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Main - ROM Hacking - Which Energy Balancer would you like to see in a MM1 hack? New thread | New reply


Zieldak
Posted on 09-14-18 09:23 PM Link | Quote | ID: 166519


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Which Energy Balancer would you like to see in a MM1 hack?

1. Energy Balancer, but it works even with a fully filled weapon equipped
2. Energy Balancer, but it converts weapon energy to health if all weapons are full
3. Just give me the regular ol' Energy Balancer

kuja killer
Posted on 09-14-18 09:43 PM Link | Quote | ID: 166520


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Did number 1 actually happen in any games ? i feel like it has, not sure in NES mm 6 ...but the SNES ones probably. I cant remember.

I should probably update the energy balanacer on megaman odyssey to do number 1's description, cause i dont think i have that detail,

based it on NES mm 6.

Zieldak
Posted on 09-14-18 10:39 PM (rev. 2 of 09-14-18 10:42 PM) Link | Quote | ID: 166521


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1. MM7
2. ???
3. MM6, MM9 and MM10.

Not sure where 8 belongs though.

Alien-Type-0
Posted on 09-15-18 03:51 AM Link | Quote | ID: 166522


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Do number 1 reason being it comes just as close as X standard energy balancer in all his games.

Zynk
Posted on 09-15-18 07:06 AM Link | Quote | ID: 166523


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Will it be pre-equipped or like an item pickup first?

1. sounds efficient while 2. sounds convenient but I don't feel like an item should do two different things like restore HP and EN at the same time. I'd vote for 1.

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Zieldak
Posted on 09-16-18 12:19 PM Link | Quote | ID: 166525


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So MM7's EB, huh.
Right now it is available from the start, but that is subject to change.

Trinitronity
Posted on 09-23-18 04:16 PM Link | Quote | ID: 166531


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Sorry if I'm late, but yes, I also vote for Option 1

DannyPlaysSomeGames
Posted on 09-25-18 09:25 PM Link | Quote | ID: 166535


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Sorry if late, but I still wanted to express my opinion

1 is pretty nice and efficient, so you don't have to go back and forth between weapons.

2 is from Megaman CX (an impressive MM2 rom hack) actually, and while I think it's pretty convenient, I feel like this should be its own item. Like maybe it works like the beams in Super Metroid, where they don't work in combination but rather as a seperate item you equip, although I feel that would complicate things a bit.

3 is just 1 but worse.

In my opinion do 1, but maybe make 2 a seperate option. Or not, I'm just suggesting.

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Thanatos-Zero
Posted on 09-28-18 04:37 PM Link | Quote | ID: 166544


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Option 2 sounds like something what Minus Infinity did. Of course WE converted to LE is by half.

I pick Option 1.
Though OPtion 2 could be made as a upgrade akin to Rockman 4 MI.

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Main - ROM Hacking - Which Energy Balancer would you like to see in a MM1 hack? New thread | New reply

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