| |||
Views: 88,440,982 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 04-20-24 07:28 AM |
|
Guest: Register | Login |
0 users currently in General Chat | 2 guests | 1 bot |
Main - General Chat - Mario Hack from Hell | New thread | New reply |
Metal Knuckles |
| ||
Red Tektite Level: 22 Posts: 9/76 EXP: 52461 Next: 5889 Since: 02-19-07 From: Champlain College, VT Last post: 4740 days Last view: 5415 days |
Sweet Jesus, for a second I thought Legoman had appeared on Kotaku, but even this puts him to shame. ____________________ |
Doritokiller |
| |||||||||
Spike Level: 58 Posts: 328/709 EXP: 1493704 Next: 83842 Since: 03-01-07 From: California Last post: 5998 days Last view: 3024 days |
|
Dragon Master |
| ||
Red Cheep-cheep Level: 34 Posts: 35/217 EXP: 252821 Next: 830 Since: 03-05-07 From: What do you mean with "fad is over"? Last post: 5321 days Last view: 5070 days |
I have this felling this hack is being played by some learning sort of program. Because you can clearly see it doing some unnecasary things over and over... |
TheGreatGuy |
| ||
Beezo Level: 49 Posts: 55/480 EXP: 831073 Next: 52810 Since: 03-15-07 Last post: 5761 days Last view: 5627 days |
Wow, this thing looks evil, I suddenly have an urge to download it, if only to have a taste of the horror myself, and if I can find it, no link to a patch there... As to the program suggestion, I doubt it, I don't think someone would take all the time to write the program just to demonstrate a hack for them. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
fabio |
| ||
Level: 65 Posts: 580/945 EXP: 2300289 Next: 35339 Since: 02-19-07 From: Texas Last post: 6025 days Last view: 5536 days |
How that guy managed to play the hack for 23 minutes is beyond me. I got bored of watching him die after 5 minutes. |
TheGreatGuy |
| ||
Beezo Level: 49 Posts: 56/480 EXP: 831073 Next: 52810 Since: 03-15-07 Last post: 5761 days Last view: 5627 days |
Yeah, if i were him, I'd use savestates to get farther, the hack is impossible. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Xkeeper |
| ||
Level: 105 Posts: 1298/2846 EXP: 12022353 Next: 239907 Since: 02-19-07 Last post: 6054 days Last view: 2791 days |
I still say Air is better. ____________________ I dealt with it. |
Phoenix Yoshi |
| ||
Red Cheep-cheep Level: 34 Posts: 139/216 EXP: 251357 Next: 2294 Since: 02-19-07 From: Georgia Last post: 5560 days Last view: 5532 days |
This hack looks so stupid and hard, it's FUNNY. XD I love watching this person try valiantly to get past the obstacles, only to die a painful death... Especially the deaths by Firebars. XD But I wonder... Why does Mario always pop up into the air at the starting of the level? |
Sgraff87 |
| ||
Panser Level: 42 Posts: 119/345 EXP: 507387 Next: 13975 Since: 02-19-07 Last post: 5983 days Last view: 5658 days |
Hack is obviously for japanese players because they have superior gameplaying abilities. That is why SMB2J wasn't released there.
