| |||
Views: 88,441,452 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 04-20-24 10:26 AM |
|
Guest: Register | Login |
0 users currently in ROM Hacking | 3 guests |
Main - ROM Hacking - Mega Man Enhanced Patch Released | New thread | New reply |
RetroRain |
| ||
Fuzz Ball Level: 66 Posts: 765/994 EXP: 2436976 Next: 24875 Since: 09-30-07 Last post: 1929 days Last view: 951 days |
Taken from the readme: · Converted to Mapper 4: MMC3 · Mapper has been prepped (all mapper addresses written to at start-up) · Expanded the ROM (double the size) · Enabled SaveRAM (game saves your lives and completed stages/weapons after each stage, and when you get the special weapon) NOTE: Unlike the Mega Man Upgrade Patch, this ROM has not been converted to CHR-ROM, and there is no option to erase saved game data. No text edits were made, no graphics were modified, no palettes were changed, and no levels were altered. The score is still intact, and no modifications were made to the original game engine at all. All that was added was mapper prep code, so that the game would run on real hardware, the save code, which loads and saves your progress, and the bankswitch routine, so that you could easily switch banks. You may use this patch as a base for your Mega Man hacks. If you decide to use this for your hacks, credit is not necessary, but it is appreciated. End of readme text This is more of a vanilla version of the Upgrade Patch. You'll have to use CHR-RAM, but there is still a lot of free space in the game, and working with MMC3 is very comfortable. Plus you have the added benefit of the game saving your progress for you. Enjoy! Download ____________________ My YouTube Channel |
dreamerman |
| ||
Red Paragoomba Level: 18 Posts: 23/52 EXP: 27075 Next: 2822 Since: 01-10-10 From: Santiago Last post: 943 days Last view: 943 days |
Thanks... =)
So, now is possible create MegaMan Powered Up/Down? |
Thanatos-Zero |
| ||
Nipper Plant Level: 45 Posts: 344/423 EXP: 652495 Next: 7669 Since: 11-25-08 From: Germany - Rheinlandpfalz - Wittlich - Zur Phillippsburg 25 Last post: 1085 days Last view: 1047 days |
Since it has the MMC3 mapper, have you installed as well the Capcom sound engine which is used for all the MMC3 Megaman games? ____________________ I was a prisoner enclosed in the void, were everything might end up just as myself. There I was called the death in the void, but after a long sleep my drill was ready to pierce the void. I came back... to guide those who are in doubt and to crush any corrupted mind. "Just who in the hell do you think I am?!". |
RetroRain |
| ||
Fuzz Ball Level: 66 Posts: 766/994 EXP: 2436976 Next: 24875 Since: 09-30-07 Last post: 1929 days Last view: 951 days |
No. Music and sound are not my specialty. But with all of the free space, it can be installed. ____________________ My YouTube Channel |
Vanya |
| ||
Red Koopa Level: 27 Posts: 73/139 EXP: 105011 Next: 11148 Since: 01-22-13 Last post: 3287 days Last view: 3286 days |
Posted by dreamerman I'll be working on that again shortly, but it will be based off the Upgrade Patch, not this one. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
Insectduel |
| ||
Hammer Brother Level: 68 Posts: 875/1069 EXP: 2686400 Next: 42400 Since: 02-16-08 From: Insectduel's office Last post: 1251 days Last view: 1250 days |
The Roll Chan mobile project for MM1/RM1 will come in sometime based on the vanilla upgrade patch but there is a problem. There isn't a sprite assembler editor for Mega Man 1. Someday this project will copy everything from Rockman mobile. Sadly, Roll's only weapon is her buster cannon with the exception of her unused carrying gutsblocks. |
Main - ROM Hacking - Mega Man Enhanced Patch Released | New thread | New reply |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 62, rows: 87/88, time: 0.016 seconds. |