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Main - ROM Hacking Related Releases - Game Boy Advance Fire Emblem Patches | New thread | New reply |
Zeld |
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Paragoomba Level: 21 Posts: 5/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Game Boy Advance Fire Emblem Patches
Whee patches?! My old patch release from board 1 that implements Fire Emblem 9 skills in Fire Emblem 8, as well as allowing for the modification of which classes have which skills of the 4 or 5 skills normally nonexchangeable. That is, some skills can be given to or taken from a class via some bit flags in their class data, while other skills are associated with a class directly in the programming which I had to edit in order to allow other classes to have those skills. Off the top of my head those skills are Sure Shot, Pick, Slayer, Big Shield, and Pierce. Okay, that last one wasn't off the top of my head; I had to look in my hacking notes to remember it v_V Anyway, here's the patch, accompanied by a readme thing to make sense of it: Patch Read Me And now a patch for Fire Emblem 7 that allows you to change the experience points received by using a staff. By experience I mean the experience that is used to level up, and not the experience used to develop weapon proficiency. Note that previously the screwed up programming forced you to change how much each use of the item cost in gold in order to change the experience points you gain. Those two things have nothing in common and so this patch makes sense by separating the bond. The new bytes allocated for experience to be gained are stored at 0x80cb528 ROM. Patch And now for my favorite patch, this patch is for Fire Emblem 7 and allows you to decompress the text by typing in the text you would like to use at any address and then changing the pointer of some old compressed text to point to the new uncompressed text, after which you must set the uppermost bit of the address in order to flag the text as already being uncompressed. This way you don't have to recompress the text, which is always a pain. Patch - Updated as of 4/16/07 FE 8 Anti-Huffman Patch - Updated as of 4/17/07; should be as reliable and useful as the new FE 7 one. FE 6 Anti-Huffman Patch - Updated to a level of competence as of 4/24/07 |
NightKev |
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Cape Luigi Level: 131 Posts: 334/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
You are awesome. *goes off and adds these to hack list* ____________________ |
Zeld |
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Paragoomba Level: 21 Posts: 6/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Wait wha? What's this "hack list" you speak of?
Do I win a prize?! |
NightKev |
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Cape Luigi Level: 131 Posts: 345/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by ZeldYes. *hands over two trophies, the first says "A Winner is You!" and the other says "You're Winner!"* The hack list is...right above this thread (it's the sticky). ____________________ |
Zeld |
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Paragoomba Level: 21 Posts: 7/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Yeah, I just now saw it...I was damn tired last night; kind overlooked it.
Have prestige now I do? |
NightKev |
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Cape Luigi Level: 131 Posts: 347/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by ZeldYes, you are now a celebrity! Enjoy it while you can . ____________________ |
Zeld |
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Paragoomba Level: 21 Posts: 8/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Or I could just gain MORE to make it last longer.
Anti-Huffman Patch for Fire Emblem: Seima no Kouseki. Works the same as the Rekka no Ken version, of course. |
theclaw |
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Panser Level: 42 Posts: 55/348 EXP: 512589 Next: 8773 Since: 03-26-07 Last post: 4154 days Last view: 2105 days |
Keep it up! Fire Emblem 6/7/9 are superb. I hope this means someone'll start a patch making Fire Emblem 8 no longer broken and unplayable due to its balance issues. ____________________ |
NightKev |
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Cape Luigi Level: 131 Posts: 356/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by theclawWhat balance issues? (FE8 = Sacred Stones, correct?) ____________________ |
Zeld |
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Paragoomba Level: 21 Posts: 9/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Yes, it is.
I think he means the game's too easy. China FE already took care of that with their Will of Good and Evil patch. I can't make an FE 6 version of the anti-huffman patch until I either get a hold of the game script or figure out where the text is stored to in the WRAM before it is loaded graphically. |
Celice |
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Buzz Blob Level: 39 Posts: 3/285 EXP: 379558 Next: 25213 Since: 04-06-07 From: Oroville, CA Last post: 3680 days Last view: 3641 days |
Eaichu and Cyas were working with Twilkitri, but they're nothing more than asses (brothers, who would have guessed) and have left FESS. You could try searching for them, or asking Twilkitri.
bleh |
IamMe |
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Newcomer Level: 8 Posts: 8/8 EXP: 1791 Next: 396 Since: 02-22-07 From: Washington, DC Last post: 6216 days Last view: 6191 days |
Does anyone have the leila patch for FE7? Someone hacked it awhile ago and made leila a playable character, apparently she was pretty good too, that would be fun. |
NightKev |
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Cape Luigi Level: 131 Posts: 372/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by IamMeFor something simple like that you might as well use a Codebreaker/Gameshark/etc code. Although that could be included in a hack that does other stuff I suppose. ____________________ |
Zeld |
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Paragoomba Level: 21 Posts: 10/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
I actually found where FE 6 loads text into the WRAM today.
I forgot that it was 2 bytes per character from being japanese at one time, so it wasn't until today that I had the energy to use the memory viewer's dumping functions and a hex editor with diff functionality to find the damned text. If anyone cares it's loaded to 0x2029404. I don't see much point in making an Anti-Huffman patch what with all the grotesque character values. ASCII is dead. |
Celice |
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Buzz Blob Level: 39 Posts: 4/285 EXP: 379558 Next: 25213 Since: 04-06-07 From: Oroville, CA Last post: 3680 days Last view: 3641 days |
We'll just make a table for it then >.>;; |
Zeld |
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Paragoomba Level: 21 Posts: 11/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Well we can make a table for ourselves but I really don't want to have to explain using a table to the helpless people over at FESS :\ |
NightKev |
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Cape Luigi Level: 131 Posts: 380/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by ZeldWhy would you explain something to video game characters who don't actually exist in the real world and therefore cannot hear/answer you? ____________________ |
Zeld |
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Paragoomba Level: 21 Posts: 12/73 EXP: 49378 Next: 565 Since: 02-21-07 Last post: 6091 days Last view: 6004 days |
Don't be ridiculous. FESS is a forum.
If they learned that you thought they were ignorant lifeless video game characters they'd probably cry and beat you up. |
NightKev |
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Cape Luigi Level: 131 Posts: 382/4792 EXP: 26216493 Next: 208127 Since: 03-15-07 Last post: 3728 days Last view: 3640 days |
Posted by ZeldFESS could stand for Fire Emblem: Sacred Stones too y'know. ____________________ |
lurid |
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Newcomer Level: 8 Posts: 3/8 EXP: 1783 Next: 404 Since: 04-14-07 Last post: 6201 days Last view: 6200 days |
It's Fire Emblem Sanctuary of Strategy. I'm a member there, but I haven't visited in ages (should do that later today, maybe...) Some members do patches on the FE series. In fact, I was going to do a patch for FE: Gaiden myself until I hit an enormous roadblock (that kept even the experienced hackers from accomplishing anything).
Hey, but I can understand your confusion. I get confused sometimes, myself. |
Main - ROM Hacking Related Releases - Game Boy Advance Fire Emblem Patches | New thread | New reply |
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