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Main - Posts by eternaldragonx

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eternaldragonx
Posted on 01-16-12 05:21 PM, in 8-eyes to Castlevania conversion project (rev. 4 of 01-16-12 05:49 PM) Link | Quote | ID: 149557


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Holy crap how did this bypass my radar. Amazing work so far I've always wanted to play a sequel to simon's quest it was my favorite CV for the nes. Keep up the great work I'm more psyched for this than any new 360 games. Thanks again it looks fantastic. As for suggestions I'd say anything from SOTN up to and including Alucard before he turned good, maybe as a boss but with a different colored cloak so he appears evil. Also I always loved fighting against mummys and even frankenstein but maybe as a normal enemy and easier to kill. So they can be like the axe knights in the newer cv games. Other than that you can always head over to deviant art and search for castlevania sprites for inspiration. An artist by the name of MissClawful over they're has some great nes like sprites. If you need any more suggetions I'd be happy to give them but only if asked I don't want to harass you with my child fantasies.

eternaldragonx
Posted on 01-20-12 05:01 PM, in 8-eyes to Castlevania conversion project Link | Quote | ID: 149621


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Seems like quite the task your taking on. All I can say is don't be discouraged because from the looks of things your creating a castlevania similar to those of SOTN on the ps1 and the gba and nds ones which is good company to have. Only this is for the nes. I'd say if you want originallity from the others then to use mythical creatures set from translvania films and such. The classic wolfman, vamps, imps, reaper, mummy, frankenstein, ghosts, sirens etc. As I said before if inspiration is needed for sprites im sure you could always find some over at deviant BTW it is kinda funnny I mentioned ms clawful as you are familiar w her. Other suggestions would be don't be afraid to take as much as you possibly can from the greats in the CV series. I personally thought Simon's Quest could have been the best in the series for the nes as its the most similar to the new ones had some minor issues been reconciled. So far it looks like a hell of a game so keep the path your set on and your name will be in good company with all the great hackers in this comunity. Thank you for your hard work.

eternaldragonx
Posted on 03-06-12 06:16 PM, in 8-eyes to Castlevania conversion project Link | Quote | ID: 150355


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I like the layout and to be honest I don't think you should change a thing other than maybe the pallette to give the game its own flavor and seperate it from the first.

eternaldragonx
Posted on 03-09-12 06:33 PM, in 8-eyes to Castlevania conversion project (rev. 2 of 03-09-12 06:38 PM) Link | Quote | ID: 150394


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My friend your creating a SOTN esq Castlevania for the NES and I commend you on your endeavor. Great features for the map and game. One odd request or question is theyre any way you can make the Belmont protagonist with a slightly different shade of red or black? Just to seperate it a little bit from Simon's Quest. It would make for a truly different experience and feel more like a sequel rather than a hack.
Also some useless info about me, I 'm 27 and played every 2d castlevania and am an absolute die hard fan. Personally I think Simon's Quest would've been the best in the nes series if it weren't for a few terrible design choices. (invisable floors and no text skip for day night shift, also real crappy directions for progressing in the game) I loved how it was mosty outdoors and included villages and shops. Which is something I think the game still has the upperhand over even on great CV'S like SOTN and Dawn of Sorrow. Thanks for reading.

eternaldragonx
Posted on 03-24-12 07:12 PM, in 8-eyes to Castlevania conversion project Link | Quote | ID: 150541


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Looks very nice, I love the face. Keep it up.

eternaldragonx
Posted on 06-01-12 01:23 PM, in Announcement of Aliahan Magic. (Acmlm Exclusive!) Link | Quote | ID: 151161


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I personally don't have time in my life with a wife and 2 children to try any hacking nor do I have the know how. That being said i'm a major fan of retro gaming and in the age of Call of Duty up the arse its nice to see attention still paid to retro gaming. Keep up the good work i'm sure there will be plenty people ready to give your program a shot. Thanks again and good luck.

eternaldragonx
Posted on 06-01-12 01:29 PM, in Secret of Mana - Ideas for future SoM hacks Link | Quote | ID: 151162


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Posted by Celice
I have never played this game for more than the first beginning village (right after the bug fight). But me and lots of other people always see the main character and think of Chrono Trigger... I'd be surprised if no one tried to put Crono in the game one day and make something built around him... :p

What he said.....that being said...make it happen. Even the chick looks like Marle and the sprite could be Frog.

eternaldragonx
Posted on 06-01-12 02:08 PM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 151164


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This is some really amazing stuff. Every now and then a hacker comes along and blows the mind of the whole community with his/her stuff. Your in a short list my friend, and in good company. Keep up the asm work its obviously your forte. I can't wait to see more from you. As an old school gamer this really impresses me and I look foward to what can be done with it.

