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Main - Posts by NightKev

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NightKev
Posted on 04-24-09 05:14 AM, in Powder Game Link | Quote | ID: 105840


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Posted by justjake274
I played a lot of them through one game that sends you to it's site...And powder game is better then all of them combined x 2. It has player functionality and the ability to upload levels. Also the elements are interesting.
Burning Sand and wxSand let you create custom elements/"levels"/etc. They're quite a bit better than that simple java one you linked to.

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NightKev
Posted on 04-26-09 08:29 AM, in board2 DnD alignments Link | Quote | ID: 105936


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Some of the IRC people:

Stark: Chaotic Evil
Sukasa: Lawful Good
blackhole89: True Neutral
jargon: Chaotic Neutral
Kironide: True Neutral
RomManic: Lawful Neutral

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NightKev
Posted on 05-02-09 01:44 AM, in azFRAXY/metaFRAXY a possible return. Link | Quote | ID: 106292


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I still have azFraxy and metaFraxy. It's nice to see an "oldbie" of the Fraxy community return, so to speak. Welcome!
Also, if you're having trouble understanding something in the editor, go check out the reference/tutorial pages on our wiki, or post here, and we'll try our best to help.

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NightKev
Posted on 05-02-09 08:38 PM, in TotM: April 2009 - The Lottery Link | Quote | ID: 106355


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Considering we barely get any entries anyway, I don't think trying a collab theme at this point is feasible (maybe once we get the TotM popularized again, sure, that sounds awesome).

For anyone that wants to suggest future themes for the TotM contests, add them here.

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NightKev
Posted on 05-02-09 09:31 PM, in Fraxy Change log (rev. 2 of 05-03-09 12:13 AM) Link | Quote | ID: 106360


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Looks like we're getting a whole bunch of new player weapons, as well as lots and lots of other stuff in a huge update soon.
Some of the stuff (google translated + original text):
Posted by Fraxy Homepage (the new/updated player weapons)
Player Relations
- 全タイプ、全装備の修正と変更 - All types, with all changes and modifications
バランス調整他、新装備をいくつか追加します。 More balance, and add some new equipment.
・ワイドバレット (広範囲バレット) WAIDOBARETTO (Barrett wide)
・バルカン (高連射、短射程) Vulcan (blazing high, short-range)
・マルチブラスター (数発同時発射するブラスター) MARUCHIBURASUTA (blaster fire from several simultaneous)
・チャージブラスターPT (これまでのチャージブラスターと同型) CHAJIBURASUTA PT (CHAJIBURASUTA and to isomorphism)
・チャージブラスターQT (チャージが早く、炸裂型に発展しないタイプ) CHAJIBURASUTA QT (quick charge, no development-impact type)
(bh translated that much more accurately than google, see post below)

Check the Fraxy homepage frequently!

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NightKev
Posted on 05-03-09 07:43 AM, in What games would you most like level editors for? And why? Link | Quote | ID: 106390


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Fire Emblem: Shadow Dragon (FE11) (DS)

An awesome series with so much potential...

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NightKev
Posted on 05-05-09 12:25 AM, in TotM: May 2009 - Breakout! (rev. 2 of 05-24-09 10:20 AM) Link | Quote | ID: 106455


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Using the power of random number generation, this month's theme is... "Breakout!"
Posted by CTR
Have you ever played Breakout, Super Breakout, or Arkanoid? Then you get the idea =)
Create a boss in which you must destroy part after part in an effort to reach the core. Remember, it doesn't have to actually look like a level from any of the "Breakout"/etc games, just most/all parts must be destroyable in some form (either through events or regular being shot at) and you should generally need to blast through quite a few to expose the core.

Version requirements: Must be compatible with "20090408beta (+ 20090411beta_patch)" (ie: cannot use newest beta ver 20090524)
Deadline: June 5th

Submissions page
Results page

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NightKev
Posted on 05-05-09 08:01 AM, in IRC quotes thread Link | Quote | ID: 106516


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<~blackhole89> also
<~blackhole89> I'm opposed to the serial comma >_>
<%KP9000> what a weird thing to see right when I come into IRC, blackhole89
<Kironide> bh: why? it's quite useful
<Kironide> Consider: "My parents, Stark and blackhole89" versus "My parents, Stark, and blackhole89"
<Kironide> The possibility for confusion is high.
This explains many things...

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NightKev
Posted on 05-06-09 04:05 AM, in Changing the default scheme Link | Quote | ID: 106559


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/me votes for Daily Cycle 2

There, no longer a tie. DC2 wins.

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NightKev
Posted on 05-07-09 02:54 AM, in TotM: May 2009 - Breakout! Link | Quote | ID: 106596


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Posted by Boxorak
What does it have to look like?
Anything you want it to.

can I use Barriers?
Sure, go ahead.

can it move, or just be stationary?
Stationary is preferred but go ahead and have it move around if you want.

Also, can it be something from Gradius?
If you want, sure.

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NightKev
(post deleted) ID: 106660

NightKev
Posted on 05-09-09 12:48 AM, in What is your reaction time? Link | Quote | ID: 106687


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Guess what Stark? I still win (by 0.0108 it seems)!


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NightKev
Posted on 05-09-09 01:00 AM, in The *official* MushROMs (SMAS Editor) thread Link | Quote | ID: 106689


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Doesn't Lunar Magic work with SMAS+W?

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NightKev
Posted on 05-09-09 05:07 AM, in anyone have a dsi? Link | Quote | ID: 106711


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They still sell regular "DS" systems (if you can find one), and they definitely still sell DSLites.

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NightKev
Posted on 05-10-09 04:28 AM, in Wow...Just wow... Link | Quote | ID: 106776


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No, the guy was obviously lying about that. The point is the mother didn't know this...

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NightKev
Posted on 05-11-09 12:12 AM, in Bukkarooo's Miscellanious Bosses Link | Quote | ID: 106810


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Here you go

Now it should work properly.

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NightKev
Posted on 05-11-09 12:17 AM, in Wow...Just wow... Link | Quote | ID: 106811


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Posted by blackhole89
Where do the black rectangles come from? Did you add them?
Yes, yes he did

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NightKev
Posted on 05-11-09 12:58 AM, in Compendium Suggestions Link | Quote | ID: 106813


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So, I was thinking about adding an extension to change the "Recent Changes" page to look like this one, but if you guys prefer the current one then I'll keep it the same. So, post here or at the discussion page on the wiki and tell me what you think.

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NightKev
Posted on 05-11-09 03:05 AM, in Bukkarooo's Miscellanious Bosses Link | Quote | ID: 106815


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No, you have to replace the : with "& #58;" (no space between & and #). It still breaks if you do it otherwise.

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NightKev
Posted on 05-12-09 03:27 AM, in Do not even clicking THINK about fucking this thread. Link | Quote | ID: 106852


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It was "in" SSBM but it originated in DK64...

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Main - Posts by NightKev

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