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Main - Posts by Hiryuu |
Hiryuu |
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Done. Level: 79 Posts: 262/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Perfect Cherry Blossom (amongst others, reg required) -
Touhou. To say the least it's another addictive bullet-hell. The dismay to 56Kers would be that it's 500MB. The translation of the dialogue is passable. Rest of the game is asskickery. Super Marisa Land and MegaMari exist on that site. They'll want to make you destroy your comp. |
Hiryuu |
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Done. Level: 79 Posts: 263/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
[shrugs] I'd rather see someone collect all the cards.
31 on the first time playing it can't be that bad...I died at the fifth level boss. |
Hiryuu |
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Done. Level: 79 Posts: 264/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
I'm sure this was one of the signs of the apocalypse. |
Hiryuu |
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Done. Level: 79 Posts: 265/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Uh.
That theme isn't the one you were making is it? By the by, I'm up to 99 NOTED AAAs...I should've had 100 but it didn't take my CSFILSM AAA at the end. OH, and I got 87.56% on Driven. Not much higher than before, but it's something. |
Hiryuu |
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Done. Level: 79 Posts: 266/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
And probably every single one of us is going to end up like this in 40 or 50 years time.
What's the big deal? |
Hiryuu |
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Done. Level: 79 Posts: 267/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Well, Drag had a rough night against me. I won 2-0 (3-0; 3-0).
The match for the two of us is: here. Just thought I point out a few things in the run for those of you in this to get a few pointers or six: 1st game - Before I start (if you didn't already know), the trick to the music change is pausing the game with START and hitting SELECT to change the music. Just thought you guys might want to know some of the 'sekret' customizations the game has. This same trick can be employed in Tetris Blast on the GB and other games that have Bombliss in them (as far as I know). This one, interestingly enough, is a simple map. If you connect the three would-be lines together, as I've done, and score some bomb explosions spread out, you practically win. The total garbage start isn't too great so this one is over fairly quick. Note the centralized superbomb (or four bombs, 2x2, placed) technique I employ at the end. This is a common thing on my part and really something a lot of people should take into account if they want a fast way to win. This will take out a 10x10 area if centralized properly. 10x10 = 100 damage at maximum, not to mention the extra addons if you actually chain that. You'll likely win with a setup like that (and it is possible). 2nd game - Well, this round was a double-blunder on both of our parts. Drag lost on a count of overstacking but after my initial blast I screwed up on placing a 1-line blowup on the far left. This accomplishes nothing. Honestly, you WANT to STAY AWAY from 1-line attacks. Half the time, unless with superbombs, they accomplish jack crap. Had Drag accumulated a big chain, I likely would've ate it that round. Thankfully, that wasn't the case and the match went to me. That particular map is one of the more difficult ones but is really meant for a lot of 2-line placements with bombs and vast amounts of speed to get to the core. It's an easy set, at least. On the edge, you can set up a chain to get pieces to the bottom if you get garbage floatup too, but it's a hard setup. 3rd game - Honestly, had Drag followed up after my climb to the top, he should've won this. I was setting up a rather large combo start but my pieces were crap. Well when Drag got me towards the top, he forced my hand I had to attack him a little bit at a time. I used a lot of nested lines (no bombs in a line, hence no explosion) with this. Once I got the stack down to about the center, I took a bomb-line piece and got a small bit down at the bottom, giving me a nested one-line at the very bottom, which makes 2-line attack or more very easy and thus giving me ease with bombs. The rest was just attacking him until he could do no more. A 3-superbomb finish was more than adequate. Fun technique on that drop of 1-bit? Try making it to where it drops a whole LINE of said bit, and not just necessarily one or even four or five. It's a hard set, but you can get a 10 or so doing things that way AND nest it. This obviously gets very messy for the opposition. 4th game - This is actually an easier map then it looks. This is very similar to the 00-map but with an extra step involved. If you take out the initial top, blocking you from the bottom, and nest a line to explode to drop down a buncha crap, as shown here, you get one heck of an explosion. This almost wins the battle for me entirely. This shortly ends after the one-two punch. 