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Main - Posts by Ailure

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Ailure
Posted on 08-30-08 11:30 PM, in smw unused stuff [OTHER] Link | Quote | ID: 89663

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Ah, would explain the SMB'ish Mario. I do recall him saying that he orginally planned it for a NES Mario, but it wasn't until SNES he was able to do Yoshi.

I'm curious, I hadn't seen the design sketches before.

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Ailure
Posted on 08-31-08 12:18 AM, in board2 Town Square: Typos leave me bothered Link | Quote | ID: 89665

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I think making banners out of smileys got old for quite awhile ago. I think we even had a few threads over the years depicting various pictures made out of smileys...

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Ailure
Posted on 09-01-08 02:41 PM, in board2 Town Square: Typos leave me bothered Link | Quote | ID: 89729

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It's like how the more annoying people think that having a long piece of advice in their name is a good idea. :/

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Ailure
Posted on 09-01-08 03:16 PM, in When Boredom Strikes - a series of Microsoft Windows history Link | Quote | ID: 89730

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Just watched the Windows 95 video quickly.

Man, the Microsoft Office toolbar... I remember using it on my 486.

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Ailure
Posted on 09-02-08 03:19 AM, in Notice. Link | Quote | ID: 89738

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Posted by Kawa
True. Take most religions for example. Or writing in Pascal (and derivatives).
Or Basic.



*runs*

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Ailure
Posted on 09-02-08 03:20 AM, in coolest game art ever! Link | Quote | ID: 89739

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It probably would contain assembly hacks that crashes the game... badly.

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Ailure
Posted on 09-02-08 03:23 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 89741

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Posted by Trax
There's an elevator battle in Chrono Trigger...
Ooh, I remember that.

...reminds me I hadn't replayed Chrono Trigger in a really really long time. :/

And I'm amused how well you managed to port over some of the YI graphics Celice. Especially the cave one. I always found YI to be one of the more beutiful SNES games too.

Although I admit that the castle tileset looks slightly bland.

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Ailure
Posted on 09-02-08 03:28 AM, in Puyo Puyo (rev. 2 of 09-02-08 03:29 AM) Link | Quote | ID: 89742

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Apart from the "Mean bean machine" there was also "Kirby Avalanche". It's kinda amusing now I think on it, since both games actually shared some graphics... and SEGA and Nintendo was competitors back then!

I was honestly never too good with Puyo Puyo. Tetris was the only puzzle game I mastered, although it's skill ceiling is probably lower than Puyo Puyo...

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Ailure
Posted on 09-02-08 01:45 PM, in When Boredom Strikes - a series of Microsoft Windows history Link | Quote | ID: 89749

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I think it is, especially since I personally hadn't tried Vista itself... just a pre-beta release.

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Ailure
Posted on 09-02-08 11:04 PM, in board2 Town Square: Typos leave me bothered Link | Quote | ID: 89760

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...this thread is giving this board adverts for FREE SMILEYS.

With free spyware too!

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Ailure
Posted on 09-03-08 12:18 AM, in Google Chrome, yet another browser enters the browser wars! Link | Quote | ID: 89765

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Try it out here!

I really hadn't tried it enough to decide if I like it or not (might seem rather simplistic compared to most other web browsers). All websites I visited so far with it have been rendered perfectly, and the only complaint I heard about this browser is that it's bit of a resource hog.

And it's BSD licensed too (most of it at least, some minor parts are in GPL) , which might be intresting for developers...

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Ailure
Posted on 09-03-08 01:14 AM, in Google Chrome, yet another browser enters the browser wars! (rev. 2 of 09-03-08 01:18 AM) Link | Quote | ID: 89768

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As far I see, it does PNG transparency fine...

However, still need to check if it does SVG animations and SVG transparency.

Edit: It doesn't do SVG animations, but the SVG transparency seems to work fine. I wanted to try to take the Acid3 test with the browser, but Acid3 site seems to be down...

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Ailure
Posted on 09-03-08 02:14 AM, in Google Chrome, yet another browser enters the browser wars! Link | Quote | ID: 89772

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I took a picture of it.



Despite passing more tests than Firefox 3, it actually fails some tests that Firefox 3 does perfectly. Hmm.

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Ailure
Posted on 09-03-08 10:20 PM, in Google Chrome, yet another browser enters the browser wars! Link | Quote | ID: 89812

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Posted by RT-55J
Call me when it's no longer beta.
It's a google product.

You have to wait a really long time in other words.

