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Main - ROM Hacking - An idea - Collaboration Project - Homebrew Demo Zelda Remake New thread | New reply


Is this something we should do?
Yay
Nay
Multiple voting is not allowed. Changing your vote is allowed. 4 users have voted so far.

RetroRain
Posted on 05-14-17 10:41 PM (rev. 2 of 05-14-17 10:45 PM) Link | Quote | ID: 165599


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Just an idea I had.

Is anybody interested in making a homebrew remake of Zelda 1 for the NES? It would just be a small demo, of some of the overworld, and the first dungeon.

All new graphics, using the Link's Awakening engine, its sprites/graphics.

I want to do something like this, but honestly, I'm no graphics artist or music expert.

And I say demo, because of time. I don't have the time to invest in a whole game, and because of the scope of such a project, I'd rather aim for a demo first.

The demo is some of the overworld, with the first dungeon fully playable. However, unlike the original Zelda, the dungeon wouldn't be the same room with minor differences. The dungeons would be more like Link's Awakening dungeons. Each room would be unique.

We'd use the stop and scroll for the overworld areas. The dungeons could either be stop and scroll or slightly moving camera.



WHERE THIS IDEA CAME FROM:

That Castlevania facelift that is on the frontpage of RHDN. I actually played some of it, but I have to say the facelift is awesome.

Imagine a remake of Zelda 1, with high quality graphics, and an updated engine similar to Link's Awakening.

But I'm no graphics expert, and I'd definitely need help in that department.

The first thing I'd want remade is the titlescreen.

I'm willing to program the titlescreen if someone makes it.

What I had in mind is the modern Zelda logo...



with better mountain and waterfall graphics. And obviously a better font for the game.

We'd have to decide on which mapper to use, either MMC3 or MMC5. MMC5 is awesome, but MMC3 has been proven to work on most emulators and easily on real hardware. We could use MMC3, and always update it later on if need be.

CHR-ROM preferrably for quick and easy graphics swapping.


It would be interesting if we have a lot of talented people involved in this, and see where it goes. We could even make a group logo and use it as the startup logo. Something like Team board2 or whatever.


So, what do you think?

Yay or Nay?

____________________
My YouTube Channel

Mari42
Posted on 05-15-17 05:34 AM Link | Quote | ID: 165600


Red Paragoomba
Level: 13

Posts: 28/52
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Since: 12-15-15

Last post: 167 days
Last view: 8 days
Posted by RetroRain
Just an idea I had.

Is anybody interested in making a homebrew remake of Zelda 1 for the NES? It would just be a small demo, of some of the overworld, and the first dungeon.

All new graphics, using the Link's Awakening engine, its sprites/graphics.

I want to do something like this, but honestly, I'm no graphics artist or music expert.

And I say demo, because of time. I don't have the time to invest in a whole game, and because of the scope of such a project, I'd rather aim for a demo first.

The demo is some of the overworld, with the first dungeon fully playable. However, unlike the original Zelda, the dungeon wouldn't be the same room with minor differences. The dungeons would be more like Link's Awakening dungeons. Each room would be unique.

We'd use the stop and scroll for the overworld areas. The dungeons could either be stop and scroll or slightly moving camera.



WHERE THIS IDEA CAME FROM:

That Castlevania facelift that is on the frontpage of RHDN. I actually played some of it, but I have to say the facelift is awesome.

Imagine a remake of Zelda 1, with high quality graphics, and an updated engine similar to Link's Awakening.

But I'm no graphics expert, and I'd definitely need help in that department.

The first thing I'd want remade is the titlescreen.

I'm willing to program the titlescreen if someone makes it.

What I had in mind is the modern Zelda logo...



with better mountain and waterfall graphics. And obviously a better font for the game.

We'd have to decide on which mapper to use, either MMC3 or MMC5. MMC5 is awesome, but MMC3 has been proven to work on most emulators and easily on real hardware. We could use MMC3, and always update it later on if need be.