5th game - Another one that's easier than it looks. When you get a setup like this, with open edges at either side, abuse the heck out of nested lines and/or blow the heck out of it was Tetrises. Your choice really on this map as it's a bit easier to do with massive blowups than strategic sets. This one was setup so well so it ended up going a little longer than I wanted to. 6th game - Minus the fact that it took two blowups to accomplish correctly (I was going for one, missed a bomb placement because I was hurrying), this was an absolutely perfect setup. Again, using that nest principle, I took the lines that were extending out and made nested lines and continued up to the top, spreading my bombs out (hopefully) even. At the very top, I let one go, taking a good chunk with me. At the last one, it took the rest of the stack. This took the screen and won it. This technique is flatout unbeatable but it takes time to setup. If you can attack the person first with speed when you see them pulling something like this; it will make their job a little harder with the impulse attack. Just make sure you don't wait too long or this happens. All in all, not too bad...but he said it himself that he was nervous. Suffice to say, when round two came around, it showed. :\ Oh well, he'll do well for the rest of the time. He was better outside the tourney than he was in it on a test run and he's not an easy opponent to beat when he's in his groove. Anyways, I may just see how you guys would react if the rules got kicked up a notch towards the final round (i.e. HARD being used instead of EASY). |
Hiryuu |
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Done. Level: 79 Posts: 269/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
BAAAHAHAHA~~!
I HAVE YOUR OWNING NOW! |
Hiryuu |
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Done. Level: 79 Posts: 270/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
I've really never beat the original. Just the half-assed ports of it.
At least I've seen it done via TAS. That's always fun to watch four fighters win over all odds. |
Hiryuu |
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Done. Level: 79 Posts: 271/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Posted by Madman200Posted by Ranko I HAVE FURY! [WHACK] |
Hiryuu |
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Done. Level: 79 Posts: 272/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Posted by Xkeeper Well, if that was true. [pulls out a half dozen clipboards] Hmm. YEP! [whack-slap-bash-thwack-wham-slam] |
Hiryuu |
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Done. Level: 79 Posts: 273/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
I'm coming up on my 5-year come 4/17 (but lurked for a good year beforehand).
Ironically my parents divorced the day after that. It's been an interesting past five years. |
Hiryuu |
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Done. Level: 79 Posts: 274/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
I gots an apartment. |
Hiryuu |
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Done. Level: 79 Posts: 275/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Reminds me of what NO$GMB for DOS did whenever 1-1-2000 rolled around. It gives a half dozen errors, panics, and dies back into the DOS prompt going 'NO$GMB: The only GB emulator Y2K ready!' or something around those lines.
That made me rofl. |
Hiryuu |
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Done. Level: 79 Posts: 276/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
[slaps with old shirt] Clean that mess off there! NOW!
Bah. |
Hiryuu |
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Done. Level: 79 Posts: 277/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
No you don't.
.715 on here. DOS, of course. |
Hiryuu |
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Done. Level: 79 Posts: 278/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Posted by Xeogred Whatever happened to that kid? He's the only person I know of who was daring enough to put a Ranchan sprite in his custom title, if nothing else. |
Hiryuu |
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Done. Level: 79 Posts: 279/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
No. I said clean my shirt.
Moron. |
Hiryuu |
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Done. Level: 79 Posts: 280/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Posted by JrShrooboidPosted by Dragoshi I remember someone saying that when someone let one go in a gas station bathroom and then the workers aired out the room with French Vanilla Glade spray. Smelled like a french whore that let one go. Someone walked in there and said that. Funniest shit. |
Hiryuu |
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Done. Level: 79 Posts: 281/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Posted by Madman200 Action: Punch Item: "Fist" Target: Your Face |
Hiryuu |
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Done. Level: 79 Posts: 282/1471 EXP: 4467177 Next: 112290 Since: 02-19-07 From: ??? Last post: 6079 days Last view: 6072 days |
Posted by Katelyn OMG YORO ONOS |
Main - Posts by Hiryuu |
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