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Ailure
Posted on 09-09-08 05:16 AM, in Zeitgeist - The Movie Link | Quote | ID: 90174

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*checks deleted posts*

Buh, those were just stupid posts about "closing" the thread despite not being a moderator. Backseat moderation is frowned upon here, and therefore the posts were deleted for a good reason.

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Ailure
Posted on 09-11-08 11:07 PM, in Re: Downtime Link | Quote | ID: 90336

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A faulty power supply can even be dangerous to have keep running in a computer. Would been ironic if the server literally catched on fire...

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Ailure
Posted on 09-11-08 11:10 PM, in Ubuntu - Is it worth it? (rev. 3 of 09-11-08 11:12 PM) Link | Quote | ID: 90339

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The NTFS partitions are also marked as "in use" if you enter hibernating mode in Windows, and then go start Linux instead of Windows.

I have this bad habit of putting Windows into hibernation mode on my laptop, instead of shutting it down propely, even if I don't have any programs running.

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Ailure
Posted on 09-13-08 05:18 AM, in Hackers break into LHC computers Link | Quote | ID: 90429

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*shrug* The worst thing they can do is to damage the accelerator, if somehow they get in control of it.

Bet some people panic over this, thinking it's a huge weapon.

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Ailure
Posted on 09-14-08 01:46 AM, in Spore Link | Quote | ID: 90459

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The game Spore been worked on since 2000 (not too long after Will Wright got done with first The sims), but was first announced 2005. It changed quite a bit over the years, the version that Will Wright announced back in 2005 had alot more realistic style than the version of the game that was released recently. The game uses alot of "Procedural generation".

Personally, I found it a quite fun game although at the same time it's not the game for everyone, especially for the kind of people who aren't very creative. If games like Simcity and The sims bored the hell out of you, don't bother with spore as most of the enjoyment comes from creating things.

The game have five phases, although you will obviously spend the most time on the last one.

Cell phase reminds me alot about a arcade game, and this is a phase you finish in a few minutes. It's fun as long as it lasts. You control a small microorganism, which you have to evolve with new tools and weapons now and then to keep up with the competition. To evolve, you need DNA points which you collect by eating in this phase.

Creature phase is where you evolve your creature, and interact with the world. You can choose to hunt other creatures, or socialize with them. While socializing with other creatures might seem silly, I guess they did this to make games more intresting for people who chose to have a herbivore as a creature. This phase get's a little repetitive after awhile, but it doesn't last for too long and the ability to evolve your creature at any time adds variation. After you finish this phase, you can't change your creature anymore.

Tribe phase, reminded me about a mix of a typical RTS and The sims. The main goal here is either getting peaceful with the five other tribes neighboring yours, or wiping them out. Not really much to say about this phase, as I finished it rather quickly. You can also add clothes to the creature, making them look less naked.

Civilization phase, now I found this one quite fun. Since my creature was a omnivore, and was neither too peaceful or aggressive during tribe phase my creatures led a economical civilization (otherwise you have a militaristic or religious civilization). Religious civilizations prefers to convert others to their cause, militaristic uses brute force. Economical civilizations prefers buying up other cities. If you take over a city with a diffrent trait than yours, it's possible to keep the trait for that city. Which was useful for me, since a economical civilization can only buy up cities from "friends" and one civilization hated my guts. I passed this phase quickly, especially since I had a "global buyout" superpower.

Space phase, is the biggest phase. You can colonize and terraform others planets. The terraforming reminds me about alot about Simearth, but somewhat less frustating. Terraforming is basically about making sure that the planet is warm or cold enough, and have a good balance of atmosphere. Then you have to add life to stabilize the climate of the planet, so like Simearth the game follows the gaia hypothesis to some degree.

You can also trade and conquer other solar system. While a fun part of the game, I have a problem that it tends to nag alot during this phase, where you have to defend one of your colonies from an attack, or prevent a biological catastrophe. This is even more annoying when the attackers aren't much of a challange later on in the game. This is hopefully fixed by a patch, as they could just make attacks less frequent but heavier when they come.

I also only found two bugs so far in the game. The game had crashed twice on me after I ran it for about, four-five hours or so in space phase. While not often enough to be annoying, I did lose alot of progress in one game due to this.

The other, more serious bug is that too complex creations might refuse to upload to the Spore server. Seems like the developers are well aware of this though, and a fix better be out soon as a few of my creations refuses to upload because of this. :/

Also it upload creations you did automatically online. It's neat, and optional too.

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Ailure
Posted on 09-14-08 02:53 AM, in When I was... Link | Quote | ID: 90462

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Posted by Stark
Uh. Clearly the correct response is bubble wrap.
It's clearly addictive!

Pop bop and crackles!

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