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Main - Posts by Ailure

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Ailure
Posted on 03-10-08 11:26 PM, in What is the most accurate NES emulator? Link | Quote | ID: 80149

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Heh, I swear some colors in NESticle was little on the bright side. Then, I wonder if the palette change much between revisions of it... heh.

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Ailure
Posted on 03-10-08 11:46 PM, in I forgot my password! Link | Quote | ID: 80150

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IM and E-mail works too, Try to identify yourself in some way too.

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Ailure
Posted on 03-11-08 07:14 PM, in Ways to spice up the board .... Link | Quote | ID: 80174

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Yeah, heh.

Remember it was done semi-manually too. Acs.php was just activeusers being modified I belive. :/ I wouldn't mind having it back, but I'm not willing to host it.

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Ailure
Posted on 03-11-08 07:16 PM, in REMINDER: Daylight Savings Time Link | Quote | ID: 80175

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Heh, the DST happens a little later here.

I like it, since daylight will happen a little later on the day now. Then, we probably reach that period quote soon where it's only dark for three hours or something...

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Ailure
Posted on 03-11-08 07:18 PM, in Countdown to 1000! (rev. 2 of 03-11-08 07:53 PM) Link | Quote | ID: 80176

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With this post, theres -1552 posts left until 1000.

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Ailure
Posted on 03-11-08 07:21 PM, in ventrilo ban bypass Link | Quote | ID: 80177

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There's enough abuse of Tor as it. If you banned for a good reason, and use Tor to circumvent it...

On the other hand, if the ban was because of someone else... go ahead I guess.

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Ailure
Posted on 03-11-08 07:31 PM, in SMW Level Design Contest Link | Quote | ID: 80180

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Posted by Jimmy52905
Posted by pieguy1372
Hahahaha. I don't think so.

The main error with it is that there were too many places that required absolute precision, and backtracking was impossible, so it was too easy to lose due to unfairness.


That's why it's so great, you have to actually think it through to get through it.
Having to replay the levels a quite few times to finish it due to lack of backtracking != thinking.

The only game I seen where unfair deaths was nicely done was on the "I wanna be the guy" freeware game. And only because the deaths was varied alot...

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Ailure
Posted on 03-11-08 07:33 PM, in Generic SMW screenshot thread Link | Quote | ID: 80181

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I don't see the proportion being much of a problem. It does make them loom more like "fat" than "giant" however...

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Ailure
Posted on 03-11-08 07:34 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 80182

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It's something he compiled from source code... and not a hack.

Right?

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Ailure
Posted on 03-11-08 07:38 PM, in Genesis Hack Release: God Hates You! Link | Quote | ID: 80184

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I'm kind of surprised that the title doesn't contain any swear words.

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Ailure
Posted on 03-11-08 07:52 PM, in When's your spring break? Link | Quote | ID: 80187

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You should have added a "We don't have spring break" option.

Because that's the case for me.

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Ailure
Posted on 03-15-08 04:30 PM, in Today I had a weird dream. Link | Quote | ID: 80395

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I just had a strange dream.



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Ailure
Posted on 03-15-08 04:32 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 80397

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Death Trap and snoopy?

oO

What is the orginal game called anyway.

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Ailure
Posted on 03-15-08 04:36 PM, in Today I had a weird dream. Link | Quote | ID: 80400

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I know you're trying to fuck with my brain after I woke up, but it doesn't work.

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Ailure
Posted on 03-16-08 10:53 PM, in A clarification Link | Quote | ID: 80464

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ArBeWhat, not every forum is spatula.

And , I think I just close this.

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Ailure
Posted on 03-17-08 01:16 AM, in SMW Level Design Contest Link | Quote | ID: 80473

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I sent my results.

I didn't think Shellkickers cavern was as bad as Alastor portayed it, but it wasn't my favorite of the levels either way.

My absolute favorite in the end was Ninji Fortress.

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Ailure
Posted on 03-17-08 10:47 AM, in SMW Level Design Contest (rev. 2 of 03-17-08 10:49 AM) Link | Quote | ID: 80500

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Posted by Jimmy52905
Posted by pieguy1372
Hahahaha. I don't think so.

The main error with it is that there were too many places that required absolute precision, and backtracking was impossible, so it was too easy to lose due to unfairness.


That's why it's so great, you have to actually think it through to get through it.
Posted by "Jimmy52905 verdicts"
Shellkicker Cavern

Creativity: 10/10
Difficulty: 10/10
Appeal: 10/10
Functionality: 10/10
Fun: 10/10
Overall: 50/50
Comments: A perfect score! This is the best one I’ve seen so far! It was so hard I got stuck and actually had to see it in Lunar Magic to determine whether or not it’s good! And the hardest ones are the best ones in my opinion. "

While I don't think that level was as bad as Alastor made it sound, it did have flaws. I probably wouldn't have played through it if I didn't use savestates... And ironically, you kind of pointed it out yourself.

Glad to see that my personal favourites got the top two spots.

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Ailure
Posted on 03-18-08 10:34 AM, in Where's George? (rev. 3 of 03-18-08 10:54 AM) Link | Quote | ID: 80550

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I should check if the two dollar bill I have is registered there.

I should have registered my 500 SEK bill to that Swedish site, and meh... I used to have allot of Euro bills last month. XD

Funny in germany last month actually. I had three kind of bills with me, USD, SEK and Euro. The USD was accidently brought there... xD (Happened to be a 2 USD bill as well)

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Ailure
Posted on 03-18-08 10:39 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 80551

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Posted by Googie
Posted by Ailure
Death Trap and snoopy?

oO

What is the orginal game called anyway.


My bad, I forgot to give the original game, it's called Snoopy's Magic Show. Here's a piece of the game someone uploaded. ^^'
Looks like a puzzle game, ala Chips Challange. Kinda funny how the game really doesn't have much to do with the IP. XD

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Ailure
Posted on 03-18-08 11:35 AM, in SMW Level Design Contest Link | Quote | ID: 80553

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If I gave Sukasa's level a score, it probably would been higher on the list.

Reason I didn't give him a score was because I considered the level invalid. I noticed right away that the time limit wasn't right.

FirePhoenix0: Playing through your level again, I don't think a midway point would really that be necessry since it's not really a difficult level. But I assume you would add the midway point just before you get the Yoshi?

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