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Main - Posts by MandL27 |
MandL27 |
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Goomba Level: 11 Posts: 1/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Has the decompression bug been shot down yet? I think that got a bit buried in other stuff. |
MandL27 |
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Goomba Level: 11 Posts: 2/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 I tried to decompress the item window GFX using EE and the offset in the ROM map, and the top row of pixels was eight pixels too far to the left. |
MandL27 |
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Goomba Level: 11 Posts: 3/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Not sure if this is a glitch in EE, lack of support, or both, but when changing cup names, only the Match Race/Time Trial names are changed. GP stays the same.
Edit: Posted by Stifu Any word on when we'll get driver stat editing? It's one of only three things that I'm waiting for (the other two are editing/removal of AI items and editing the rival system) for my hack. Edit 2: I also noticed that the general path for the original tracks is semi-hardcoded into the game; even when I am going exactly the wrong way on a custom track (or I'm on a track with only a single AI zone), Lakitu won't shout at me if I'm following the path of the original track. |
MandL27 |
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Goomba Level: 11 Posts: 4/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 Handling the cup select like a tilemap does sound like a good idea. Maybe I'll try grabbing a hex editor and poking it (and the other stuff) that way. As for Lakitu not complaining, the AI point was on the far right (facing up) and I was on the top-left corner (facing down). |
MandL27 |
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Goomba Level: 11 Posts: 5/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by Stifu On the topic of cup names, any word on the cup renaming changing the GP cup select tilemap? I would edit it myself, although I've been relatively unsuccessful in finding where it is. |
MandL27 |
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Goomba Level: 11 Posts: 6/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Man, with all these updates (GP cup name editing, track order editing, etc), do you think EE 2.7.3 will be out sooN? If not, what other features do you plan to add between now and then?
I doubt most of this would be implemented (mostly because SMK Mashup exists ), but here's the wishlist I have: - track music picker (something tells me AddMusicR or what have you won't be rolled into this, but being able to pick from the existing songs would still be a nice touch) - driver stats editing - mode name editing - driver/gui GFX editing Other than that, I can't think of too much that would keep this from becoming the perfect SMK editor. |
MandL27 |
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Goomba Level: 11 Posts: 7/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by Stifu - Yeah. Kinda reminds me how in a non-enhanced F-Zero X rom you can make custom tracks use not-track themes, such as the menu theme. - I tried to mention that SMK Mashup's existence would probably push a couple of these lower on the priority list, but then again having everything in one tool (main article: Lunar Magic) is definitely welcome. - I figured if the strings are already loaded in the item probability editor (which they seem to be, given how the weird capitalization rule applies there as well), it'd probably make sense to edit them. And while we're at it, maybe add case-sensitivity on the editor's end for other string edits? - Driver GFX is actually uncompressed, so anyone with a palette dump and YY-CHR could whack at it. But I then go back to your point of throwing everything in one tool. |
MandL27 |
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Goomba Level: 11 Posts: 8/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by MercuryPenny It already got added in the latest preview. |
MandL27 |
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Goomba Level: 11 Posts: 9/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 - That reminds me: I should rerun the decompressor on the item box graphics to see if that odd bug was fixed. - I meant on the editor's end, so we could get properly capitalized strings ("MarioKart GP" instead of "Mariokart Gp," for example). - I think making slight edits to tracks and firing up snes9x has gotten me used to just trial-and-error testing, but driver editing in tracks would probably be useful for people who wanted to make edits and be able to see results in real time. |
MandL27 |
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Goomba Level: 11 Posts: 10/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 That's why I said make it only case-sensitive to the editor. Basically, insert it in allcaps, but let the user decide the case for how the editor displays it. Edit: Does this place even have a PM system? Edit 2: Apparently trying to change the AI block shape in the latest preview throws an error. It can be safely ignored, though. |
MandL27 |
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Goomba Level: 11 Posts: 11/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 Yeah, that'd be rather confusing. You sure? I thought it'd help keep this thread from becoming just a lot of back-and-forth between two users. Also, this tutorial is quite outdated. |
MandL27 |
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Goomba Level: 11 Posts: 12/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 Well, how would I be able to contribute to it? |
MandL27 |
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Goomba Level: 11 Posts: 13/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 I didn't update the images, but I did add sections describing the new settings and codec tools, as well as going over the expanded AI tab. |
MandL27 |
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Goomba Level: 11 Posts: 14/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by Stifu You could do what most apps do and not have a Save As button but instead list it either in the File dropdown or just have it as a separate keystroke (ctrl+A could work). |
MandL27 |
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Goomba Level: 11 Posts: 15/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 Are visual cues on saves really that necessary? I don't think any Microsoft Office program has that unless it lags due to saving a lot of data. |
MandL27 |
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Goomba Level: 11 Posts: 16/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 Yeah. I figure that in the world of file management, it's more common to overwrite one file than splice the diffs onto a separate file. |
MandL27 |
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Goomba Level: 11 Posts: 17/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Is there any way to raise the character limits? I noticed that the existing character limits are quite low if your roster ends up averaging 7-8 characters/name.
Also, while I'm at it, is there a way to make Luigi not share his lower tiles with Mario? |
MandL27 |
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Goomba Level: 11 Posts: 18/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by Stifu So, where would the additional tiles for Luigi go? As far as I can tell, there's no empty space nearby that I could put those tiles in. And I can't seem to find where the standings/award ceremony/credits palettes (at least for the drivers) are located. Am I just missing something? |
MandL27 |
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Goomba Level: 11 Posts: 19/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by Stifu The starting addresses here and here don't match up, and just by combing through I can't seem to figure out which one it actually is. Which is the correct offset? Edit: Figured it out; the subpage is right. I was just being completely inept at finding palette values. |
MandL27 |
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Goomba Level: 11 Posts: 20/20 EXP: 5371 Next: 614 Since: 06-30-14 Last post: 3066 days Last view: 2607 days |
Posted by StifuPosted by MandL27 Never mind, I was looking at the wrong line on the pack 8 page. I really should stop asking questions since I usually end up figuring out where I went wrong within a few minutes of asking. |
Main - Posts by MandL27 |
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