Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by KP9000

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KP9000
(post deleted) ID: 119143

KP9000
Posted on 11-11-09 07:47 PM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119194


Boomboom

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Would there be a way to export the old original songs from the ROM? I'd like to do a remix of a couple of songs from the original as well as use some parts of them as a base for new ones. Is this possible or will it become possible in the future? Or, could you provide the songs in the XML format in a future release?

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KP9000
Posted on 11-11-09 11:14 PM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119211


Boomboom

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The GUI is no problem, by the way. Figured it out pretty easily.

I didn't think MIDI would be involved at all in this due to how different the code is, but then I realized that's how you got your Dire Dire Docks track in. I suppose that would be easiest considering there's decent support out there for editing and constructing MIDI files out there.

But yes, I would definitely appreciate a good way to edit and create these files, to help make this program's existence just a bit more worth it on top of how much it already is worth alone.

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KP9000
Posted on 11-12-09 08:13 AM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119236


Boomboom

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I am thinking about porting a couple of the Cave Story songs over to here and I was thinking about how the MMC5 mapper had extra sound channels... How hard would it be to take advantage of this and hack it in? I'm thinking it's not very easy to do since you have to tie it in to the music engine and whatnot...

Hell, the Level Format has been rewritten, and Music hacking has been a sort of popular topic. I sure as hell would use it, and contribute several tracks.

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KP9000
Posted on 11-12-09 08:45 PM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119258


Boomboom

Level: 90

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Sweet. I'm excited for this. I'm pretty sure this is going to be like the MML format in the aspect of learning the note pitches in relation to the letters and whatnot. The only way for me to make any headway though with this is when I was using MML I had been testing often to see if I was on the right track with the notes and all... so I can only hope that there will be a quick and easy way of hearing my work thus far even if its launching an emulator with a test rom...

Thanks, Jaspile, for all your hard work to finally make this happen.

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KP9000
Posted on 11-13-09 08:28 AM, in I got owned by my phone today Link | Quote | ID: 119288


Boomboom

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I'm irritated why *anyone* has to fucking deal with DST. I don't have to deal with it, and I'm thankful; but it's amazing that the real reason for its existence is debated. Nobody really knows why it's there.

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KP9000
Posted on 11-14-09 01:33 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 119358


Boomboom

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So I am going to just write notes in notepad as I use Reuben and paste them.

GUI Suggestions

Graphics editor:

- Additional Drawing tools
- Different grid sizes (currently by 1x1 pixel, perhaps 2x2, 4x4, and 8x8 (Perhaps the same for the level editor as well.)
- Graphics manager doesn't load graphics pages currently being used by the level, just palette only.
- Have "half Table" be loaded by default
- The ability to see what your tiles look like as you edit, perhaps by real-time or an "update" button
- The ability to Copy and Paste tiles
- Tile changing properties: Rotate, Flip, Offset by Pixel

Bugs

When placing pointers, after you click "add", you can't click
to place it. It always follows curser no matter what you do,
except for deleting it.



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KP9000
Posted on 11-14-09 01:38 AM, in Reuben: Not so final (but it's being worked on again) stage. (rev. 2 of 11-14-09 01:39 AM) Link | Quote | ID: 119362


Boomboom

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I also forgot to mention that the fill tool ignores isolated sections at the end of the level area and spillsout into the rest of the area. If you block a corner off, fill in the corner, it will also fill in the rest of the tiles on the outside of the corner too.

Edit: I don't think an undo buffer has been coded yet, CopyRIGHThunter.

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KP9000
Posted on 11-14-09 09:48 AM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119386


Boomboom

Level: 90

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Since: 02-19-07

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Awesome. That's all that's really ideal. Not having a fancy tracker or piano roll or something like that is really necessary when music hacking finally becomes possible in a much easier way. I hacked the sequence data by hand and it was pretty damn difficult. I am sure that the ability to add several new tracks on top of the old ones is an amazing accomplishment.

Would it be too hard to have the editor launch a user-supplied emulator like FCEUXD for quick load of the nsf's? Also, what is the possibility of adding new DMC samples to the ROM? Whether it be over the existing ones or alongside them?

