Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by BloodyIris


BloodyIris
Posted on 08-09-09 09:09 PM, in Explosion tank weapons? Link | Quote | ID: 112996

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There is one plausible way that Ive been trying, opens up a few glitches though. You just set them under an event so that when they are destroyed, the effect changes to "appear Checkpoint", or delete/phase in. Worse comes to worse you just set the event to non-deleting and just make it turn to hide status when destroyed and back.

Main - Posts by BloodyIris

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