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Please chime in on a proposed restructuring of the ROM hacking sections.
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Trax
Posted on 11-26-10 02:40 AM, in Bad News if you Enjoy Abusing Alcohol but Like Other People Link | Quote | ID: 138149


Yellow Stalfos
Level: 71

Posts: 1089/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
We are talking about short- and long-term toxicity here. I mean, MSG is a neurotoxin, but strangely enough, it's completely legal in at least 90 countries and used in hundreds of different products. Go figure...

Trax
Posted on 11-26-10 08:30 AM, in Happy Turkey Day! Link | Quote | ID: 138156


Yellow Stalfos
Level: 71

Posts: 1090/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
I ate bacon today...

Trax
Posted on 11-27-10 10:46 AM, in Happy Turkey Day! Link | Quote | ID: 138169


Yellow Stalfos
Level: 71

Posts: 1091/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Lumberjacks know too well about it...




Trax
Posted on 11-27-10 10:49 AM, in board2 Town Square - Down'n'Up Link | Quote | ID: 138170


Yellow Stalfos
Level: 71

Posts: 1092/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Pruning means that all logs suddenly transformed into ripe prunes...

Trax
Posted on 11-28-10 07:19 AM, in DeaDBeeF Link | Quote | ID: 138187


Yellow Stalfos
Level: 71

Posts: 1093/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
iTunes suits my needs perfectly...

Trax
Posted on 11-29-10 12:08 AM, in DeaDBeeF Link | Quote | ID: 138199


Yellow Stalfos
Level: 71

Posts: 1094/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Less commonplace formats don't always need to exist in the first place...
Actually, less commonplace formats are usually more a plague than anything...

Can you provide with some examples of these special audio formats that are not recognized to their fair value?

Trax
Posted on 11-29-10 12:52 AM, in DeaDBeeF Link | Quote | ID: 138202


Yellow Stalfos
Level: 71

Posts: 1096/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
I see...
People will say it's too specialized...

Trax
Posted on 11-29-10 09:44 PM, in DeaDBeeF Link | Quote | ID: 138216


Yellow Stalfos
Level: 71

Posts: 1097/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
So if I understand correctly, there were no decent player that could play SPC files (among other formats) before the apparition of Dead Beef? Is that right?

Trax
Posted on 11-29-10 09:46 PM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 138217


Yellow Stalfos
Level: 71

Posts: 1098/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Are there any doc about how hard it was to convert SMB3 to be able to handle single-tile data for levels? Any logs, any comments?

Trax
Posted on 12-01-10 02:01 AM, in DeaDBeeF Link | Quote | ID: 138264


Yellow Stalfos
Level: 71

Posts: 1099/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Are there any comprehensive documentation about those SPC files data structure?

Trax
Posted on 12-01-10 02:54 AM, in I can whistle! Link | Quote | ID: 138272


Yellow Stalfos
Level: 71

Posts: 1100/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
I can whistle, but only while breathing in, not out, so I tend to lack power...

Proto Man Sample

Trax
Posted on 12-01-10 04:40 AM, in SNES Disassembly Link | Quote | ID: 138276


Yellow Stalfos
Level: 71

Posts: 1101/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Okay, some time ago, I was somewhat interested into hacking SNES games, so I fiddled through various documentation about the 65816 processor and other SNES specs. Since I already know the 6502 quite well, it seems like the 65816 is not that much complicated...

Yet, one thing caught my attention...

Apparently, there are two modes of operation: "native" 65816 mode and 6502 "emulation" mode. These modes make A or X,Y either 8-bit or 16-bit. So if I'm not mistaken, it means there is absolutely NO WAY to automate SNES code disassembly without errors, unless you can pause an actual emulation of it...

My modus operandi is to diassemble a ROM to find stuff. If I can't do that, then SNES hacking is out of the question...

Trax
Posted on 12-01-10 06:50 AM, in SNES Disassembly Link | Quote | ID: 138280


Yellow Stalfos
Level: 71

Posts: 1102/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Hmmm, okay, there's some hope, then...

