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Main - ROM Hacking Related Releases - RockMan 1 - Hero Mode | New thread | New reply |
dreamerman |
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Red Paragoomba Level: 18 Posts: 40/52 EXP: 27075 Next: 2822 Since: 01-10-10 From: Santiago Last post: 943 days Last view: 943 days |
Description: This Hack is a tribute for Hero Mode into MegaMan 9 and 10, and, follows the same predecessor RockMan 2 - Hero Mode. - No modified Boss AI; But, Boss has new Weapon Weak; - 6 Boss and Willy´s Stage slightly modified, but, without losing the essence of the original game; - Magnet Beam It is essential on Willy Stages. Link: http://www.mediafire.com/download/yffhigwxjqttxwn/RockMan+1+-+Hero+Mode.ips http://acmlm.kafuka.org/uploader/get.php?id=4870 |
Googie |
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Giant Red Paratroopa Level: 77 Posts: 1081/1407 EXP: 4179099 Next: 12030 Since: 02-19-07 From: Brooklyn, NY Last post: 3 days Last view: 3 days |
What is this hack about? ____________________ My Linktree |
MiniCompute |
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Bubble Level: 66 Posts: 698/981 EXP: 2420292 Next: 41559 Since: 04-25-07 Last post: 483 days Last view: 692 days |
Posted by dreamerman I played your hack, to be honest with you about it. I don't find this interesting, nor is their a story line behind it. A few altered stages and some of them is pointless if mega man runs ouf of energy before reaching a platform ? Also I expected you to atleast give your hack a little palette change and face lift. I suggest you work on it some more, if you intend for this to be a hard mode. Check RHDN soon some of the people over there aren't really for your hack so please put some more work into it. Also with the gfx you can see with yy-chr it wouldn't be hard to give your mega man 1 hero some more flavor. Look into mega man 4 and mega man 5 for gameboy. Good luck man. |
dreamerman |
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Red Paragoomba Level: 18 Posts: 41/52 EXP: 27075 Next: 2822 Since: 01-10-10 From: Santiago Last post: 943 days Last view: 943 days |
Posted by Googie I thought I had done, sorry. First Post modified. Posted by Mike-TechPosted by dreamerman |
Synthetekh |
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Ninji Level: 35 Posts: 135/239 EXP: 261187 Next: 18749 Since: 08-15-10 From: New Mexico, USA Last post: 88 days Last view: 7 hours |
Um Mike, I don't really see why this hack would need any Palette and / or any other Face-lifting changes. It's intended to be a hard mode of the original game. It's still supposed to be Mega Man 1, just with harder Level Layouts (similar to Hero Mode in Mega Man 9, but including more Level changes than just the Sprite Layout).
I noticed that the areas and paths of the Levels generally look somewhat similar to that of the original game's levels, which I would think is what would be most appropriate in this case. Personally for what this hack is intended to be, I would just rate it by whether or not the levels are challenging enough, interesting, and fun to play. Edit: Ahh well I see that dreamerman had to Edit his first post to make the purpose of this hack clear, so I guess disregard this then. But I'll still leave this here for dreamerman (if it helps at all), as it seems like he might still make palette changes after all... (I can't entirely tell from his response because "1." of what he quoted was a two part suggestion)? |
MiniCompute |
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Bubble Level: 66 Posts: 704/981 EXP: 2420292 Next: 41559 Since: 04-25-07 Last post: 483 days Last view: 692 days |
Why the heck not though, yes it is the original at most will a few adjustments that make a hard mode go wrong.
(ice man's stage is a good example of that) Hard mode to me means harder AI, a different way of mountain hiking to the boss. :/ Personally though I like to see him give his hack a little bit more pep. I'm glad he listened and I'm willing to try it again if he releases it again. Doesn't need a whole new over-haul, but something thats states him well as a hacker. |
Synthetekh |
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Ninji Level: 35 Posts: 136/239 EXP: 261187 Next: 18749 Since: 08-15-10 From: New Mexico, USA Last post: 88 days Last view: 7 hours |
Oh well yeah some AI changes and such are good. I had gotten the idea that you had meant graphical changes and such to make it look much different. I might have just misunderstood what you meant though. And even Graphics and Palette, etc. changes aren't bad either, just as long as it doesn't lose the essence of what the game is supposed to be (certainly the original game has much room for improvement).
"A different way of mountain hiking to the boss" is mainly what I see it as too overall. |
Main - ROM Hacking Related Releases - RockMan 1 - Hero Mode | New thread | New reply |
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