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Main - ROM Hacking Related Releases - Mega Man Upgrade Patch - Download Thread New thread | New reply


RetroRain
Posted on 01-07-14 05:09 AM (rev. 10 of 05-29-17 12:17 AM) Link | Quote | ID: 155383


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This is a hack of Mega Man 1 for the NES which upgrades the game in a big way, and makes it much easier for hackers. The game now has a ton of free space, and has been converted to Mapper 4 (MMC3) and CHR-ROM!






Happy Hacking!

Please report any bugs in the other thread:

http://acmlm.kafuka.org/board/thread.php?id=7800

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Vanya
Posted on 01-07-14 09:26 AM Link | Quote | ID: 155386


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Woohoo!! Can't wait to crack this thing open!


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RetroRain
Posted on 01-08-14 06:49 AM Link | Quote | ID: 155400


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I released a new patch, V2, which fixes the two bugs I found. You can get it from the new link above.

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Chaobomr
Posted on 01-08-14 10:04 PM Link | Quote | ID: 155402


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Something bugs me. Why is the sky in Cutman's stage orange?

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RetroRain
Posted on 01-09-14 05:59 AM Link | Quote | ID: 155403


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Sunset Orange.

I changed the palettes of Cut Man's Stage and Elec Man's Stage to add a little more color variety to the game. Too many stages had a blue sky, so I wanted to offset that a bit. I think the new palettes are just fine, but since this patch has been released, you are more than welcome to make changes as you see fit.

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Chaobomr
Posted on 01-09-14 07:24 PM Link | Quote | ID: 155407


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The only edits I will make to this game will be to allow for saving, and maybe get rid of those little score-balls.

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RetroRain
Posted on 01-10-14 06:36 AM Link | Quote | ID: 155419


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I left those score balls in the game, because even though there is no more score, you can use the score balls for something else, like the P Chips in the Megaman GameBoy Games, or like what Matrixz did in Megaman Forever, with those Triangle pieces. Thats the neat thing about those score balls being in the game to begin with. The potential to use them for something else is there.

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Vanya
Posted on 01-10-14 01:26 PM Link | Quote | ID: 155420


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That was my first thought when I saw they were still in there.
I'd also, like to add a save feature, but a full blown one with it's own screens and what not.
Actually my list of features I want to implement is quite long.

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RetroRain
Posted on 01-10-14 11:05 PM (rev. 2 of 01-10-14 11:05 PM) Link | Quote | ID: 155423


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Posted by Vanya
Actually my list of features I want to implement is quite long.
You don't have to tell me. You should see the list I made before I even started this project. I still have it. I got a ton of ideas by playing Goonies II.

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Vanya
Posted on 01-11-14 02:56 AM Link | Quote | ID: 155424


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Ah, Goonies II. That game itself would make a good base for some interesting hacks.

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RetroRain
Posted on 02-03-14 11:15 PM Link | Quote | ID: 155601


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Mega Man: Upgrade Patch v1.2 Released.

This latest version of the Upgrade Patch adds a write to MMC3 Mapper Address $A000 at start-up, to allow the ROM to run on real hardware. Also included in the zip file is a Change Log.

You can get it at the link above, which has been updated to the new version.

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RetroRain
Posted on 05-24-14 07:04 AM Link | Quote | ID: 156600


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Mega Man: Upgrade Patch v1.3 Released.

You can download it from the updated link above.

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RetroRain
Posted on 05-26-14 11:22 PM Link | Quote | ID: 156635


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Mega Man: Upgrade Patch v1.4 Released.

You can download it from the updated link above.

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Main - ROM Hacking Related Releases - Mega Man Upgrade Patch - Download Thread New thread | New reply

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