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Main - ROM Hacking - Super Mario Bros. 3: A New Journey (Release Date 11-25-2016) New thread | New reply


AlanJacobs
Posted on 09-26-16 02:28 AM (rev. 2 of 11-26-16 06:27 PM) Link | Quote | ID: 164372


Goomba
Level: 13

Posts: 10/29
EXP: 9742
Next: 525

Since: 08-01-13

Last post: 1799 days
Last view: 654 days
In case you missed it under ROM Hacking Related Releases, here is a link to the completed hack. I hope you enjoy!

Super Mario Bros. 3: The New Journey.


After working on this project for over 4 years, I'm finally comfortable enough to give a release date (November 25, 2016) which, you have my word, will not be delayed or changed.
I've always dreamed of creating a complete Mario game since I was a small child and now it's becoming reality.

This is a complete hack of SMB3. I created 8 brand new worlds, each with its own theme and complete with full levels, custom overworld music, and graphics created by yours truly. I tried to create the new graphics to fit into the original game. A New Club Game can be found on the overworld. It's an extra bonus stage, much like the switch palaces in SMW with a treasure chest at the end.

It's intended to be a Super Mario Bros 3 continuation.

I consider myself a conservative hacker. My goal is to stay true to the SMB3 game while creating new and intriguing worlds to explore.

I hope you guys like it!


 photo Title Screen_zpsvs5s4ssp.png
Title Screen


 photo World 1 Overworld_zpsyxrhucxc.png
World 1 Overworld: Fungi Marsh

 photo World 1-4_zpsqbg5aqlc.png
World 1, Level 4

 photo World 1 Palace_zpsjsphzvlu.png
World 1 Palace: All kings and creatures are different!!

 photo World 2 Overworld_zpscpphzmoh.png
World 2: Native Ruins Overworld

 photo World 2-1_zpsunkiy4pc.png
World 2, Level 1

 photo World 2-T1_zpswf1hiefm.png
World 2, Temple 1: Star (Shuriken) Bro!! A modified version of the Boomerang Bro!

 photo World 3 Overworld_zps9lznq776.png
World 3: Crystal Canyon Overworld

 photo World 3-1_zpsbilzj06w.png
World 3, Level 1

 photo World 4 Overworld_zpsh9edfe39.png
World 4: Bass Lake Overworld

 photo World 4-1_zpsrjv8cklr.png
World 4, Level 1

 photo World 4-4_zpsfzyfdxan.png
World 4, Level 4

 photo World 5 Overworld_zpsz1fnbgmb.png
World 5 Overworld: Golden Plains

 photo World 5-5_zpswesy37oo.png
World 5, Level 5: Golden Bricks that Mario can shoot into coins.

 photo World 5-Hammer Bros_zpstp6atdk2.png
World 5 Hammer Bros. Battle

 photo World 6 Overworld_zpsy22ty0af.png
World 6 Overworld: Piranha Forest

 photo World 6-1_zpsq9jclgij.png
World 6, Level 1

 photo World 6-7_zpsh1id6xmh.png
World 6, Level 7.



Worlds 7 and 8 are for those who want to play through the game!!



Brief history behind the game. After I completed Cinnamon Hills (My SMW Hack) I went to work on an SMB3 NES style game on an SMW ROM. I went pretty far with it, about four worlds (unpolished) and I converted all SMB3 NES graphics to the SMW ROM. In 2013, I realized that I went a bit over my head with the project, mostly the music, and decided to scratch it and explore SMB3 Workshop and create the game using the SMB3 ROM. I converted many levels and ideas from that previous project into this one.

I created a rough rendering of the first 6 worlds on April, 2013 and my progress has been at a crawl for a long time. All 8 worlds were finished in late 2015 and I've been doing a lot of polishing ever since.





Have experience being a tester or know someone? Particularly with SMB3? I could use some input to make the game better!

Any thoughts or suggestions? Let me know! Thanks.

Googie
Posted on 09-26-16 04:11 PM Link | Quote | ID: 164381


Giant Red Paratroopa
Level: 77

Posts: 1259/1405
EXP: 4162548
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Since: 02-19-07
From: Brooklyn, NY

Last post: 95 days
Last view: 95 days
This hack is gangsta!

I dig the screenshots, I hope that you'll change the text in this hack later down the road. You got this.

____________________
My Linktree

Termingamer2-JD
Posted on 09-26-16 05:05 PM Link | Quote | ID: 164384


Ropa
Banned: repeat sockpuppeting
Level: 53

Posts: 720/739
EXP: 1128706
Next: 28413

Since: 08-06-15
From: England

Last post: 2646 days
Last view: 652 days
This looks amazing! Thanks for sharing and continuing work on this project! The level design looks good, although I'm not entirely a fan of what you've done with some of the palette changes, it still adds to the hack nonetheless.

