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Main - ROM Hacking - Super Mario All-Stars NES (v10-15-17) Emulator & NES/Famicom patches New thread | New reply

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infidelity
Posted on 04-16-17 01:17 PM Link | Quote | ID: 165388


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Yeah that was pretty awful to look at. Can happen anywhere unfortunately. But a huge thank you to all the admins who take care of this site. :-)

Ice Man
Posted on 04-18-17 11:26 AM (rev. 3 of 04-18-17 11:26 AM) Link | Quote | ID: 165397


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Why does the actual file say 04-12-07 when the title is 04-11-07? Did something change?

Anyway, I made the cart today, going to play it later.

Image

bnash222005
Posted on 04-18-17 01:42 PM Link | Quote | ID: 165398


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Posted by Ice Man
Why does the actual file say 04-12-07 when the title is 04-11-07? Did something change?

Anyway, I made the cart today, going to play it later.

Image


Nice! I would like to have that exact cart made for me if you could ever do that. I already have someone who is going to make it for me for NES but I would like to have that exact model made for famicom. Please let me know how much it will be. I can do it sometime next month once I have the money.

Ice Man
Posted on 04-18-17 03:53 PM Link | Quote | ID: 165399


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PM sent.

bnash222005
Posted on 04-18-17 08:09 PM (rev. 2 of 04-18-17 08:11 PM) Link | Quote | ID: 165401


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Posted by Ice Man
PM sent.


I am a super noob on this site and I do not know how to check my pms. Can you please direct me how to do that please Ice Man? Thank you in advance.

EDIT: I updated my email address in my profile.

Ice Man
Posted on 04-18-17 08:31 PM (rev. 3 of 04-18-17 08:32 PM) Link | Quote | ID: 165403


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On the main page it tells you: Image
Click on private messages or follow this link: Click

infidelity
Posted on 04-18-17 09:52 PM Link | Quote | ID: 165404


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Woops, sorry bout the confusion with the thread title. Date has been corrected to 4-12-17. :-)

bnash222005
Posted on 04-20-17 01:41 PM Link | Quote | ID: 165405


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Hey infidelity what was that one issue you told me about before about Super Mario Bros 3 that it doesnt affect gameplay but it happens when you jump? And how would you go about on fixing that issue? I want to make sure we all know what that problem is so it can get fixed as it is another hurdle to get over to getting this rom completely perfect. :>

infidelity
Posted on 04-20-17 07:48 PM Link | Quote | ID: 165406


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Nothing to do with a character jumping. It's the irq within Mario 3 that fluctuates "jumps" everytime a dpcm sample is played. I need to still purchase a flash writer for myself to debug this. When I'm able to do that, I'll try to fix the irq for cartridges, and if I become successful, I will release a standalone version specifically for cartridge use.

The MMC5 via emulation has the irq working great. But the conversion from MMC3 to MMC5 is not so good on an authentic MMC5 mapper chip, so I need to do this myself, but I need $'s for the flasher.

bnash222005
Posted on 04-20-17 11:39 PM Link | Quote | ID: 165408


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Posted by infidelity
Nothing to do with a character jumping. It's the irq within Mario 3 that fluctuates "jumps" everytime a dpcm sample is played. I need to still purchase a flash writer for myself to debug this. When I'm able to do that, I'll try to fix the irq for cartridges, and if I become successful, I will release a standalone version specifically for cartridge use.

The MMC5 via emulation has the irq working great. But the conversion from MMC3 to MMC5 is not so good on an authentic MMC5 mapper chip, so I need to do this myself, but I need $'s for the flasher.


Maybe MrPete could take a shot at it to see what he can do. I do not know if he knows how to work with that but I will ask right now.

infidelity
Posted on 04-21-17 12:39 PM Link | Quote | ID: 165409


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It's gotta be done on my end. I have to heavily modify the game on order to do the debug, and I'd much rather be the one doing it in real time. I appreciate the offer and the drive you've been demonstrating in wanting this done, but it'll be much easier from me if I'm the one debugging it. It's not like beta testing a level, lot more to it with what I need to do.

bnash222005
Posted on 04-21-17 01:00 PM Link | Quote | ID: 165410


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Alright, gotcha.