Thanks again for this JaSp. Really bringing this underrated portion of hacking out of obscurity here, it is much appreciated.

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KP9000
Posted on 11-14-09 11:02 PM, in Cheesecake Link | Quote | ID: 119446


Boomboom

Level: 90

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Seeing as how thins happened in the thread here, I'm just gonna leave it open.

Cheesecake is yummy... but i don't like anything but chocolate or caramel on it. I don't like fruity pies or any other kind of topping on it. Nuts are fine, like pecans.

Cupcakes... I remember someone had made some cheesecake cupcakes before. they were so good. Just plain cheesecake stuff in cupcake form. Awesome idea.

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KP9000
Posted on 11-15-09 01:33 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 119447


Boomboom

Level: 90

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Since: 02-19-07

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I just encountered an exception by copying data from one level (Horizontal) and tried pasting to a vertical level.

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KP9000
Posted on 11-15-09 03:13 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 119450


Boomboom

Level: 90

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Since: 02-19-07

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Anyhow, my level is done, so:

This took a while.

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KP9000
Posted on 11-15-09 03:29 AM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 119451


Boomboom

Level: 90

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DD, that peach sprite looks really good. I kinda don't like any peach sprite that's close to SMB2's sprite, but meh, this one looks good anyway.

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KP9000
Posted on 11-15-09 06:03 AM, in Reuben: Not so final (but it's being worked on again) stage. Link | Quote | ID: 119454


Boomboom

Level: 90

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With Reuben levels, this will be the level of quality I will be showing on all of my work.

Vertical Portion: 1773 bytes
Horizontal Portion: 3370 bytes

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KP9000
Posted on 11-15-09 08:09 PM, in Cheesecake Link | Quote | ID: 119466


Boomboom

Level: 90

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Yeah, sometimes certain foods just fill me up. Muffins are one of them, and so are pancakes. They're like a sponge. Or better yet, it's like those stupid little animal things you buy at the mini market that you put in water and they grow after a little while.

Luckily, i can eat cheesecake without experiencing any kind of feeling that I'm full after a slice or two. Damn, you guys, now I want to go get some cheesecake.

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KP9000
Posted on 11-16-09 01:37 AM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119475


Boomboom

Level: 90

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Posted by JaSp
my future smb3 hack
Hearing this gets me all hot and bothered. Seriously, I've played SMB3: SUD. Good stuff. Have it on my Wii.

But I'm going to try to bring some Cave Story tracks over... I don't intend on making them all horrible sounding. You did great with your Dire Dire Docks conversion, and that's what kind of quality I have in mind when I want to transfer over.

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KP9000
Posted on 11-17-09 01:31 AM, in SMB3 Music Inserter - WIP Release (beta 1.3) Link | Quote | ID: 119507


Boomboom

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Posted by JaSp
Hopefully MIDI conversion isn't too far ahead; I've begun to take a look at the MusicXML format, and it will be my current task for the next days.
I also found a great utility to convert MIDI files into MusicXML (MuseScore).
Stay tuned
That's good, since I got tired of playing things by ear as I messed with those smb3song files. I can hardly wait. This is gonna be yummy.

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KP9000
Posted on 11-17-09 02:05 AM, in You are banned. Link | Quote | ID: 119509


Boomboom

Level: 90

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Arbe's banned because he's obviously good in bed.
<@MathOnNapkins> Arbe's good in bed, man.



Also, moved to Spatula.

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KP9000
Posted on 11-17-09 04:01 AM, in You are banned. Link | Quote | ID: 119530


Boomboom

Level: 90

Posts: 1102/1975
EXP: 6952714
Next: 235895

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Banned for complaining about someone's high post quality.

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KP9000
Posted on 11-17-09 05:46 AM, in You are banned. Link | Quote | ID: 119543


Boomboom

Level: 90

Posts: 1104/1975
EXP: 6952714
Next: 235895

Since: 02-19-07

Last post: 3579 days
Last view: 3203 days


Banned for pissing Wario off.


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Main - Posts by KP9000

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