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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Gaming - Super Mario World (NES) New thread | New reply

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Termingamer2-JD
Posted on 06-04-16 03:07 PM Link | Quote | ID: 163227


Ropa
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Posted by MathUser2929
I knew macbee probably wouldn't finish that SMW NES hack tho. I tried the same thing years before him and changed all the graphics for the first stage. Then I found out every level has it's own graphics set, even if it takes place in the same tileset.

I can't be bothered to check at the moment, how big is the ROM? The game is pretty extensive for a pirate game, must be massive if so.

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Jamie Dignam

Termingamer2-JD
Posted on 08-29-16 11:01 AM (rev. 2 of 08-29-16 11:02 AM) Link | Quote | ID: 163950


Ropa
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I'm going to record myself playing part of this game but make the audio extremely loud. I'm trying to challenge an IRL friend who says he can't be affected by any earrapes, and this game rapes my ears without any changes anyway, so why not?

Also, what were the Game Genie codes to fix the physics somewhat?

(oh and this thread is literally my 2014 self's best ever post, I was so bad at writing back then)

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Jamie Dignam

Plokzig
Posted on 06-30-21 08:06 AM Link | Quote | ID: 167758


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I wonder if anyone heard of this...

sunrise89
(post deleted) ID: 167993
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Main - Gaming - Super Mario World (NES) New thread | New reply

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