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Main - ROM Hacking Related Releases - Mega Man Upgrade Patch - Download Thread | New thread | New reply |
RetroRain |
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Fuzz Ball Level: 66 Posts: 682/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
This is a hack of Mega Man 1 for the NES which upgrades the game in a big way, and makes it much easier for hackers. The game now has a ton of free space, and has been converted to Mapper 4 (MMC3) and CHR-ROM!
Happy Hacking! Please report any bugs in the other thread: http://acmlm.kafuka.org/board/thread.php?id=7800 ____________________ My YouTube Channel |
Vanya |
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Red Koopa Level: 27 Posts: 28/139 EXP: 104729 Next: 11430 Since: 01-22-13 Last post: 3265 days Last view: 3264 days |
Woohoo!! Can't wait to crack this thing open!
____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 686/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
I released a new patch, V2, which fixes the two bugs I found. You can get it from the new link above. ____________________ My YouTube Channel |
Chaobomr |
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Buster Beetle Banned: Spammer takeover? Level: 45 Posts: 196/467 EXP: 636559 Next: 23605 Since: 05-07-13 From: The dirty south Last post: 3452 days Last view: 3450 days |
Something bugs me. Why is the sky in Cutman's stage orange? ____________________ Sorry for the stupidity. That jerk will be dealt with in the most insane way possible. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 687/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
Sunset Orange.
I changed the palettes of Cut Man's Stage and Elec Man's Stage to add a little more color variety to the game. Too many stages had a blue sky, so I wanted to offset that a bit. I think the new palettes are just fine, but since this patch has been released, you are more than welcome to make changes as you see fit. ____________________ My YouTube Channel |
Chaobomr |
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Buster Beetle Banned: Spammer takeover? Level: 45 Posts: 197/467 EXP: 636559 Next: 23605 Since: 05-07-13 From: The dirty south Last post: 3452 days Last view: 3450 days |
The only edits I will make to this game will be to allow for saving, and maybe get rid of those little score-balls. ____________________ Sorry for the stupidity. That jerk will be dealt with in the most insane way possible. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 688/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
I left those score balls in the game, because even though there is no more score, you can use the score balls for something else, like the P Chips in the Megaman GameBoy Games, or like what Matrixz did in Megaman Forever, with those Triangle pieces. Thats the neat thing about those score balls being in the game to begin with. The potential to use them for something else is there. ____________________ My YouTube Channel |
Vanya |
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Red Koopa Level: 27 Posts: 31/139 EXP: 104729 Next: 11430 Since: 01-22-13 Last post: 3265 days Last view: 3264 days |
That was my first thought when I saw they were still in there.
I'd also, like to add a save feature, but a full blown one with it's own screens and what not. Actually my list of features I want to implement is quite long. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 689/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
Posted by VanyaYou don't have to tell me. You should see the list I made before I even started this project. I still have it. I got a ton of ideas by playing Goonies II. ____________________ My YouTube Channel |
Vanya |
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Red Koopa Level: 27 Posts: 33/139 EXP: 104729 Next: 11430 Since: 01-22-13 Last post: 3265 days Last view: 3264 days |
Ah, Goonies II. That game itself would make a good base for some interesting hacks. ____________________ Krakenskin Leather Works, my Etsy store. LordVanya, my art page. FundamentalEssence, my game development page. |
RetroRain |
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Fuzz Ball Level: 66 Posts: 701/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
Mega Man: Upgrade Patch v1.2 Released.
This latest version of the Upgrade Patch adds a write to MMC3 Mapper Address $A000 at start-up, to allow the ROM to run on real hardware. Also included in the zip file is a Change Log. You can get it at the link above, which has been updated to the new version. ____________________ My YouTube Channel |
RetroRain |
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Fuzz Ball Level: 66 Posts: 731/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
Mega Man: Upgrade Patch v1.3 Released.
You can download it from the updated link above. ____________________ My YouTube Channel |
RetroRain |
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Fuzz Ball Level: 66 Posts: 733/994 EXP: 2432543 Next: 29308 Since: 09-30-07 Last post: 1907 days Last view: 929 days |
Mega Man: Upgrade Patch v1.4 Released.
You can download it from the updated link above. ____________________ My YouTube Channel |
Main - ROM Hacking Related Releases - Mega Man Upgrade Patch - Download Thread | New thread | New reply |
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