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Main - Posts by NightKev |
NightKev |
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Cape Luigi Level: 131 Posts: 3512/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
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NightKev |
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Cape Luigi Level: 131 Posts: 3516/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Keep it! (since without it, we have no board ).
How about... Microsoft. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3518/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
The March contest is over, I'll post the results once Kironide, Bukkarooo and nutman217 finish judging the entries. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3519/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Does this thread really need to be stickied? We don't need every other thread to be a sticky, that's just kind of ridiculous. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3520/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Posted by SukasaIt's definitely possible, wikimedia software has a whole bunch of hooks for the various info (edits, block logs, etc etc) and we already have the FraxyBot reporting a whole bunch of stuff. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3521/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
What do you mean...? ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3523/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Posted by blackhole89That's rather inconspicuous though, which is why no one knows about it. You might as well replace the "FAQ" link since that thing's barely started and hasn't been worked on in ~8 months (and no one reads it anyway ). ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3525/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Well, now I have a question too... what's wrong with the joint-turns in this creation (they don't return completely to their original angle...). I checked and it happens in-game too, not just in the editor. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3528/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Use any of mine, if you like, they need more use... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3529/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Change the starting distance and angle of the main core (part ID 1) to the desired amount and poof, it has MOVED!! ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3530/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Posted by justjake274That's what "Trys" are for... Again, most of that can be done in "Try" scenarios... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3531/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Posted by TheBlueEchoIf it always appears in the same place then that means the appear position is indeed "fixed", otherwise it would appear in random places... ... ... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3533/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
I always use "appear: fixed" and if a boss' "distance" is 0 it still appears in the same place every time, maybe part of your fraxy.exe or something got corrupted? ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3535/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
The editor already uses the cartesian system ("3,7"/other "X,Y" points based on the horizontal X and vertical Y axes).
Edit: Unless you're referring to the "BP Angle" thing in the editor when you select a part? Still, it's pretty easy to use as-is and might just make things more complicated if he changes it to some odd "X,Y" offset system. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3538/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
NightKev |
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Cape Luigi Level: 131 Posts: 3539/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
You would use time travel to... cheat on tests at school? ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3540/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Posted by KironideIt's a good thing none of the people at your school are at this board... ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3541/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Check this page out, all the numbers/etc of the parts have been mapped out.
Edit: Fixed URL because someone (/me looks at blackhole89 and/or Sukasa) STILL hasn't made it so emoticons aren't parsed in urls. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3542/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
Posted by Firefox11May 5th, 11:59PM (GMT-8) is the deadline. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 3543/4792 EXP: 26171780 Next: 252840 Since: 03-15-07 Last post: 3706 days Last view: 3618 days |
There are quite a few different versions of what is essentially the same game (Burning Sand (2), wxSand, this "powder game", etc). They're all generally really fun, especially since most of them you can alter the properties of the particles quite a bit. ____________________ |
Main - Posts by NightKev |
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