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Main - ROM Hacking - Rockman 2 Everlast and other project update. New thread | New reply


32x1000
Posted on 03-29-14 09:45 PM Link | Quote | ID: 156247


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For a while now I have been very busy working on Rockman 2 Everlast and it's near completion but while I was working I thought it would be cool to release 2 projects at the same time, the other project being a hack of SMB2 that I finished a long time ago but never released. So with that said I will go back and look over my hack of SMB2 and make sure it functions properly and then I'll also finish up Rockman 2 Everlast. I can't give an exact date but I can say it will be done within a few weeks (maybe 2-3)
So I'll go ahead and show some new screenshots for both of the projects:
Rockman 2 Everlast:

This is the title screen (Final)

Airman's stage: This one still needs a bit of work in the enemy department but other than that it is finished.

Flashman's stage: This one is the most "unfinished"

Woodman's stage: I finally got the enemies done including Woodman's attack pattern.

Quickman's stage: This one is complete Level design and enemy wise
Except for the quick beams PLEASE if anybody knows how to edit their placement let me know.

This was supposed to be the rest of the levels here but I decided to keep them a secret.... I don't want to spoil everything
Lastly I'll go ahead and sum up the plot for the game: Basically shortly after Wily's defeat in Megaman 10 he Re-discovered his old robot masters, gave them new enhancements, and sent them after Rock...
I know it's not shakespeare but it gets the job done well enough.

I was gonna put some screenies of the hack of SMB2 here but just in case I don't release it I'll put them up just a little later...sorry.

Please I WANT YOUR CRITICISM! It would be much appreciated Thanks

MiniCompute
Posted on 03-29-14 11:06 PM Link | Quote | ID: 156249


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PM your demo then I will give you my criticism when I'm done.

NARFNra
Posted on 03-30-14 03:35 AM Link | Quote | ID: 156250


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I also can't offer much in the way of criticism without playing.

However, your screens look pretty nice. Maybe there's a bit too similar color schemes for Air and Flash man? Quick Man's looks really nice but Wood Man's seems like you might want to change some shading.

All in all the screens look pretty decent!

Anandastoon
Posted on 03-30-14 05:58 AM (rev. 2 of 03-30-14 05:59 AM) Link | Quote | ID: 156251


Red Paragoomba
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Posted by 32x1000

Except for the quick beams PLEASE if anybody knows how to edit their placement let me know.

Please I WANT YOUR CRITICISM! It would be much appreciated Thanks



I wrote this several years ago if you would like to check that out.

The graphics look really nice you can see NARFNra post about that, I would like to play it whenever I have time.
Also for title screen, I don't know if that is a mistake or not, seems your username have more zero than you had one in the forum.

32x1000
Posted on 03-30-14 06:13 PM Link | Quote | ID: 156252


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Posted by Anandastoon
Posted by 32x1000

Except for the quick beams PLEASE if anybody knows how to edit their placement let me know.

Please I WANT YOUR CRITICISM! It would be much appreciated Thanks



I wrote this several years ago if you would like to check that out.

The graphics look really nice you can see NARFNra post about that, I would like to play it whenever I have time.
Also for title screen, I don't know if that is a mistake or not, seems your username have more zero than you had one in the forum.


Oh crud I just noticed the extra zero on the title screen I'll be sure to fix that.

MiniCompute
Posted on 04-01-14 12:31 PM Link | Quote | ID: 156257


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You could do better than this.
The first screen quick mans stage I like how you designed it.
Copper and blue tile metal doesn't look right could you make the blue white tile palette a different color ?

The next screen, the wood palette is too bright, please it down a bit/

http://i1290.photobucket.com/albums/b530/32x1000/Rockman2Everlast-10_zps60ee017f.png?t=1396125045

http://i1290.photobucket.com/albums/b530/32x1000/Rockman2Everlast-5_zpscf70b7b3.png?t=1396125040

32x1000
Posted on 04-01-14 09:57 PM Link | Quote | ID: 156258


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Ok i'll be sure to update the colors Thanks for the feedback

amarcum81
Posted on 04-02-14 07:32 AM Link | Quote | ID: 156261


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Really like the tiles for the Flash Man stage! Nice work!

Trinitronity
Posted on 04-05-14 09:26 AM Link | Quote | ID: 156280


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Posted by 32x1000
For a while now I have been very busy working on Rockman 2

Quickman's stage: This one is complete Level design and enemy wise
Except for the quick beams PLEASE if anybody knows how to edit their placement let me know.


If I remember correctly, then the quick beam placement works the same way like the enemy placement. I could be wrong, though.

32x1000
Posted on 04-05-14 06:57 PM Link | Quote | ID: 156283


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It does I already fixed them

Divemissle
Posted on 04-07-14 04:38 AM Link | Quote | ID: 156292

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The screenshots look really good, but the thing about the Quick Beams worries me, since usually when rom hacks have quick beams they're really annoying.

amarcum81
Posted on 04-07-14 07:45 AM Link | Quote | ID: 156295


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Posted by 32x1000
It does I already fixed them


Awesome! Another thing you can check off! Any luck with the music aspect?

32x1000
Posted on 04-07-14 09:31 PM Link | Quote | ID: 156299


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I haven't gotten the chance to contact infidelity when it comes to the music but I can say all the stages are completed but I still need to place enemies and alter bosses.

seifstarboy
Posted on 07-09-16 10:45 PM Link | Quote | ID: 163463

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Posted by 32x1000
For a while now I have been very busy working on Rockman 2 Everlast and it's near completion but while I was working I thought it would be cool to release 2 projects at the same time, the other project being a hack of SMB2 that I finished a long time ago but never released. So with that said I will go back and look over my hack of SMB2 and make sure it functions properly and then I'll also finish up Rockman 2 Everlast. I can't give an exact date but I can say it will be done within a few weeks (maybe 2-3)
So I'll go ahead and show some new screenshots for both of the projects:
Rockman 2 Everlast:

This is the title screen (Final)

Airman's stage: This one still needs a bit of work in the enemy department but other than that it is finished.

Flashman's stage: This one is the most "unfinished"

Woodman's stage: I finally got the enemies done including Woodman's attack pattern.

Quickman's stage: This one is complete Level design and enemy wise
Except for the quick beams PLEASE if anybody knows how to edit their placement let me know.

This was supposed to be the rest of the levels here but I decided to keep them a secret.... I don't want to spoil everything
Lastly I'll go ahead and sum up the plot for the game: Basically shortly after Wily's defeat in Megaman 10 he Re-discovered his old robot masters, gave them new enhancements, and sent them after Rock...
I know it's not shakespeare but it gets the job done well enough.

I was gonna put some screenies of the hack of SMB2 here but just in case I don't release it I'll put them up just a little later...sorry.

Please I WANT YOUR CRITICISM! It would be much appreciated Thanks


Main - ROM Hacking - Rockman 2 Everlast and other project update. New thread | New reply

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