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Popoie
Posted on 04-25-13 11:32 AM, in SOM EDITOR USER GUIDE (rev. 5 of 12-21-14 08:54 PM) Link | Quote | ID: 153761


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1. Download latest SOM EDITOR Build 0213 - 05/29/2014

2. Have a Secret of Mana Rom File (Secret of Mana (U) - works fine. While other version could have compatibility issues.

4. Extract the rom zip file with winrar or 7zip, that you will get the smc file.
The rom is then called secret of mana.smc

3. Start someditc.exe

4. It says (no project loaded) go FILE--> New Project
load the secret of mana.smc.
When its sucessfully loaded you see an info on the bottom of your som editor.
(If not, then the rom file you have is not compatible.)
Then a new window will pop up, where you have to save a Project file as SOM Data.
For example New Mana.som
This file is the saving file of all changes you made with this editor.

5. Finish. Now you can edit.

>>>Map Editing / Map Pieces Editor <<<
For changing parts of the Map you have to find the maps in the editor.

In the editor you see the category +Map Data. Click it, then you see the other categories.
Choose Map Pieces.
Then you´re in the Map Pieces Editor: Here you can make changings.

Most of the Maps looks distorted.
So you find maps by changing the numbers of PIECE.
For Example: Piece 163 is the map of the Witch´s Forest.
Its distorted, too. But no problem.
There is a Find maps that use this piece Button on the middle right.
Click it- Then you will see, that it found MAP 29. Click on the MAP 29 and the distorted Map Piece 163 will be shown right.
I guess the editor aligns the Tilesets of MAP 29 to the map pieces.





Now you can really edit the world map with the tilesets on the top right or use the duplicate and the pen tool, shown as brush and pipette. There is also an selection tool, which you can copy areas.
When you have selected MAP 29 and click the View Button,
the editor will show you the entire normal world map, which you are editing in the category Map Editor.
By clicking the OK Button in the Map Pieces Editor you can apply changes of the map you have made to the original map and view the end result in the Map Editor.

Here you can export/import the map pieces in .s_p format you have edited.
By clicking the Export Piece Button, while youre in Map Pieces Editor in the category >Map Pieces<.

>>MAP EDITOR<<
Here you can choose a map of your choise and on the right side you can make changes.

Here you can export/import the entire map in .sfm format you have edited.
By clicking the Export Map Button, while youre in Map Editor in the category >Composite Maps<.

If you want to save your changings you can go to FILE --> Save Project
This will save to your Project file.som you have made in the editor.
And you can export your chanings to ROM by FILE--> Export to ROM.
This will create a new ROM File with the ending ".srm"
For example secretofmana.srm
That ROM you can emulate in the Zsnes, snes9x and other Super Nintendo Emulators.

I hope more people will come up to extend this User Guide.
Thanks.




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Popoie
Posted on 04-25-13 11:52 AM, in Question about SOM EDITOR (rev. 2 of 04-25-13 02:06 PM) Link | Quote | ID: 153762


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Which ROM File version works best EUROPE/US/JP?

Are edited Maps, imported from EUROPE/US/JP ROM Files compatible with each other?

Will there be a reversed Map Piece Search from COMPOSITE MAPS/MAP EDITOR?

How can i add more Enemies?

How can i add Tresures Chests?

Can anyone make a guide how to write events with examples?

How can I extend the Map Size? How big can a map be without getting issues?

How can I connect New Maps with doors? Here is also a guide with examples needed.

How works the Display Settings Editor?

Which emulator works the best for som roms?

Why does SOM EDITOR goe back to original unedited ROM STATE, even if i load the edited ROM File to SOM EDITOR?
When i edit one map and save as project and export to rom to original used ROM or NEW ROM (i tried both), and when I restart the Editor i cant see my edited Maps anymore! I have to load them manually again.

So the editor always shows the original state of a Mana ROM, when restarting the Editor. Even if you use an edited Mana ROM.
That´s unfortunatly confuses me. You have to manually load them up again, if you want to make changes. And after a while you dont know what and how you edited one map.



Thanks



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Popoie
Posted on 05-07-13 06:50 PM, in someditc doesn't start Link | Quote | ID: 153829


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Hi, you need the right fmod.dll inside the folder of someditc.
The content should look like this:
someditc.exe
fmod.dll

If its not working then you might need to rightclick on someditc.exe and then go to settings and check run as administrator.

I use Windows7

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Popoie
Posted on 07-14-13 09:20 AM, in SOM EDITOR USER GUIDE (rev. 2 of 11-27-14 12:40 PM) Link | Quote | ID: 154303


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Get yourself inspired let you take yourself into the world of Mana
http://www.youtube.com/watch?v=etm28Ubj_-o
Part 2
http://www.youtube.com/watch?v=L9NQ-0MQZcg



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Popoie
Posted on 11-27-14 12:44 PM, in SOM EDITOR USER GUIDE (rev. 2 of 11-27-14 12:50 PM) Link | Quote | ID: 159074


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After a long while not working with the new editor, Im still confused about loading projects.

