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Main - ROM Hacking - Zelda MMC5/CHR-ROM problem solved. You may close this if you wish. New thread | New reply


RetroRain
Posted on 08-28-15 08:08 PM (rev. 3 of 08-29-15 07:08 PM) Link | Quote | ID: 160947


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I tested adding CHR-ROM to Zelda1 with its original mapper, MMC1. And, there doesn't seem to be a problem.

But when I add CHR-ROM to my Zelda1 MMC5 mapper, even if both the sprites and backgrounds are loaded into the PPU Viewer, only the sprites are showing up on the screen. The mapper prep setup is fine. There is no problem at all. For whatever reason, the background tiles are not being drawn to the screen.



Any ideas on what the problem could be? I never had a problem when I made Megaman 2 Optimum (MMC5 + CHR-ROM).



EDIT:

Problem solved from my thread at RHDN. You may close this thread if you wish.

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Main - ROM Hacking - Zelda MMC5/CHR-ROM problem solved. You may close this if you wish. New thread | New reply

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