Ice Man
Posted on 04-21-17 04:29 PM (rev. 4 of 04-21-17 04:38 PM) Link | Quote | ID: 165412


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Something that came to my mind is that MMC3 uses a 220pF capacitor between PPU A12 and GND.
Perhaps adding that one on a MMC5 cart might work to deglitch the IRQ?

Info: http://kevtris.org/mappers/mmc3/

MrPete1985
Posted on 04-22-17 09:16 PM Link | Quote | ID: 165416


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Mario 2J save glitch seems fixed.

Playing on NEStopia I still have the issue with the Mario 1 level select glitch, is there a different emulator I should try?

I made a video showing my playthrough and what happens when I try to select a world after completing the first quest

https://youtu.be/NPs7wYOwFDk

Ice Man
Posted on 04-23-17 10:52 AM Link | Quote | ID: 165419


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I just tested it in FCEUX, same problem. Presed B a few times on title after defeating Bowser, started with 2-1 though.

infidelity
Posted on 04-23-17 05:24 PM (rev. 5 of 04-23-17 06:46 PM) Link | Quote | ID: 165420


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4-23-17 Uploaded

I was able to duplicate this error. It was all because of the Save & Continue function. When you save before beating the game, and the game reloads to the title screen, and then you use the B button to cycle worlds, what would happen is my loading routine would kick in, and load from the sram the saved values and insert them into the ram registers.

So when you press B at Princess Toadstool, the game never saves, it just goes right back to the title screen. So this explains the strange values for worlds like 2-5, cause the ram register on the tile screen was getting the previously saved registers, before you defeated the game. So to fix this, I created an automatic save function once you press the B button at Princess Toadstool. So this should finally fix the issue. I was able to watch in real time how this error occurred, and after my additional code, I no longer saw it happen.


$4A6
------
A98A
8D1451
;this is to instantly initiate a swap of $8000-$9FFF

$144A1
---------
A9FF
8D5A07
A980
8D1451
A901
8D1351
98
48
8A
48
ACFF5F
B98C84
8521
A200
A000
B98784
8520
B98284
8120
C8
C005
F003
4CB084
A921
8520
ADFC07
8120
E620
A907
8120
A9FE
8520
A901
8120
AD5307
D004
A913
D002
A919
8520
A900
9120
88
10FB
48
AD5307
D004
A91F
D002
A923
8520
68
8120
E620
8120
68
AA
68
A8
4C9184
;this is the new code to determine what File you are on, and perform the proper save functions of specific ram registers

$14492
---------
0200000000 0304050607 60616263
;pointer table, 1st section is values to be loaded, 2nd section is low sram address, 3rd section is hi sram address


Ice Man
Posted on 04-23-17 05:44 PM (rev. 2 of 04-23-17 05:44 PM) Link | Quote | ID: 165421


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Nice that you got it solved but the download is not working for me now, xD.
Did you update the link?

infidelity
Posted on 04-23-17 06:01 PM (rev. 2 of 04-23-17 06:49 PM) Link | Quote | ID: 165422


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I removed it, there was some things I forgot to add. I'll have the link up again within the hour.

EDIT

New 4-23-17 back on Uploader

Ice Man
Posted on 04-23-17 07:02 PM (rev. 3 of 04-23-17 07:13 PM) Link | Quote | ID: 165423


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Ah, no problem. Thanks!

EDIT:
Still not fixed.
I played the game. Saved at 8-4, beat Bowser.
I was able to press start to get to the save menu during the cutscene with princess.
Pressed B a few times on title. Landed on 7-1

infidelity
Posted on 04-23-17 07:22 PM (rev. 3 of 04-23-17 07:54 PM) Link | Quote | ID: 165424


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ugh im getting really burnt out with this game...

how is this possible? you are not using a previously created SRAM file are you? You started this completely fresh from the start?

Please be as specific as possible, did you save continue? did you save quit? did you do either of those in the 8-4 castle, or did you do this during the cutscene with Princess Toadstool? When pressing B did it actually cycle through the entire world id's?

I just again put up a new one that fixes Mario's power up state when pressing B on the title screen to select a world. Say you saved last as big Mario, then you are small, then you save Princess Toadstool and press B. The title screen comes on and you are small as you are supposed to be, but when you press B, it'll load the last saved value of his power up state, so he would instantly turn into Big Mario. So I fixed that when you press B to restart the game.
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Main - ROM Hacking - Super Mario All-Stars NES (v10-15-17) Emulator & NES/Famicom patches New thread | New reply

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