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Main - Posts by zbyte

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zbyte
Posted on 07-03-09 11:01 PM, in 1-letter Swap (rev. 2 of 07-03-09 11:01 PM) Link | Quote | ID: 109831


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To me it's just all the SAME.

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zbyte
Posted on 07-03-09 11:14 PM, in 1-letter Swap Link | Quote | ID: 109837


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Well try playing some GAMES.

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zbyte
Posted on 07-03-09 11:35 PM, in 1-letter Swap (rev. 2 of 07-12-09 11:16 PM) Link | Quote | ID: 109852


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MAGES Are effective!

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zbyte
Posted on 07-03-09 11:58 PM, in 1-letter Swap Link | Quote | ID: 109859


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Magus (What th...?)

I am sure MAGMUS is a word though. It is.

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zbyte
Posted on 07-04-09 12:22 AM, in 1-letter Swap Link | Quote | ID: 109873


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Both were not words? Then Why was the first used? "Oh well," I SHRUG.

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zbyte
Posted on 07-04-09 03:31 AM, in Hack Ideas Thread (rev. 2 of 07-04-09 05:33 AM) Link | Quote | ID: 109883


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Look at that map I created for a future hack, I named it "Marooned!"

Nice desert, huh? Not nice to Mario...


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zbyte
Posted on 07-04-09 05:27 AM, in Hack Ideas Thread (rev. 2 of 07-04-09 05:34 AM) Link | Quote | ID: 109888


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Yeah, I know. I was aware of that and thought that was changed. Obviously the edited file wasn't uploaded. That's changed!

So... how many Realms are near complete in Quick Bros. 2?

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zbyte
Posted on 07-04-09 05:57 AM, in Hack Ideas Thread Link | Quote | ID: 109897


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Yeah, I think the bridge was another change I forgot to implement. Oh well.

Today I felt like I could draw 3 levels, but I only got One halfway through. Yesterday I got one done with a level and I set the pointers in properly; once I played It acked like there was no pointer. I never double-loaded(what I call using two programs at once) and made sure the pipe isn't the Ignores Pointers. I think there is a new E-Mail.

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zbyte
Posted on 07-05-09 07:14 AM, in Mario's Trials (SMB3 Hack) (rev. 3 of 07-05-09 08:50 PM) Link | Quote | ID: 109953


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Yes, Here is my SMB3 Hack! World 1 is COMPLETE!


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zbyte
Posted on 07-05-09 10:35 AM, in Correlation Diagram Generator (rev. 2 of 07-05-09 10:40 AM) Link | Quote | ID: 109960


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I didn't get any blueprints to a house, but I got something else.

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zbyte
Posted on 07-06-09 04:49 AM, in Central Fraxy Related Question Thread Link | Quote | ID: 110005


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Fraxy is using sprites to create your own game?

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zbyte
Posted on 07-06-09 10:03 AM, in Words that look like things Link | Quote | ID: 110015


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"Words that look like things"(WTF!?)

You made NO explaination. How do we know what to do?

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zbyte
Posted on 07-06-09 07:06 PM, in Mario's Trials (SMB3 Hack) Link | Quote | ID: 110034


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Thanks guys. It won't be long till I have another preview because I'm already done with World 1 and Halfway through the Desert.

The level can be beat without the super leaf, but I'll build on that. Simple graphics have been changed, and so have other features. Thanks for the comment.

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zbyte
Posted on 07-07-09 08:33 PM, in What's a .dat file? Link | Quote | ID: 110090


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I guess this will be locked and/or trashed. To the landfill this thread possibly goes.

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zbyte
Posted on 07-07-09 08:51 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ (rev. 4 of 07-07-09 08:55 PM) Link | Quote | ID: 110094


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I know I shouldn't do this, but I think everyone reads topics up here.

Well here's my SMB3 Hack. 1ST World is complete while the 2ND is halfway. A few common, simple graphics have been improved. I do have a problem with DD's TSA Editor, it will not open my ROM but Binary's.



I hope you're motivated to do some SMB3 Hacking!

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zbyte
Posted on 07-08-09 01:09 AM, in Hack Ideas Thread Link | Quote | ID: 110117


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Hm... I Like that. I like some of those ideas, maybe I'll let you expand my ROM or something. Probably the Level 2 Racoon Mario would be nice, although I could think of a few more. PM will be sent! I really can't learn much about Hex Editing or ASM anywhere. I also have some other things I want.

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zbyte
Posted on 07-08-09 02:38 AM, in Mario's Trials (SMB3 Hack) Link | Quote | ID: 110122


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I am currently accepting all ASM Tutorials and help.

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zbyte
Posted on 07-09-09 12:11 AM, in What's a .dat file? Link | Quote | ID: 110174


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Posted by blackhole89
Can you spell "backseat moderation"?
Of course I can.

B-A-C-K-S-E-A-T M-O-D-E-R-A-T-I-O-N

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zbyte
Posted on 07-09-09 01:59 AM, in Hack Ideas Thread Link | Quote | ID: 110182


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Earlier there was a discussion about Spike, making him stronger. Also I take these ideas:

Air Mario- jumps higher
Ice Mario- freezes water (fireballs should melt this)

Well I hope to learn how to do it, right now I've heard, I need to learn command lines and disassemblers.

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zbyte
Posted on 07-09-09 06:52 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ (rev. 3 of 07-09-09 06:58 PM) Link | Quote | ID: 110216


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Posted by Quick Curly
Posted by KP9000
I also would like to know if it's possible to change what world you advance to after you beat a world. I don't want to have the desert world right after the first... I'd like to save that for world 7 or something.
Well you don't necessarily need to change the actual world you advance to. Really, it'd simply be a matter of switching the palettes around so that you can put the desert later on. I remember at one time you mentioned how SMB3 Workshop's palette support doesn't always seem to work for some reason; it would screw up on me sometimes when I was editing the palettes through SMB3 Workshop as well. In fact, I tried to edit those unused underground palettes when you thought of the idea of using them for a bonus area, but SMB3 Workshop wouldn't save the changes I made.
Well I always edited the map palettes in SMB3 Workshop and there was no flaw. Quick, do you remember the time I started the first hack and changed Desert Land to Ice Land? All I did was go to SMB3 Workshop, choose level -> World maps -> World 2, then I picked my colors and saved.
Posted by KP9000
I also would like to know if it's possible to change what world you advance to after you beat a world. I don't want to have the desert world right after the first... I'd like to save that for world 7 or something.
You can even make a diffferent color desert.
Now all you have to do is open up the map editor and bring in pointers from other worlds.
There is also topic below that Quick Curly wrote about that changes music - you have to find it in the ROM address and there.

Quick Curly- I hope I didn't scare you. It's just that I find it easier to do this.



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Main - Posts by zbyte

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