Is the project loading already fixed?
If I do a map over hours and save the project and shut down the editor and reload my project all the changings are gone, although they are saved in the project file.

What do I do wrong?
Do I have to manually reload all changed maps by importorting map pieces and map?

How do you guys work with the latest editor?
Could you give a small tutorial of how you load your project and see your changings in the editor?

Thx

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Popoie
Posted on 12-19-14 06:43 AM, in Someditor 0213 Bug Report (rev. 2 of 12-21-14 12:36 PM) Link | Quote | ID: 159139


Micro-Goomba
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Loaded Projects are gone or cant be shown in the editor.
Problem: You could accidently overwrite existing self made changed maps to the rom.

Map 129 normal:


After importing Map data of Map 129,
it just imported enemy data:


After importing Map Piece 11 and 12 of composite Map 129:


After reloading editor and the save project.
Seems like nothing has been saved or loaded from the project file:


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Popoie
Posted on 12-21-14 01:01 PM, in Gameplay changes (rev. 3 of 12-25-14 03:26 AM) Link | Quote | ID: 159153


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I would
+ Extend the maps
+ Ring menu could not pause the game
+ Recolor clothes and hairs of character
+ make a fourth character playable
+ Extend the MP (Magic Points)
+ Extend the Story
+ Make the Turtle Island able to visit
+ Make the Mana Spell on the sword available earlier in the game
+ Have all Characters available earlier in the game
+ Add new spell
+ Add an attack spell for the boy
+ add an healing item that heals over time

+ add orcestrial music

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Popoie
Posted on 12-21-14 08:04 PM, in Generic SOM Screenshot Thread Link | Quote | ID: 159155


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That looks cool, both of them.
Makes me think to do obilisks to the forests and small witch hlouses.
Great work! Keep it up!

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Popoie
Posted on 12-21-14 09:16 PM, in Secret of Mana Folder Icons (rev. 4 of 12-21-14 11:20 PM) Link | Quote | ID: 159156


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Hi guys,
I made SoM Folder Icons especially for the SOMEditor.
Download it and go to http://www.convertico.com/ to convert the png to ico format.
On Desktop go to your folder with SOMEditor in it, rightclick on the folder go to Properties, then Customize, other symbol, then choose your Som Folder Icon and click on take over.
Have fun

Whole Album











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Popoie
Posted on 12-21-14 09:33 PM, in Secret of Photoshop Link | Quote | ID: 159157


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lol a Mana Owl, thats a funny idea.
Looks like a screenshot from gamplay, good work with PS

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Popoie
Posted on 12-21-14 09:34 PM, in Changing Hair Link | Quote | ID: 159158


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Looks great

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Popoie
Posted on 12-23-14 05:38 PM, in SOM Editor GERMAN Translation Support (rev. 3 of 02-21-15 01:41 PM) Link | Quote | ID: 159166


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I cannot change the program. Its just Photoshoped.
These changings can make the developer of Secret of Mana Editor.
These are german translations are suggestions and I hope more people will come up, helping to translate. And post their stuff here.

Category Spells
OLD



NEW


Spell Names:




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Popoie
Posted on 12-25-14 04:31 AM, in ROM hacking utilities (rev. 2 of 12-25-14 04:33 AM) Link | Quote | ID: 159183


Micro-Goomba
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SECRET OF MANA EDITOR

Click here
Download latest Build of SOMEDITOR

User Guide

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Popoie
Posted on 12-25-14 04:38 AM, in Welcome to Secret of Mana Hacking Link | Quote | ID: 159184


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you could maybe help us out finding a fix to the save issue. Anything else does not matter.

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Popoie
Posted on 02-21-15 01:15 PM, in SOM Editor GERMAN Translation Support Link | Quote | ID: 159506


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I made some changings and changed my first post, thanks to animeloverxX93.
Thanks for your help

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Popoie
Posted on 02-21-15 01:25 PM, in SOM EDITOR USER GUIDE Link | Quote | ID: 159507


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Yes I know, but some earlier builds of SOMEDITOR I was able to change the rom and was able to play it with snes9x on PC, with some graphic bugs.
The project loading was from my sight never working.

Where is Moppi, which is the Developer, is he allright,
since Moppi didnt post on his blog since SATURDAY, MAY 31, 2014?

I hope Moppi is alright and comes back to this project.
Caz if the editor works any time perfectly

You can do:

Rom injection to wad data so you can play it on the Wii and WiiU
I could play the hacked rom on PSP, XBOX, Wii, WiiU, PC Android and Iphone Emulator.

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Popoie
Posted on 02-22-15 02:55 PM, in SOM EDITOR USER GUIDE Link | Quote | ID: 159522


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Great work and idea, blitzlunar!!!
Thank you. That comes in handy.

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Main - Posts by Popoie

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