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Main - Posts by NightKev |
NightKev |
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Cape Luigi Level: 131 Posts: 3590/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Yes, just edit the player_01.bmp file in /img/ and change the graphics in there to whatever you want. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3591/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
You're in the wrong folder. You need to be in the "img" folder, not the "player" folder. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3593/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
What they did was probably stack a whole bunch of hidden explosion tanks attached to missile cores somewhere, and when a certain event was triggered the missile cores activated and the explosion tanks turned visible. There wouldn't have been an infinite amount because of the parts limit, though there might have been quite a few. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3594/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by TheBlueEchoLike the WF player ship gun? That would be useful, there have been times I would've liked to have an option for that... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3595/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
I don't think it's possible to revive destroyed parts yet.
Also, they exploded after being launched because most likely part of the launch event also had the tank "suicide", thus killing it and activating its effect. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3596/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Create an event that, when it activates, does "Play Movement" of a missile core with an explosion tank attached, set the explosion tank's "display" to "normal", and have the explosion tank "suicide". That's how the basic event would go. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3597/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Except he said they exploded upon being launched, therefore it must've been done with events. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3598/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Oh yeah, I forgot that part even existed, since it's far easier to use the suicide event now. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3599/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by Burg Hammer AchtzehnCould it be...? This sounds like that WF style spread shot we were talking about in the other thread, maybe Mon was two steps ahead of us on this one... ?Posted by "Translator Engrish" ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3601/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Starcraft (PC)
Chrono Trigger (SNES) Fire Emblem 6/7/8 (GBA) Golden Sun / GS: The Lost Age (GBA) One RTS and 6 RPGs... hmm... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3609/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
I have (possibly "had", not sure if I still have it or not) DK64 and beat it quite a few times. It was a fun game, I suppose. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3612/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
First post updated with more info on the current TotM. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3613/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Thanks for the video, up22!
Edit5: For some reason, there might be two "401" choices for the graphics set. If this happens, the first one (middle of the three options) will crash your game with "Error 7", you have to use the second one (bottom of the three choices) for it to work. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3615/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
And thus bh murdered all the dodongos.
Edit: Oh hey, that's an actual board emoticon, I never knew that. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3616/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
18 since January~ ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3617/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
"If [Player Pos] < [insert number of pixels here] then [Play Movement] of [Part X (invisible thruster(s))]" or similar. If they're facing the right direction, of course. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3618/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
The cake is ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3619/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Kyouji "The Administralastor" Stark ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3620/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by cory21391Only everyone who has used / uses Windows. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3621/4792 EXP: 26217445 Next: 207175 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by CKY-9KAre you saying the kittens are "weeaboo"? ____________________ |
Main - Posts by NightKev |
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