Thank you.

eternaldragonx
Posted on 06-01-12 02:18 PM, in Legend of Zelda - Prophet of Chaos (rev. 2 of 06-01-12 02:19 PM) Link | Quote | ID: 151165


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This truly looks like a bombshell of a hack. I can't wait to play it and I look foward to seeing all the new stuff, ASM and GFX always blow my mind. Only one thing can ruin a hack of this magnitude and thats difficulty. No matter how great your hack is or how pretty it is. Many, many gamers will not give your hack the time of day if its too difficult so PLEASE keep that in mind. You put alot of work and countless hours into a project. I would imagine you want people to see just how brilliant it is and for them to see it all to the end. A sequel or side story to the Legend of Zelda should be able to do the following. PLAY, ENJOY, FINISH. Thank you for all your hard work it doesn't go without praise so keep it up.

eternaldragonx
Posted on 06-05-12 05:45 PM, in Legend of Zelda - Prophet of Chaos Link | Quote | ID: 151243


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Red on red looks a bit weird. Maybe change the "Zelda" font color to blue. Or not just my opinion.

eternaldragonx
Posted on 06-24-12 07:50 PM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 151458


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Grafix rip looks sick. I can't belive I'm seeing this on the nes zelda. I can't wait to see what becomes of it. Great work keep it up.

eternaldragonx
Posted on 07-02-12 03:51 PM, in New Super Mario Kart: For Super Players! Link | Quote | ID: 151499


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Looks very promising and the new graphics look amazing. One thing though any chance of removing the whole split screen aspect or am I living in a pipedream?

eternaldragonx
Posted on 07-06-12 06:40 PM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 151548


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Wow I never thought I'd see the day the nes could look like this. Truly amazing work unfortunately Link looks quite a bit out of place in this new setting as it all hase a rouned edge almost 3d style and Link is stuck in a basic 2d sprite. I know your ripped some gfx from the snes if i'm not mistaken. Would it be possible to try to do the same with Link? Keep up the great work.

eternaldragonx
Posted on 07-14-12 01:33 AM, in New Super Mario Kart: For Super Players! Link | Quote | ID: 151593


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Different colored Yoshi, brilliant. Take that Iwata!

eternaldragonx
Posted on 07-27-12 10:18 PM, in Rygar Ultimate V4.1A & V2.1 [Rygar hack] Link | Quote | ID: 151746


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^ What he said.

eternaldragonx
Posted on 08-02-12 12:02 AM, in Zelda3 Parallel Remodel Link | Quote | ID: 151796


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First let me start off by saying thank you for answering all our prayers for a playable game for us non masochists. The patch works for me too so thumbs up to start. Also this is great I never played through Parallel Worlds as it was entirely too hard. Now maybe its just me and I'm sure someone else must've brought this up before and I may just be a jackass that never noticed but I couldn't help but notice Link's right hand is missing at the beginning of the game.



Now if I'm just a jackass I'll just be on my way and sorry for...well being a jackass.

eternaldragonx
Posted on 08-11-12 12:21 AM, in Zelda3 Parallel Remodel Link | Quote | ID: 151934


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Not for nothing but with all these people having so much trouble finding the next objective it kind of deters me from wanting to play the game. Nothing more annoying than getting lost or stuck in a massive game. There was no way you guys could have made them a little more obvious? or even maybe I'm just a jackass but any way to implement icons on the main map via ASM? Not sure it possible and again I may just be a jackass for suggesting it. That being said I still think this is the best hack ever made or being created at the moment,only complaint I have is the lack of music change(don't know if it possible) and the whole being stuck thing.This hack is on a pedestal all on its own only being rivaled by 8-eyes to castlevainia and the FF1 to FF7 hacks in my opinion. Thanks for reading and thanks for you hard work you guys are the best.

eternaldragonx
Posted on 08-11-12 12:23 AM, in 8-eyes to Castlevania conversion project Link | Quote | ID: 151935


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I would also love to see an update on the game. I check this thread every day in hopes of seeing more of this gem. sooooo mini BUMP!

eternaldragonx
Posted on 08-14-12 04:26 PM, in 8-eyes to Castlevania conversion project Link | Quote | ID: 152054


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There is just a shit ton of "oh my god that's badass" goin on in this hack. Thanks for the update and thanks again and holy shit again.

eternaldragonx
Posted on 08-19-12 03:02 PM, in Zelda - The Legend of Link (v3-12-20) Released Link | Quote | ID: 152097


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New sword wing was a must for this game. Great work mate, keep it up.
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Main - Posts by eternaldragonx

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