Trax
Posted on 12-04-10 02:48 AM, in Firefox 4 beta Link | Quote | ID: 138357


Yellow Stalfos
Level: 71

Posts: 1103/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Huh, what?
Talk about taking memory leaks to a whole new level...

Trax
Posted on 12-06-10 06:21 AM, in Obession with numbers (rev. 2 of 12-06-10 06:22 AM) Link | Quote | ID: 138419


Yellow Stalfos
Level: 71

Posts: 1104/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Well, I do this kind of observation sometimes. And choices based on this as well. I usually launch software at dates that seem significant to me. One I do on a regular basis is when I put gaz in my car. Dollars and cents MUST be identical numbers... Or palindromic...

Trax
Posted on 12-07-10 12:43 AM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 138445


Yellow Stalfos
Level: 71

Posts: 1105/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
I don't understand the frenesy about Kirby's Adventure...

Trax
Posted on 12-07-10 06:53 AM, in I'm jumping on the bandwagon late, ask the resident furfag Link | Quote | ID: 138450


Yellow Stalfos
Level: 71

Posts: 1106/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Are YOU flexible?

Trax
Posted on 12-08-10 02:12 AM, in DeaDBeeF Link | Quote | ID: 138468


Yellow Stalfos
Level: 71

Posts: 1107/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
For emulator-related audio formats, I use Audio Overload...

AHX - Commodore Amiga
AY - Amstrad CPC/Spectrum ZX/Atari ST
COP - Sam Coupe
DSF - Sega Dreamcast
GBS - Nintendo Gameboy
GSF - Nintendo Gameboy Advance
GYM - Sega Megadrive/Genesis
HES - PC Engine
HVL - Commodore Amiga
IMF - PC-compatibles, various Apogee games
KSS - MSX
MDX - Sharp X68000
MOD - Commodore Amiga
NSF - Nintendo NES
NSFE - Nintendo NES (enhanced tags)
ORC - TRS-80 Orchestra-90
PSF - Sony PlayStation
PSF2 - Sony PlayStation II
QSF - Capcom QSound
RAW - PC-compatibles with an AdLib
ROL - PC-compatibles, AdLib Visual Composer
S3M - PC-compatibles with a GUS or SoundBlaster
S98 - NEC PC-98
SAP - Atari XL/XE
SCI - PC-compatibles, various Sierra games
SNDH - Atari ST
SPC - Super Nintendo
SPU - Sony Playstation
SSF - Sega Saturn
VGM - Sega Master System/Game Gear
VTX - Spectrum Vortex Tracker
WSR - Bandai WonderSwan/Wonderswan Color
YM - Amstrad CPC/Spectrum ZX/Atari ST

Trax
Posted on 12-09-10 12:36 AM, in Contra Demo - 4th Edition Link | Quote | ID: 138514


Yellow Stalfos
Level: 71

Posts: 1108/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
Here we go, the fourth edition of my demo of Contra is finished, with the usual extra difficulty and palette changes. Like in level 2, I couldn't find any way to add more rooms without breaking the game, although I'm quite satisfied with the length of the level. Plus, indoors levels are not my favorites. Unfortunately, because of the way graphics are loaded in Level 4, I couldn't have the final Boss shoot anything except Spinning Bubbles. But I think it's hard enough to give you the creeps, anyway...

I also removed some glitches I found along the way in the first 3 levels, and I moved or removed enemies that seemed out of place...



Contra - Four Levels Demo

As usual, comments and questions are welcome...


Trax
Posted on 12-09-10 04:38 AM, in board2 Town Square - Down'n'Up Link | Quote | ID: 138520


Yellow Stalfos
Level: 71

Posts: 1109/1145
EXP: 3035117
Next: 131997

Since: 07-06-07
From: Québec

Last post: 3624 days
Last view: 2876 days
That would be half-convincing if governements had a good chunk of precedents on their transparency account...

There ARE situations where a governement would NEED to keep stuff secret (at least temporarily), but those situations are very specific, it's not run-of-the-mill stuff...
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Main - Posts by Trax

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