CHR-ROM preferrably for quick and easy graphics swapping.


It would be interesting if we have a lot of talented people involved in this, and see where it goes. We could even make a group logo and use it as the startup logo. Something like Team board2 or whatever.


So, what do you think?

Yay or Nay?


I think that it is an spectacular idea, because im a fan of LOZ.

Thanatos-Zero
Posted on 05-15-17 04:53 PM Link | Quote | ID: 165602


Nipper Plant
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Since: 11-25-08
From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25

Last post: 142 days
Last view: 14 hours
Go for it Retrorain! If you need certain graphics, I can help you out.

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

RetroRain
Posted on 05-15-17 11:08 PM Link | Quote | ID: 165603


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Thanks.

I would love for more people to get involved with this.

____________________
My YouTube Channel

Insectduel
Posted on 05-17-17 10:18 PM Link | Quote | ID: 165615


Boomerang Brother
Level: 63

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Since: 02-16-08
From: Insectduel's office

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My answer is NO because you are making a game using Zelda characters. Doing a Zelda Remake is fine just don't use Zelda characters. If you're making a game based on IP from scratch and different than any other games aren't similar to their titles then you are most likely get a C & D.

Mari42
Posted on 05-17-17 11:29 PM Link | Quote | ID: 165618


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Posted by Insectduel
My answer is NO because you are making a game using Zelda characters. Doing a Zelda Remake is fine just don't use Zelda characters. If you're making a game based on IP from scratch and different than any other games aren't similar to their titles then you are most likely get a C & D.


Well as long as he put new graphics, new music, etc then it wouldn't be as bad as Big N would know.

Insectduel
Posted on 05-17-17 11:38 PM Link | Quote | ID: 165619


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Posted by Mari42
Posted by Insectduel
My answer is NO because you are making a game using Zelda characters. Doing a Zelda Remake is fine just don't use Zelda characters. If you're making a game based on IP from scratch and different than any other games aren't similar to their titles then you are most likely get a C & D.


Well as long as he put new graphics, new music, etc then it wouldn't be as bad as Big N would know.


Exactly! Remember that RetroRain is making a homebrew (games making from scratch) not a romhack which is different genre. I am okay with Mega Man though since there are no negative influences.

Mari42
Posted on 05-17-17 11:47 PM Link | Quote | ID: 165620


Red Paragoomba
Level: 13

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Since: 12-15-15

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Posted by Insectduel
Posted by Mari42
Posted by Insectduel
My answer is NO because you are making a game using Zelda characters. Doing a Zelda Remake is fine just don't use Zelda characters. If you're making a game based on IP from scratch and different than any other games aren't similar to their titles then you are most likely get a C & D.


Well as long as he put new graphics, new music, etc then it wouldn't be as bad as Big N would know.


Exactly! Remember that RetroRain is making a homebrew (games making from scratch) not a romhack which is different genre. I am okay with Mega Man though since there are no negative influences.


Lets say you can be able to make it in private, so Big N wouldn't know. You can't post something social media, creating website of it, or make anything that consider to be publicity. Try to make it private. Or just try post it in romhacking and see of what they think. I bet it was restricted enough.

Thanatos-Zero
Posted on 07-23-17 12:40 PM Link | Quote | ID: 165785


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Since: 11-25-08
From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25

Last post: 142 days
Last view: 14 hours
You could also create a patch, which converts the original Zelda to the Homebrew Version.
But of course, you will still need to develop the Homebrew first.

____________________
I was a prisoner enclosed in the void, were everything might end up just as myself.
There I was called the death in the void, but after a long sleep my drill was ready to pierce the void.
I came back... to guide those who are in doubt and to crush any corrupted mind.
"Just who in the hell do you think I am?!".

Main - ROM Hacking - An idea - Collaboration Project - Homebrew Demo Zelda Remake New thread | New reply

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