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Main - Super Mario RPG Hacking - LazyShell 3.19.0: UPDATED EDITION! | New thread | New reply |
Yakibomb |
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Level: 28 Posts: 131/137 EXP: 122897 Next: 8441 Since: 03-21-08 Last post: 765 days Last view: 765 days |
Hello! I am a passionate SMRPG hacker. If you don't know who I am, I am the guy who compiled a list of all SMRPG hacks available (which can be found here), and I have also bug tested LazyShell's earlier builds and now as of recent, I'm updating the source code to LazyShell v3.19.0.
The changelog is pretty small so far. I've only added a few things (changelog below), like some missing commands and features. You can get LAZYSHELL: UPDATED_EDITION here. ==CHANGELOG 2020-1-24==
------- I hope, in time, LazyShell will be even better than before! Thanks for reading, Happy Hacking! ____________________ Layout by Erik557 & LDA.
Thank you! |
animeloverxX93 |
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Newcomer Level: 7 Posts: 7/7 EXP: 1074 Next: 374 Since: 02-03-15 Last post: 2130 days Last view: 2130 days |
Why using the source code of version 3.19.0 tho?
Giangurlo released an (albeit incomplete) version 4.0 here years ago. Wouldn't it have made more sense to use that as a base? At any rate, thanks for your continued efforts. |
Rashama Izouki |
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Red Goomba Level: 15 Posts: 42/42 EXP: 15164 Next: 1220 Since: 10-21-15 From: The Desert of Flame Last post: 2095 days Last view: 1949 days |
Heres a issue i found. I tried to import music exported files using this new lazyshell. It kept giving a notice "not a music file" (forgot the exact message) the file the old 3.19 makes it a .dat so unless what files the new 3.19 takes is different, you cannot import music files. |
Skeletal |
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Goomba Level: 11 Posts: 24/25 EXP: 5553 Next: 432 Since: 11-24-18 Last post: 1966 days Last view: 1966 days |
Posted by animeloverxX93 It's extremely buggy to my knowledge and would probably be easier to work and update older source codes. |
Yakibomb |
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Level: 28 Posts: 135/137 EXP: 122897 Next: 8441 Since: 03-21-08 Last post: 765 days Last view: 765 days |
OK so there was this annoying bug in the Dialogues editor that saved the Battle Menu GFX in the wrong place. So that's fixed. (Current version is 1.2.7)
I really dunno how much further I can go with this editor due to my inexperience with C++. So I'm going to school for it! Probably going to keep updating this over the next few years. We'll see. Happy New Decade! Best wishes. ____________________ Layout by Erik557 & LDA.
Thank you! |
Main - Super Mario RPG Hacking - LazyShell 3.19.0: UPDATED EDITION! | New thread | New reply |
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