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Main - ROM Hacking - Mega Man 2: The Mystery of Dr. Wily - Version 1.1 Released New thread | New reply


RetroRain
Posted on 03-01-14 02:32 AM Link | Quote | ID: 155886


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This is a hack of Mega Man 2, which has the following changes:

- Text edits (as seen in screenshots)
- Slightly modified title screen
- Replacement of the password system with a save system

This is my first NES SRAM hack! What it does is fix the text (which I felt was needed), and replaces the password system with a save system. The game will save your completed stages, lives, and E-Tanks at the end of a completed stage.







I should have it released in a couple of days.

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NARFNra
Posted on 03-01-14 02:37 AM Link | Quote | ID: 155887


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Ooh, cool! Glad to see people making these for more games, haha. Good luck with it!

Chaobomr
Posted on 03-01-14 03:14 AM Link | Quote | ID: 155888


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Feelin' better, Retro?

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infidelity
Posted on 03-01-14 03:51 AM Link | Quote | ID: 155889


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Awesome! :-D

Drakon
Posted on 03-01-14 03:53 AM (rev. 4 of 03-01-14 04:03 AM) Link | Quote | ID: 155890


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Hah, glad my instructions lead to more of these.

At least, I hope it did.

Also did you add options to the menus? I'm curious how to approach something like that. If it's too time consuming to explain no worries.

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XTTX
Posted on 03-01-14 04:01 AM Link | Quote | ID: 155893


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ha! awesome! Looks like these are popping up all over the place and that is a good thing! Will any tweaks be made to robot masters levels?

RetroRain
Posted on 03-03-14 10:24 AM (rev. 6 of 03-03-14 10:31 AM) Link | Quote | ID: 155929


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Video
http://www.youtube.com/watch?v=zLcBJEOnAaM

Here it is!
http://acmlm.kafuka.org/uploader/get.php?id=4591

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RetroRain
Posted on 03-08-14 06:10 PM Link | Quote | ID: 156030


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Version 1.1 Released

There was a bug in the game. If you were starting the game for the first time, and selected Continue from the game start screen, it loaded what was stored in SRAM (which was #$00) to your lives. This meant that you started the game with 0 lives, but if you died, it would decrement your lives to #$FF, which would mean you had 255 lives. I noticed this when I saw a sprite glitch of the lives in the inventory screen during gameplay. In order for the game to take you to the Game Over screen, you have to have 1 life in RAM. The game checks for this. Since it was already 0, it skipped the Game Over routine. This bug has now been fixed.

People have mentioned that the subtitle "The Mystery of Dr. Wily" seemed out of place on the title screen. I have fixed this also.



You can download this latest version 1.1 here:

http://acmlm.kafuka.org/uploader/get.php?id=4595

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Chaobomr
Posted on 03-09-14 12:01 AM Link | Quote | ID: 156040


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I do have one gripe about this game, but it's probably "nitpicky." When you get a new power, TITLE is highlighted, not STAGE SELECT. It's mostly a nitpick and I can deal with it.

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RetroRain
Posted on 03-09-14 04:31 PM (rev. 3 of 03-09-14 04:54 PM) Link | Quote | ID: 156048


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I'd say you're being "nitpicky."

All the title option does is replace the password option that was already there. But I know what you mean about the order of the options. It would probably make more sense to have Stage Select the first option, and Title the second option. I'll consider fixing this if I have to make another version.

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Chaobomr
Posted on 03-09-14 05:06 PM Link | Quote | ID: 156049


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You don't have to. I was just nitpicking.

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ShaneM
Posted on 03-10-14 11:04 PM (rev. 2 of 03-10-14 11:05 PM) Link | Quote | ID: 156058


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@RetroRain

I just wanted to say that I like your hack and the new title screen. The SRAM saving was a good feature, too. Back then, I knew they used passwords in place since SRAM saving was a new concept

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RetroRain
Posted on 03-11-14 05:27 PM Link | Quote | ID: 156068


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Thank you shanem. I'm glad you like the hack!

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Korxroa
Posted on 01-03-15 09:11 PM Link | Quote | ID: 159262


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Sorry, not bump thread. Closed Topic until March 1st 2015 before 1 year.

RetroRain's Mega Man 2 SRAM Hack v1.1 IPS not work Japanese version of Rockman 2
crashes on startup.

Copy Hex with ROM Offset Hex Mega Man 2 SRAM Hack ROM using FCEUX SP 1.07
and Paste Hex to Rockman 2 ROM using FCEUX 2.2.2.
Crashes like GRAY or BLACK Screen not work.

New RM2 Hack Project called Rockman 2 Advanced Edition with SRAM support (MM2 SRAM Hack Author by RetroRain? don't work JP version of RM2, Crashes fail).

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kuja killer
Posted on 01-03-15 09:41 PM (rev. 4 of 01-03-15 09:47 PM) Link | Quote | ID: 159263


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why do you still think that patches will work on both versions ?? if a author only makes a patch for a specific version, then it's for that version only... not the other one... unless they actually made 2 seperate patches

isn't it obvious yet ?? no offense. it just really bugs me to see when a person trys to use one patch version on a different version and expect it to magically work...

some people actually do state in their readme's like "only use megaman 2 USA, not japanese rockman 2 rom" or stuff like that. and some people dont.
I honestly feel more people should include that statement in their instructions in my personal opinion

Insectduel
Posted on 01-04-15 02:32 AM Link | Quote | ID: 159269


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The 1st problem is that you need to know about jump pointers. You know JSR, JMP, LDA, etc. Without changing jump pointers during region conversions, of course the game will crash. If you expect to transfer Retrorain's data into the Japanese version, then patching is NOT necessary. Just copy the data and reprogram the code.

I successfully converted MISTY's weapon patches from the Japanese version to Mega Man II back then in 2008.

Main - ROM Hacking - Mega Man 2: The Mystery of Dr. Wily - Version 1.1 Released New thread | New reply

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