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Main - Posts by NightKev |
NightKev |
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Cape Luigi Level: 131 Posts: 4066/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Are you sure about that? ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4067/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
You forgot to keep your first post up-to-date. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4069/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
I've started making a Try Editor, but I'm wondering if it's worth continuing to make it, as it seems not many people are interested in making Trys. So, this is sort of an "is there any interest in this?" thread right now.
Very early (outdated) prototype image: ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4070/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Curse you for ninja'd my thread. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4071/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
At least I got post 125000. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4072/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
The Try help files are just machine translated, and I was going to (attempt to) provide a more coherent translation for people.
And yeah, I'm also making this for the absolute beginners who can use it as a starting point. As for that screenshot, it's out of date. When I'm finished reworking the GUI I'll post another one. Also, yes, there will be a simple text editor too. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4073/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Some threads have been deleted when bh deletes spam users, since his script thing removes all traces of them. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4075/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Uh, MM, it looks like most of his actual (non-OS) data is in the Vista partition, so formatting it would be... a rather bad idea, unless he's going to back-up 120GB suddenly. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4076/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
The week of 1/23 is when my classes start back up, so I've still got a bit of free time left. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4078/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
...What does that have to do with any of the other posts in this thread? ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4079/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Posted by Mega-MarioI have to wonder about that... paulguy: I only have 70GB right now . ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4080/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
You could've gone with something like 1%, it probably wouldn't be noticeable at that point (maybe?). ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4081/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Well, there is one method you could use that definitely would work. I know someone made all the parts invulnerable, then used events to take health away from them. It was for appearances' sake, but if you had the events not let more than X damage be done at once, then all you have to do is make the destruction event condition "If [Health] < [X+1]", and at that point it turns off all the damage-dealing events and initiates the "yay victoly" ones. The core/parts will never get below 1 health this way. It might be a bit more effort this way, but since we don't really know the exact values of the strongest possible player weapon (the damage values might change between ship types even), it's currently the only surefire method (that I know of). ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4082/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Well, there do seem to be quite a few Megaman hacking-related threads in the ROM Hacking forums already, and by a bunch of different users. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4085/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
TSTLRWIYLMM (The "Spoiler" Text Looks Really Weird In Your Layout, Mega-Mario) ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4088/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Easier than what at doing what? They're certainly not easier to code! He already added the drag-and-drop feature, too, so there's no need for a GUI at all. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4089/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Posted by imameliaIn that case, beware The Stark™, and welcome to the board. Nice job in reading the FAQ, you're probably the only one to have ever done that. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4093/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
Ooh, we've upgraded from "Skill Challenge" to "World Championship". Intriguing. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4096/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
There's no real reason for it on this board anyway, username changes occur very infrequently. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 4098/4792 EXP: 26224702 Next: 199918 Since: 03-15-07 Last post: 3732 days Last view: 3644 days |
My cats always have boatloads of hair falling off, yet they never seem to run out. :mystery: ____________________ |
Main - Posts by NightKev |
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