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Main - ROM Hacking - Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches | New thread | New reply |
bnash222005 |
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Paragoomba Level: 18 Posts: 12/69 EXP: 29467 Next: 430 Since: 01-29-17 Last post: 2456 days Last view: 2452 days |
I installed retroarch but when I tried using my control all I could do is go up and down. I couldnt select any options as the a button, b button and any other buttons do not work. I am using a Nintendo Gamecube control. So I gave up because it shouldnt be that hard to operate the program. Unless you mnow how to get the controller to work. |
infidelity |
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Fuzz Ball Level: 66 Posts: 823/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
Yeah it can be a pain in the ass to get working. Honestly I've never used a go controller (wired or wavebird) I've always used a wiimote. But I only have the WiiU, I used to use the vWii but now I use the WiiU instead.
Really sorry but if you are going to play my mmc5 games on the Wii, you will get the correct results only with nestopia. Wish there was more I could do, maybe checkout the site "gbatemp" and look around for retroarch wii faqs. |
bnash222005 |
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Paragoomba Level: 18 Posts: 13/69 EXP: 29467 Next: 430 Since: 01-29-17 Last post: 2456 days Last view: 2452 days |
Yeah, I love Nestopia man. I just want to get it working on my Wii for my kids so they can play your awesome Super Mario All-Stars. But I will just have to wait for it to be put on an NES cart. But I am worried now that the Super Mario Bros 3 will not be good enough.
When do you think that the problem for the Super Mario Bros 3 will be fixed? Thanks again for everything. |
infidelity |
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Fuzz Ball Level: 66 Posts: 824/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
No idea on an eta. I've sent multiple emails with no response, I'm assuming somethings up on his end.
Try doing research on the controllers allowed for retroarch. Idk what you use for a loader, but I use WiiFlow master mod. It has retroarch implemented in it, as well as the cores (emulated systems) |
EggplantPimp |
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Buzzy Beetle Level: 44 Posts: 259/378 EXP: 578930 Next: 32355 Since: 04-30-07 From: Boo York, Home Of The Big Pumpkin Last post: 1251 days Last view: 1251 days |
Posted by infidelity Oke-dokey, smokey... ____________________ - Nikki |
infidelity |
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Fuzz Ball Level: 66 Posts: 826/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
I've created another update, pretty happy with how it's turning out. Hoping to release it within the next couple days. |
bnash222005 |
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Paragoomba Level: 18 Posts: 14/69 EXP: 29467 Next: 430 Since: 01-29-17 Last post: 2456 days Last view: 2452 days |
Awesome! I cant wait to see what else you updated. |
PKstarship |
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Shyguy Level: 21 Posts: 76/88 EXP: 46532 Next: 3411 Since: 08-14-15 From: Midgard Last post: 2443 days Last view: 2352 days |
I feel like this is an odd suggestion, but could it be possible to make an alternate way to access Mario Bros (like, say, beating one or two of the games makes the game show up on the game select menu)? This'd make it also accessable to people who maybe don't have a second controller or a way to use those inputs, instead of it just being just a hidden kinda-secret thing.
Just something I thought I'd point out. ____________________ Drive-by, *Puts on sunglasses* Miami style YEEEEEEEAAAAAAAHHHHHH!!!!!!! |
infidelity |
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Fuzz Ball Level: 66 Posts: 828/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
I'm actually working on a new method, been doing so the last week with whatever free time I've scrounged up. Results are finally progressing nicely, taking longer than anticipated since I designed everything around only 4 games.
I'll explain in greater detail when I release the new version, but wanted to address your comment first since it's the main thing I'm working on. :-) |
stgiga |
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Goomba Level: 11 Posts: 1/23 EXP: 5635 Next: 350 Since: 03-02-17 Last post: 2539 days Last view: 2514 days |
Hello infidelity, your hack is nice, but there is a major bug. In Nestopia, if you go to the game menu, and rapidly go up and down, which I tested by moving between the options on controller 1, the game will switch to either Mario 2j or the last hovered game, before the menu text corrupts, and the game freezes/crashes. It is repeatable. I tried the game on a Mac OS X copy of Nestopia by Richard Bannister. You may use the equivalent Windows version to test this.
Hopefully this crash can be stopped due to the hack's current instability. I suspect it has to do with graphic bank switching. I hope Mario Bros. gains highscore save functions via SRAM, and that all this is integrated into the newest release of the hack rom-permitting. |
infidelity |
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Fuzz Ball Level: 66 Posts: 829/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
Yes I discovered that glitch with my menu and it's resolved. You were close, it was an incorrect bankswap, however it was a prg bank misswap.
I'll consider the high score being retained and restored. |
stgiga |
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Goomba Level: 11 Posts: 2/23 EXP: 5635 Next: 350 Since: 03-02-17 Last post: 2539 days Last view: 2514 days |
Thank you! I will carefully wait in anticipation for the newest release. |
infidelity |
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Fuzz Ball Level: 66 Posts: 830/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
I think tonight (Friday) I'll be releasing the new update. |
stgiga |
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Goomba Level: 11 Posts: 3/23 EXP: 5635 Next: 350 Since: 03-02-17 Last post: 2539 days Last view: 2514 days |
On the release after this new release, see if you can replace the original Mario Bros. with the enhanced Mario Bros. Classic Series German NES Release from Europe, but sped up to 60hz and converted to mmc5 as a replacement for the original Mario Bros. NTSC that we currently have. I would also like to see the SRAM Highscore function from nes.goondocks.se added to either one if space permits. |
infidelity |
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Fuzz Ball Level: 66 Posts: 831/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
version 3-3-17 released! Please check main page. :-) |
EggplantPimp |
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Buzzy Beetle Level: 44 Posts: 278/378 EXP: 578930 Next: 32355 Since: 04-30-07 From: Boo York, Home Of The Big Pumpkin Last post: 1251 days Last view: 1251 days |
This is gonna be so gangsta! ____________________ - Nikki |
Da_GPer |
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Goomba Level: 14 Posts: 16/30 EXP: 12119 Next: 952 Since: 06-03-09 Last post: 2292 days Last view: 1164 days |
He did more then a wonderful job, if I had anything to say about this work of art. By the way, thanks for having my name added to the main page. I feel honored.
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infidelity |
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Fuzz Ball Level: 66 Posts: 832/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
:-)
Already had to release another update today. (march 4th) When erasing any saved game, the ERASE? text isn't fully removed, this was because I've added an extra letter to the routine. Originally it was "SURE?" now it's "ERASE?" I had the vram routine correct when selecting NO. But when selecting YES, the first letter E would remain on the screen. So this has now been taken care of. Also I have spruced up, and did some maintenance to the main page. |
stgiga |
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Goomba Level: 11 Posts: 4/23 EXP: 5635 Next: 350 Since: 03-02-17 Last post: 2539 days Last view: 2514 days |
Do you think adding the Mario Bros. Classic enemies to the title screen would be a good idea? |
infidelity |
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Fuzz Ball Level: 66 Posts: 833/968 EXP: 2367877 Next: 93974 Since: 05-24-07 Last post: 957 days Last view: 813 days |
If others wish to modify my work, and create their own patches then go for it. :-) But I'm officially done with All Stars now. |
Main - ROM Hacking - Super Mario All-Stars NES (v3-24-20) Emulator & NES/Famicom patches | New thread | New reply |
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