____________________
Jamie Dignam

Dracula X
Posted on 09-26-16 07:14 PM Link | Quote | ID: 164389


Red Paragoomba
Level: 19

Posts: 39/64
EXP: 31015
Next: 4762

Since: 03-11-14
From: Dracula's Castle

Last post: 1708 days
Last view: 671 days
This hack looks fun to play!

Starslayer
Posted on 09-26-16 07:20 PM Link | Quote | ID: 164390

Newcomer
Level: 4

Posts: 3/3
EXP: 272
Next: 7

Since: 09-24-16

Last post: 2739 days
Last view: 2739 days
This looks amazing! I can't wait!

DurfarC
Posted on 09-26-16 07:40 PM Link | Quote | ID: 164392


Shyguy
Level: 24

Posts: 80/97
EXP: 71716
Next: 6409

Since: 10-23-08
From: Norway

Last post: 1928 days
Last view: 326 days
I have been looking forward to this hack ever since you made a thread about it 2 years ago, visiting it again and again to look at the beautiful screenshots. I'm glad to hear it's nearing completion, I can't wait to try it out!

AlanJacobs
Posted on 09-29-16 11:59 PM Link | Quote | ID: 164440


Goomba
Level: 13

Posts: 11/29
EXP: 9742
Next: 525

Since: 08-01-13

Last post: 1799 days
Last view: 654 days
Posted by Googie

I hope that you'll change the text in this hack later down the road. You got this.


Never thought to change the text on the status bar. I wanted the game to feel like the original but I do understand how it can be bland. I'll consider it for sure.

Posted by Termingamer2-JD
I'm not entirely a fan of what you've done with some of the palette changes, it still adds to the hack nonetheless.


I know World 4 has a unique palette but like you said, I wanted to add a bit of character. The piranha plants have red stems (they don't hide when Mario is near.) That may be subject to change.

Thanks for the comments!!! Can't wait to finish this!

Quick Curly
Posted on 10-13-16 05:08 PM Link | Quote | ID: 164488


Giant Red Paratroopa
Level: 77

Posts: 1382/1442
EXP: 4157587
Next: 33542

Since: 06-15-08
From: Earth

Last post: 86 days
Last view: 86 days
I'm a bit late to post, but when I first saw this announcement, I instantly became super excited! I remember when you were first developing "Super Mario Raccoon" and how I was looking forward to it. Very much so. From the unique graphics and palettes that established worlds beyond the original eight that were completely unfamiliar with new atmospheres and dangers for Mario and Luigi to conquer, to the level layouts and designs that just looked like they'd be so much fun to play; I was afraid of what had become of the project due to the lengthy period of time without any new updates. However, it can definitely be understood how we don't necessarily always have the time and/or feel like working on a project (I've experienced this for a while now) so I always do my best to wait patiently and continue looking forward to the day when such projects are finally released. Thank you so much for providing us with an update and even more amazing previews to relive all of that excitement again! I know you have a planned release date this time, but still, please don't feel rushed or pressured! Your project and our "new journey" has always been worth the wait! Best of luck!

AlanJacobs
Posted on 10-17-16 02:16 AM Link | Quote | ID: 164494


Goomba
Level: 13

Posts: 12/29
EXP: 9742
Next: 525

Since: 08-01-13

Last post: 1799 days
Last view: 654 days
Posted by Quick Curly
I'm a bit late to post, but when I first saw this announcement, I instantly became super excited! I remember when you were first developing "Super Mario Raccoon" and how I was looking forward to it. Very much so. From the unique graphics and palettes that established worlds beyond the original eight that were completely unfamiliar with new atmospheres and dangers for Mario and Luigi to conquer, to the level layouts and designs that just looked like they'd be so much fun to play; I was afraid of what had become of the project due to the lengthy period of time without any new updates. However, it can definitely be understood how we don't necessarily always have the time and/or feel like working on a project (I've experienced this for a while now) so I always do my best to wait patiently and continue looking forward to the day when such projects are finally released. Thank you so much for providing us with an update and even more amazing previews to relive all of that excitement again! I know you have a planned release date this time, but still, please don't feel rushed or pressured! Your project and our "new journey" has always been worth the wait! Best of luck!


Thank you for the compliments, Quick Curly! I'm happy you're a fan! This is basically the same project as Super Mario Raccoon but I decided to change the name. This project improved dramatically since that last posting several years ago. Currently working with Mari42 to make this even better! More updates will arrive!

Main - ROM Hacking - Super Mario Bros. 3: A New Journey (Release Date 11-25-2016) New thread | New reply

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