*Sarcasm must be noted. |
Higsby |
| ||
Pokey Level: 57 Posts: 472/681 EXP: 1407127 Next: 78801 Since: 02-19-07 From: Canada Last post: 6113 days Last view: 5908 days |
Wow thats difficult. And I used to think that a SMB hack I made was hard |
Xkeeper |
| ||
Level: 105 Posts: 1299/2846 EXP: 12022353 Next: 239907 Since: 02-19-07 Last post: 6054 days Last view: 2791 days |
I don't think it's so much for Japanese players as skilled players. You need good timing and skills to beat it. (Not all skilled players live in Japan )
Although again, I believe Air was better. It forces the player to know and utilize many glitches and errors in the SMB engine rather than rely on avoiding evilly-placed invisible coin boxes. (Hell, this one could be beaten easier -- get the mushroom from the box and jump through the ceiling) ____________________ I dealt with it. |
Kernal |
| ||
Gone Level: 88 Posts: 1349/1881 EXP: 6459026 Next: 191638 Since: 02-20-07 Last post: 6140 days Last view: 6131 days |
I've actually played a SMB3 hack of similarly impossible difficulty. I remember one place where you had to swim horizontally along a fairly long, one tile high waterfall with hammers and such raining down on you. And this was only the beginning of 1-1. |
Doritokiller |
| |||||||||
Spike Level: 58 Posts: 330/709 EXP: 1493704 Next: 83842 Since: 03-01-07 From: California Last post: 5998 days Last view: 3024 days |
|
Kernal |
| ||
Gone Level: 88 Posts: 1350/1881 EXP: 6459026 Next: 191638 Since: 02-20-07 Last post: 6140 days Last view: 6131 days |
I hate hacks that are so hard that you have to use savestates every few pixels! Usually I only savestate at the start of each level in case of bugs, computer crashes, etc. Hell, some real NES games are that hard. Like Lone Ranger, I was never able to come close to beating that game. Your health bar drains fast, and you can go a very long way without being able to replenish it...the jumping physics are as bad as Castlevania's, but at least Castlevania let you start at the last door when you die. In Lone Ranger, you generally have to redo like the past 6 towns and 50 or more screens full of enemies. It's like playing Zelda 3 and only being able to save every third dungeon (only MUCH harder than Zelda 3). |
Kles |
| ||
Level: 75 Posts: 943/1301 EXP: 3715612 Next: 111292 Since: 02-19-07 From: Canada |
Because I'm an Asian language cunt, I must clarify that this is Chinese, not Japanese.
Watching him die to the hidden coin block over and over in 1-2 is oddly amusing. |
S.N.N. |
| ||
Beezo Level: 49 Posts: 157/485 EXP: 845716 Next: 38167 Since: 02-19-07 From: Ontario, Canada Last post: 5451 days Last view: 5451 days |
The hidden coin got old quickly. The only time I laughed at it was at 1:03 when he hit it before the fireball. That was well-played.
Also, I've heard so much about Air all around. Does anyone have a link of this movie/IPS/whatever? It sounds amusing. ____________________ Want custom overworld music in your SMW hack? Download this. Don't forget to RTFM. |
Madman200 |
| ||
Level: 58 Posts: 277/726 EXP: 1548862 Next: 28684 Since: 02-20-07 Last post: 4445 days Last view: 4445 days |
A TAS of Air can be found on this link.
As for the HellHack... Nice. Reminds me of my favourite phrase to use. Oh HELL No. |
Xeogred |
| ||
Porcupo Level: 40 Posts: 212/305 EXP: 421776 Next: 19533 Since: 02-19-07 From: Temple of Time Last post: 6111 days Last view: 6111 days |
Posted by fabio Yeah, this was utterly boring and just ... stupid. |
Madman200 |
| ||
Level: 58 Posts: 279/726 EXP: 1548862 Next: 28684 Since: 02-20-07 Last post: 4445 days Last view: 4445 days |
It's boring after 15:00 or farther, where he just keeps doing the same jump over (and over)x6 until he messes it up reel bad at the end, where he dies to the actual game.
Actual game. |
HyperHacker |
| ||
... Level: 73 Posts: 326/1220 EXP: 3365128 Next: 120740 Since: 03-25-07 From: no Last post: 6085 days Last view: 6069 days |
In Hell, this is the only game on the Virtual Console.
Seriously, wow. It's like if Hitler, Stalin and the inventor of popup ads made a video game. It did get kinda boring near the end though when he just kept dying over and over in the same few spots. Though it was funny that he got 65 coins almost entirely by hitting hidden blocks and dying. This guy must have some patience, and some crazy amount of spare time, to play that long. It's funny too to see him take a minute to line up a jump, then discover a hidden block and die. It seemed like they might have changed the physics too. Was Mario's standing jump always that weak? Also there's some pretty good comments on the page (some of them from people with obviously poor connections ). So how long until we see a TAS? |
Main - General Chat - Mario Hack from Hell | New thread | New reply |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 87, rows: 116/116, time: 0.018 seconds. |