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Main - ROM Hacking - Mega Man 4 : Switching graphics banks fast New thread | New reply


MartsINY
Posted on 07-05-15 08:55 PM Link | Quote | ID: 160374


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In Mega Man 5, graphics tiles can be loaded on a second. In Mega Man 3 also. However Mega Man 4 cannot. Is there a way to hack a Mega Man 4 ROM to do so and so it could also be modded into a Mega Man 5 cartridge?

Insectduel
Posted on 07-06-15 11:26 PM Link | Quote | ID: 160378


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Funny to say that I've been trying to do this on a single sprite character with Mega Man 4 but failed. Imagine if I would do it on hardware by swapping CHR ROM chips and run it on a real console without ASM knowledge. The only known game that actually done this procedure is Rockman 4MI and Drill Man's stage when grabbing a Sakugarne is an example.

Even if you have your Mega Man 4 ROM load GFX really quickly you still need to change everything else which is tedious. It has to do with VRAM.

MartsINY
Posted on 07-07-15 05:36 AM (rev. 3 of 07-07-15 10:10 PM) Link | Quote | ID: 160379


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I see... so the best would be to use MM5 or MM3 directly....

Main - ROM Hacking - Mega Man 4 : Switching graphics banks fast New thread | New reply

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