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Main - Posts by JRIVA |
JRIVA |
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Red Paragoomba Level: 18 Posts: 1/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Hello my friends.
I JRIVA, and ten years ago I worked on projects Hyperion Megaman 3 and 5. The last year reached the same run on the web, and positive feedback encouraged me to continue. Here is the link to my blog http://megamanhyperion.blogspot.com Thank dl.dropbox links to gadesk, as have fallen ancient megaupload :-[ Excuse my english Working in progress Share the version 0.99 of Megaman Hyperion 5 http://www.mediafire.com/?fzltllsd1w5qifr |
JRIVA |
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Red Paragoomba Level: 18 Posts: 2/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Megaman Hyperion 3 is finish!
http://www.mediafire.com/download/jw0994kj89bru3y/Megaman+Hyperion3+v099.ips Thank you for playing Remember visit my blog http://megamanhyperion.blogspot.com/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 3/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Hello Friends!
I started the project Megaman Prometeo 3 It is a hack for Megaman 3 with new graphics from Megaman 5 and Megaman 6 I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 4/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Mainly graphics and levels |
JRIVA |
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Red Paragoomba Level: 18 Posts: 5/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Thanks.
I plan to finish this Hack in August While, you can play my hacks Megaman Hyperion 3 y 5 ;-) |
JRIVA |
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Red Paragoomba Level: 18 Posts: 6/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Progress...
Visit my blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 7/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Progress Apr 18
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JRIVA |
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Red Paragoomba Level: 18 Posts: 8/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
New image
Visit my blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 9/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Work in progress...
I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 10/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Thanks for yours words
Work in progress... Geminiman, typical Ice Stage I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 11/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Work in Progress (34%)
HardMan's Stage I wait yours comments Visit my Blog http://megamanhyperion.blogspot.com.uy/ |
JRIVA |
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Red Paragoomba Level: 18 Posts: 12/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Thank for your words
Kuja: you make an exelent map of the rom of Megaman 3, essential for edit the Megaman 3 music. Do you know someone who has done the same with Megaman 4; 5 or 6? |
JRIVA |
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Red Paragoomba Level: 18 Posts: 13/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Trinitronity: the palette of the walls and ceiling?
Dracula X: What does it do? I could not use it Alloes anyone know a complete map rom of music of Mega Man 4, 5 or/and 6? Killer Kuja did an excellent job with Mega Man 3, but I need the same for Mega Man 4; 5 and 6 Thanks |
JRIVA |
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Red Paragoomba Level: 18 Posts: 14/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
the direction of the leaf shield |
JRIVA |
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Red Paragoomba Level: 18 Posts: 15/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Dear Megaman Hackers:
Mega Man 3 Does anyone know how to modify the palette Breakman screen? (After eliminating the 4 Doc Robots) Because I see always the original Hardman palette :-( PD: I use Megaflex 0.701 |
JRIVA |
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Red Paragoomba Level: 18 Posts: 16/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Hi Kuja friend!, Im Sorry. No. :-(
I had already tried. For some reason when visiting that scenario, return the original Hardman palette. Test it. Something similar happens to eliminate the Big Harddat of the scene of Needleman Robot Doc. No problem, these limitations take them as design constraints, which sometimes arise very original things too. Very Thanks! |
JRIVA |
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Red Paragoomba Level: 18 Posts: 17/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Thank you Kuja!!! Excellent
Now, look nice! |
JRIVA |
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Red Paragoomba Level: 18 Posts: 18/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Thank you very much.
I'm looking volunatris to help me with music levels. I know add music from other rom hacks of Mega Man 3 (not many with musics changed), but I would like to include some musics of Mega Man 4; 5 or 6 or any other Capcom 6C80 game For those who wish to join jrivammh@gmail.com I leave my blog http://megamanhyperion.blogspot.com.uy/ Cometary hope. |
JRIVA |
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Red Paragoomba Level: 18 Posts: 19/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
I see that we all have more or less the same limitations.
There are few hacks that effectively change the musics. And fewer people doing it, they do well. We'll have to make do with the original soundtrack of Mega Man 3, that are not so bad. Thanks for the links! Bye |
JRIVA |
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Red Paragoomba Level: 18 Posts: 20/60 EXP: 29675 Next: 222 Since: 02-20-13 Last post: 349 days Last view: 857 days |
Kuja: to edit Mega Man 5 with Megaflex gives me the following error:
Change the colors of the palette, and when Megaman dies and reboot in the midpoint, return the original palette colors How do we solve that? This does not happen in Mega Man 3 Thanks |
Main - Posts by JRIVA |
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