default weapons too. No weapons are meant to be upgrades to it's vanilla counterparts.

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Ailure
Posted on 02-21-12 04:11 PM, in Dwindling Quality of Zelda Games (rev. 2 of 02-21-12 04:14 PM) Link | Quote | ID: 150191

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Posted by AnAxemRanger
I do tend to agree with that guy. I liked it better when there was a massive overworld for you to explore, rather than a large overworld that blocks several parts until you get the item that allows you to move past them.
That describes every Zelda since uh, Zelda II. People have just gotten better at noticing when a game is linear.

Honestly all Zeldas but the very first original games are more or less linear. They allow you to defeat a dungeon in out of order sometimes (like beating Fire Temple before Forest Temple in Ocarina of time) but they're mostly 90% linear. Most of the focus in the games was the dungeons, hell it seems even originally Zelda wasn't even planned to have a overworld, just a dungeon explorer.

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Ailure
Posted on 04-02-12 08:00 PM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 150610

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I'm honestly surprised time wasn't used more often (and earlier) in basis for events within games. I think only the Pokémon series dabbled around with this a few times, such as the day/night and the season system in Black and white.

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Ailure
Posted on 04-05-12 12:50 AM, in Your Gaming To Do List Link | Quote | ID: 150633

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Half my Steam libary. Bought way more games than I could finish of.

Having quite a bit of disposable income and Steam Sales does not help. Or the fact I don't have as much as free time as I used to.

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Ailure
Posted on 04-07-12 03:27 AM, in Improving Source Game FPS? Link | Quote | ID: 150665

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Well, are you running other programs in the background? I noticed that graphics cards like AMD tend to downclock itself if browsers like firefox is running for whatever strange reason. Are you using fullscreen, windowed or "noborder" mode?

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Ailure
Posted on 06-16-12 06:22 PM, in Improving Source Game FPS? Link | Quote | ID: 151390

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Posted by ninjablooper
I'm running nothing in the background. Even tried closing Steam. I run in windowed mode.
I know it's a old post, but try running fullscreen. A lot of people is reporting decreased FPS in windwoed mode.

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Ailure
Posted on 06-27-12 09:28 PM, in Improving Source Game FPS? (rev. 2 of 06-27-12 09:28 PM) Link | Quote | ID: 151481

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It's really more that the GPU spends time rendering things that isn't the game.

I also noticed that if you are running Firefox and a game at the same time, sometimes the video card keeps itself at the "idle clock" which is ok for hardware rendered desktop applications but possible laggy for games. I suspect same quirk is true for other hardware rendering browsers, which is all of them now.

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Ailure
Posted on 04-12-15 08:05 PM, in Server move (rev. 3 of 04-12-15 08:05 PM) Link | Quote | ID: 159875

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The old server was about to be ten years old this year, wasn't it? About time it was upgraded away from. Surprised it kept going for this long actually, I think it had one hardware failure quite a few years back that was resolved?

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Main - Posts by Ailure

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